Player Matchup

Pele
Pele
 
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
MagicTheRisen
The Morrigan
Level 26
God Stats
15W - 6L
1,764 SR
Queue Stats
149W - 137L
1,635 Elo+
Solo
Bacchus
Bacchus
OgaBoogaHooga
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 74L
1,602 Elo+
Solo
Chiron
Chiron
Proceedd
Chiron
Level 7
God Stats
1W - 0L
1,635 SR
Queue Stats
2W - 0L
1,715 Elo+
Solo
Gilgamesh
Gilgamesh
TheRealPattyB
Gilgamesh
Level 25
God Stats
5W - 4L
1,610 SR
Queue Stats
74W - 66L
1,547 Elo+
Solo
Team Averages
Level 23
1,602 SR
1,600 Elo+

VS

Team Averages
Level 19
1,540 SR
1,664 Elo+
Gilgamesh
Gilgamesh
Ashura8Nom
Gilgamesh
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
94W - 97L
1,664 Elo+
Solo
Kukulkan
Kukulkan
RaveLordNito2
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,474 Elo+
Solo
Charybdis
Charybdis
SunnyyPeaches
Charybdis
Level 25
God Stats
4W - 2L
1,701 SR
Queue Stats
63W - 37L
1,753 Elo+
Party 1
Ne Zha
Ne Zha
TokeAndLive
Ne Zha
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 52L
1,676 Elo+
Solo
Xing Tian
Xing Tian
greecelightningg
Xing Tian
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 39L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
8 / 1 / 3
7,838
784
7,401
7,305
7,561
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
MagicTheRisen
The Morrigan
14
7 / 2 / 3
7,810
781
5,216
5,498
2,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
8
2 / 0 / 2
5,398
540
2,589
5,888
2,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Proceedd
Chiron
8
0 / 3 / 1
5,047
505
2,333
5,249
1,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
TheRealPattyB
Gilgamesh
11
4 / 0 / 5
6,641
664
5,271
7,906
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ashura8Nom
Gilgamesh
9
1 / 8 / 0
5,702
570
3,159
9,005
5,869
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
RaveLordNito2
Kukulkan
9
1 / 6 / 1
5,231
523
1,294
5,395
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
SunnyyPeaches
Charybdis
10
1 / 0 / 2
5,487
549
3,337
3,887
1,037
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
7
1 / 4 / 0
4,955
496
4,098
5,356
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
8
2 / 3 / 1
5,150
515
4,903
8,913
4,880
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
21
Kills
6
6
Deaths
21
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
1
3
9.5
L
Gilgamesh
Ashura8Nom
Gilgamesh
1
8
0
0.13
W
The Morrigan
MagicTheRisen
The Morrigan
7
2
3
4.25
W
Bacchus
2
0
2
3
W
Chiron
Proceedd
Chiron
0
3
1
0.17
L
Kukulkan
RaveLordNito2
Kukulkan
1
6
1
0.25
L
Charybdis
SunnyyPeaches
Charybdis
1
0
2
2
W
Gilgamesh
TheRealPattyB
Gilgamesh
4
0
5
6.5
L
Ne Zha
1
4
0
0.25
L
Xing Tian
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,810
Damage
16,791
31,846
Taken
32,556
16,417
Mitigated
15,496
11,512
Healing
5,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,401
1,832
0
3,567
7,305
7,561
0
0
7,015
0
47,280
L
Gilgamesh
Ashura8Nom
Gilgamesh
3,159
986
0
771
9,005
5,869
0
186
8,422
0
18,367
W
The Morrigan
MagicTheRisen
The Morrigan
5,216
1,485
0
706
5,498
2,171
114
1,050
4,448
49,071
4,488
W
Bacchus
2,589
404
0
1,787
5,888
2,283
0
1,864
4,024
8,884
0
W
Chiron
Proceedd
Chiron
2,333
1,839
0
1,223
5,249
1,244
0
2,448
2,801
0
21,521
L
Kukulkan
RaveLordNito2
Kukulkan
1,294
526
0
250
5,395
1,609
0
1,787
3,521
14,529
0
L
Charybdis
SunnyyPeaches
Charybdis
3,337
1,303
0
1,830
3,887
1,037
0
571
3,316
0
32,954
W
Gilgamesh
TheRealPattyB
Gilgamesh
5,271
1,515
0
4,229
7,906
3,158
0
835
7,071
0
33,605
L
Ne Zha
4,098
1,680
0
1,099
5,356
2,101
0
1,717
3,551
0
24,355
L
Xing Tian
4,903
566
222
1,575
8,913
4,880
0
1,706
6,847
16,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,734
Gold Earned
26,525
341
Minions Killed
215
0
Camps Cleared
0
1,047,038
Distance Traveled
857,477
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,838
784
101
10
0
209,530
3
L
Gilgamesh
5,702
570
35
4
0
167,844
0
W
The Morrigan
7,810
781
107
11
0
212,145
4
W
Bacchus
5,398
540
22
2
0
206,960
0
W
Chiron
5,047
505
44
4
0
205,609
1
L
Kukulkan
5,231
523
34
3
0
171,407
3
L
Charybdis
5,487
549
81
8
0
193,889
3
W
Gilgamesh
6,641
664
67
7
0
212,794
5
L
Ne Zha
4,955
496
50
5
0
138,707
0
L
Xing Tian
5,150
515
15
2
0
185,630
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role