Player Matchup

Amaterasu
Amaterasu
CaptainGordan
Amaterasu
Level 29
God Stats
5W - 9L
1,626 SR
Queue Stats
180W - 186L
1,471 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kingcop9
Tsukuyomi
Level 17
God Stats
0W - 2L
1,725 SR
Queue Stats
7W - 8L
1,510 Elo+
Party 1
Olorun
Olorun
Rhonor
Olorun
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 77L
1,530 Elo+
Party 1
Hachiman
Hachiman
StarredRagon
Hachiman
Level 21
God Stats
7W - 7L
1,662 SR
Queue Stats
9W - 12L
1,542 Elo+
Party 1
Sobek
Sobek
xXDarkSlasherXx
Sobek
Level 27
God Stats
4W - 4L
1,742 SR
Queue Stats
37W - 50L
1,487 Elo+
Party 1
Team Averages
Level 28
1,651 SR
1,508 Elo+

VS

Team Averages
Level 25
1,678 SR
1,717 Elo+
Artemis
Artemis
BASHIHACECACA
Artemis
Level 26
God Stats
7W - 2L
1,727 SR
Queue Stats
143W - 115L
1,478 Elo+
Solo
Tiamat
Tiamat
GRịM
Tiamat
Level 18
God Stats
10W - 3L
1,850 SR
Queue Stats
47W - 18L
1,942 Elo+
Party 2
Zhong Kui
Zhong Kui
KenpachiZarakiUw
Zhong Kui
Level 26
God Stats
2W - 1L
1,280 SR
Queue Stats
125W - 123L
1,576 Elo+
Solo
Kali
Kali
MulderIsOutThere
Kali
Level 28
God Stats
13W - 11L
1,597 SR
Queue Stats
156W - 131L
1,643 Elo+
Solo
Bellona
Bellona
maizeiii
Bellona
Level 26
God Stats
22W - 4L
1,934 SR
Queue Stats
56W - 25L
1,943 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CaptainGordan
Amaterasu
9
1 / 4 / 0
5,482
457
3,945
8,657
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
Kingcop9
Tsukuyomi
7
1 / 6 / 1
5,347
446
3,311
8,623
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Rhonor
Olorun
9
1 / 5 / 0
5,790
483
2,414
8,104
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
StarredRagon
Hachiman
8
1 / 7 / 2
5,437
453
3,749
9,140
1,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
1 / 5 / 3
5,556
463
3,625
13,171
8,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
8 / 2 / 4
8,061
672
11,227
8,048
2,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
GRịM
Tiamat
14
4 / 0 / 5
8,584
715
8,728
5,901
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
10
2 / 1 / 11
6,873
573
5,692
11,242
9,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
8 / 1 / 4
8,186
682
4,951
8,942
4,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
maizeiii
Bellona
12
5 / 1 / 1
7,977
665
4,839
7,765
6,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
5
Kills
27
27
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
8
2
4
5
L
Amaterasu
CaptainGordan
Amaterasu
1
4
0
0.25
W
Tiamat
GRịM
Tiamat
4
0
5
6.5
W
Zhong Kui
2
1
11
7.5
L
Tsukuyomi
Kingcop9
Tsukuyomi
1
6
1
0.25
W
8
1
4
10
L
Olorun
Rhonor
Olorun
1
5
0
0.2
L
Hachiman
StarredRagon
Hachiman
1
7
2
0.29
W
Bellona
maizeiii
Bellona
5
1
1
5.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,044
Damage
35,437
47,695
Taken
41,898
19,500
Mitigated
25,795
11,149
Healing
14,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
11,227
6,921
0
3,274
8,048
2,545
366
1,680
6,346
0
54,605
L
Amaterasu
CaptainGordan
Amaterasu
3,945
1,661
0
2,027
8,657
4,264
0
1,773
6,808
0
20,161
W
Tiamat
GRịM
Tiamat
8,728
814
82
2,923
5,901
3,668
1,191
1,423
4,478
61,591
0
W
Zhong Kui
5,692
1,135
0
2,760
11,242
9,330
0
2,026
9,115
20,235
0
L
Tsukuyomi
Kingcop9
Tsukuyomi
3,311
527
0
2,048
8,623
2,835
0
2,901
5,618
0
23,291
W
4,951
2,151
0
4,732
8,942
4,239
0
742
8,155
0
50,259
L
Olorun
Rhonor
Olorun
2,414
610
36
1,741
8,104
2,280
0
4,476
3,322
21,444
0
L
Hachiman
StarredRagon
Hachiman
3,749
1,545
0
1,941
9,140
1,702
528
2,436
6,654
0
22,874
W
Bellona
maizeiii
Bellona
4,839
716
0
918
7,765
6,013
444
0
7,765
7,024
30,764
L
3,625
659
0
3,356
13,171
8,419
0
3,173
9,934
10,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,612
Gold Earned
39,681
193
Minions Killed
376
0
Camps Cleared
0
1,201,375
Distance Traveled
1,222,049
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,061
672
75
6
0
230,974
4
L
Amaterasu
5,482
457
40
3
0
262,852
4
W
Tiamat
8,584
715
121
10
0
247,951
2
W
Zhong Kui
6,873
573
23
2
0
231,545
1
L
Tsukuyomi
5,347
446
53
4
0
255,652
0
W
Kali
8,186
682
75
6
0
271,801
2
L
Olorun
5,790
483
46
4
0
226,839
1
L
Hachiman
5,437
453
45
4
0
236,535
4
W
Bellona
7,977
665
82
7
0
239,778
0
L
Sobek
5,556
463
9
1
0
219,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role