Player Matchup

Ares
Ares
GriftingArab
Ares
Level 20
God Stats
2W - 2L
1,684 SR
Queue Stats
32W - 43L
1,377 Elo+
Party 2
Anhur
Anhur
TACTICSZA
Anhur
Level 4
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 3L
974 Elo+
Solo
Guan Yu
Guan Yu
UpWardSiRE
Guan Yu
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 31L
1,244 Elo+
Solo
Thoth
Thoth
Where 2pac at
Thoth
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,337 Elo+
Party 2
Tsukuyomi
Tsukuyomi
cmanultra
Tsukuyomi
Level 22
God Stats
1W - 2L
1,340 SR
Queue Stats
64W - 61L
1,104 Elo+
Solo
Team Averages
Level 14
1,457 SR
1,207 Elo+

VS

Team Averages
Level 21
1,609 SR
1,532 Elo+
Apollo
Apollo
Cyskal
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,500 Elo+
Solo
Ares
Ares
MEGATRONIUS202
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,565 Elo+
Party 1
Ra
Ra
SilentDeath556
Ra
Level 8
God Stats
2W - 1L
1,722 SR
Queue Stats
20W - 15L
1,565 Elo+
Party 1
Horus
Horus
Snuckered
Horus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
VampdogsGaming
Anubis
Level 82
God Stats
4W - 2L
1,823 SR
Queue Stats
42W - 34L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 6
11,989
461
17,572
30,848
46,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
TACTICSZA
Anhur
17
4 / 12 / 8
11,158
429
8,587
19,272
5,727
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
UpWardSiRE
Guan Yu
18
7 / 8 / 4
11,780
453
13,338
22,685
29,296
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 10 / 0
10,801
415
13,914
19,209
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
cmanultra
Tsukuyomi
18
5 / 5 / 8
11,972
460
16,936
22,005
9,017
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cyskal
Apollo
17
3 / 10 / 7
12,217
470
10,620
21,351
7,452
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 9 / 9
11,712
450
4,014
19,287
15,869
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 3 / 16
13,619
524
20,687
17,355
6,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Snuckered
Horus
18
3 / 5 / 13
12,589
484
11,331
19,328
11,396
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
30 / 3 / 4
17,003
654
43,526
35,599
23,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
89
28
Kills
40
40
Deaths
30
26
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Apollo
Cyskal
Apollo
3
10
7
0.65
L
9
5
6
2.4
W
1
9
9
0.61
W
3
3
16
3.67
W
Horus
Snuckered
Horus
3
5
13
1.9
L
Anhur
TACTICSZA
Anhur
4
12
8
0.67
L
Guan Yu
UpWardSiRE
Guan Yu
7
8
4
1.13
W
30
3
4
10.67
L
3
10
0
0.3
L
Tsukuyomi
cmanultra
Tsukuyomi
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,347
Damage
90,178
114,019
Taken
112,920
95,932
Mitigated
64,825
15,787
Healing
54,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Cyskal
Apollo
10,620
8,061
0
5,405
21,351
7,452
6,289
7,019
14,332
0
84,044
L
17,572
1,092
0
2,839
30,848
46,306
611
20,097
10,234
38,323
0
W
4,014
426
0
939
19,287
15,869
604
2,783
16,490
29,219
0
W
20,687
4,003
4,923
7,975
17,355
6,622
2,054
8,227
9,128
100,388
0
W
Horus
Snuckered
Horus
11,331
6,922
4,837
5,265
19,328
11,396
1,295
1,480
17,264
0
64,301
L
Anhur
TACTICSZA
Anhur
8,587
4,710
0
0
19,272
5,727
786
13,087
6,185
0
49,621
L
Guan Yu
UpWardSiRE
Guan Yu
13,338
1,973
2,753
5,502
22,685
29,296
402
8,007
14,430
0
67,627
W
43,526
3,548
1,391
23,770
35,599
23,486
2,486
12,277
23,192
126,154
0
L
13,914
686
0
2,072
19,209
5,586
878
15,203
3,954
74,804
0
L
Tsukuyomi
cmanultra
Tsukuyomi
16,936
5,418
0
2,621
22,005
9,017
609
11,833
10,172
0
96,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,700
Gold Earned
67,140
513
Minions Killed
550
0
Camps Cleared
0
2,010,363
Distance Traveled
2,170,310
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,217
470
117
5
0
390,404
0
L
Ares
11,989
461
26
1
0
433,118
0
W
Ares
11,712
450
51
2
0
381,225
1
W
Ra
13,619
524
170
7
0
482,773
0
W
Horus
12,589
484
84
3
0
496,188
2
L
Anhur
11,158
429
88
3
0
310,182
4
L
Guan Yu
11,780
453
100
4
0
427,482
3
W
Anubis
17,003
654
128
5
0
419,720
2
L
Thoth
10,801
415
143
6
0
406,025
1
L
Tsukuyomi
11,972
460
156
6
0
433,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role