Player Matchup

Artemis
Artemis
Masters
 
Artemis
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Masters
AJAlMES
Bellona
Masters
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 110L
2,813 MMR
Solo
Arachne
Arachne
Grandmaster
AutοSpeed
Arachne
Grandmaster
Level 96
God Stats
327W - 213L
1,889 SR
Queue Stats
891W - 772L
3,500 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Screammmmmmmmm
Zhong Kui
Masters
Level 89
God Stats
9W - 3L
1,791 SR
Queue Stats
24W - 13L
2,959 MMR
Solo
Yemoja
Yemoja
Masters
Stages
Yemoja
Masters
Level 149
God Stats
18W - 24L
1,420 SR
Queue Stats
579W - 561L
2,868 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 108
1,620 SR
2,728 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 127
1,582 SR
2,344 MMR
Hun Batz
Hun Batz
Grandmaster
 
Hun Batz
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Grandmaster
LordFire4
Thoth
Grandmaster
Level 160
God Stats
15W - 16L
1,657 SR
Queue Stats
540W - 489L
3,314 MMR
Solo
Terra
Terra
Masters
TyrsCoomSock
Terra
Masters
Level 67
God Stats
0W - 1L
1,742 SR
Queue Stats
142W - 119L
2,778 MMR
Solo
Thor
Thor
Masters
lBryan3838l
Thor
Masters
Level 95
God Stats
9W - 15L
1,509 SR
Queue Stats
362W - 301L
2,629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
5 / 0 / 0
10,807
675
8,207
9,145
3,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
AJAlMES
Bellona
16
4 / 0 / 6
9,928
621
11,692
11,777
10,625
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
AutοSpeed
Arachne
14
5 / 3 / 4
9,143
571
5,633
11,002
5,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Screammmmmmmmm
Zhong Kui
17
6 / 0 / 2
10,443
653
16,946
9,981
7,831
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Stages
Yemoja
11
0 / 4 / 8
7,960
498
6,112
9,330
5,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatPersephoneGilgameshMorgan Le Fay

VS

Bans
OsirisOdinGaneshaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
5 / 4 / 1
8,522
533
9,216
10,726
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
 
Heimdallr
14
0 / 3 / 1
8,046
503
2,853
8,896
2,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
LordFire4
Thoth
13
2 / 4 / 0
7,779
486
7,681
6,578
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 1 / 5
7,047
440
4,828
18,606
11,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 8 / 2
7,279
455
5,981
17,292
13,163
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
20
Kills
7
7
Deaths
20
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
0
0
5
L
Hun Batz
 
Hun Batz
5
4
1
1.38
L
Heimdallr
 
Heimdallr
0
3
1
0.17
W
Bellona
AJAlMES
Bellona
4
0
6
7
W
Arachne
AutοSpeed
Arachne
5
3
4
2.33
L
Thoth
LordFire4
Thoth
2
4
0
0.5
W
Zhong Kui
Screammmmmmmmm
Zhong Kui
6
0
2
7
W
Yemoja
Stages
Yemoja
0
4
8
1
L
0
1
5
2.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,590
Damage
30,559
51,235
Taken
62,098
32,947
Mitigated
32,622
24,750
Healing
15,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,207
4,766
0
5,047
9,145
3,484
0
1,783
7,362
0
94,749
L
Hun Batz
 
Hun Batz
9,216
3,987
0
2,473
10,726
3,535
0
2,562
7,992
0
68,925
L
Heimdallr
 
Heimdallr
2,853
1,889
0
1,818
8,896
2,495
0
882
8,014
0
62,192
W
Bellona
AJAlMES
Bellona
11,692
2,357
0
5,144
11,777
10,625
133
2,437
8,865
10,805
47,937
W
Arachne
AutοSpeed
Arachne
5,633
3,537
0
6,037
11,002
5,507
0
1,935
8,934
0
68,860
L
Thoth
LordFire4
Thoth
7,681
84
0
537
6,578
2,049
0
3,774
2,719
51,902
0
W
Zhong Kui
Screammmmmmmmm
Zhong Kui
16,946
2,220
0
6,112
9,981
7,831
0
3,503
6,432
89,226
0
W
Yemoja
Stages
Yemoja
6,112
1,079
757
1,653
9,330
5,500
0
2,851
6,479
19,862
0
L
4,828
485
533
5,735
18,606
11,380
0
13,040
5,472
22,570
0
L
5,981
1,731
0
4,517
17,292
13,163
18
4,588
12,009
0
38,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,281
Gold Earned
38,673
572
Minions Killed
495
0
Camps Cleared
0
1,592,844
Distance Traveled
1,505,843
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,807
675
168
11
0
294,379
4
L
Hun Batz
8,522
533
130
8
0
326,933
5
L
Heimdallr
8,046
503
129
8
0
290,744
7
W
Bellona
9,928
621
122
8
0
352,205
5
W
Arachne
9,143
571
90
6
0
332,889
3
L
Thoth
7,779
486
107
7
0
305,201
5
W
Zhong Kui
10,443
653
169
11
0
302,925
5
W
Yemoja
7,960
498
23
1
0
310,446
5
L
Terra
7,047
440
40
3
0
312,591
3
L
Thor
7,279
455
89
6
0
270,374
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role