Player Matchup

Scylla
Scylla
 
Scylla
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Dextra_Drod
Loki
Level 125
God Stats
10W - 11L
1,627 SR
Queue Stats
231W - 222L
1,513 Elo+
Solo
Cthulhu
Cthulhu
Hariu123
Cthulhu
Level 98
God Stats
2W - 6L
1,165 SR
Queue Stats
62W - 71L
1,435 Elo+
Party 2
Nu Wa
Nu Wa
bashterdNUMBER27
Nu Wa
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 116L
1,439 Elo+
Solo
Charybdis
Charybdis
dieNkill20
Charybdis
Level 122
God Stats
0W - 4L
1,500 SR
Queue Stats
229W - 191L
1,506 Elo+
Solo
Team Averages
Level 129
1,458 SR
1,479 Elo+

VS

Team Averages
Level 83
1,552 SR
1,509 Elo+
Ra
Ra
AmpKitty
Ra
Level 82
God Stats
7W - 4L
1,426 SR
Queue Stats
292W - 314L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
EAGQ00
Gilgamesh
Level 64
God Stats
34W - 25L
1,574 SR
Queue Stats
374W - 388L
1,484 Elo+
Solo
Jormungandr
Jormungandr
EmperorTestacles
Jormungandr
Level 66
God Stats
5W - 1L
1,773 SR
Queue Stats
244W - 324L
1,522 Elo+
Party 1
Charybdis
Charybdis
SteveIrwinFan
Charybdis
Level 109
God Stats
5W - 4L
1,600 SR
Queue Stats
747W - 787L
1,566 Elo+
Party 1
Hercules
Hercules
TruePlewd
Hercules
Level 94
God Stats
10W - 10L
1,386 SR
Queue Stats
535W - 498L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 2 / 3
6,353
578
4,249
5,205
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 5 / 1
6,834
621
4,853
6,928
2,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Hariu123
Cthulhu
7
0 / 3 / 0
4,690
426
2,155
8,277
4,000
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 3 / 1
6,011
546
5,734
5,419
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
dieNkill20
Charybdis
10
0 / 2 / 0
5,766
524
2,347
5,898
1,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
6,227
566
3,651
6,544
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gilgamesh
EAGQ00
Gilgamesh
11
6 / 2 / 1
7,106
646
5,173
7,291
3,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
EmperorTestacles
Jormungandr
9
3 / 1 / 2
6,144
559
4,347
7,806
5,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
SteveIrwinFan
Charybdis
12
1 / 0 / 3
6,830
621
3,858
6,904
1,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
TruePlewd
Hercules
13
4 / 0 / 0
7,484
680
3,869
7,523
4,901
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
7
Kills
15
15
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
2
3
1.75
W
1
4
4
0.75
L
5
5
1
1.1
W
Gilgamesh
EAGQ00
Gilgamesh
6
2
1
3.25
W
Jormungandr
EmperorTestacles
Jormungandr
3
1
2
4
L
Cthulhu
Hariu123
Cthulhu
0
3
0
0
W
Charybdis
SteveIrwinFan
Charybdis
1
0
3
2.5
W
Hercules
TruePlewd
Hercules
4
0
0
4
L
0
3
1
0.17
L
Charybdis
dieNkill20
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,338
Damage
20,898
31,727
Taken
36,068
10,403
Mitigated
17,981
7,259
Healing
12,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,249
590
0
1,662
5,205
1,356
0
1,997
3,208
30,846
0
W
3,651
692
511
2,028
6,544
2,532
650
3,206
3,338
35,531
0
L
4,853
842
0
1,530
6,928
2,527
0
1,560
5,368
0
34,746
W
Gilgamesh
EAGQ00
Gilgamesh
5,173
1,162
0
2,447
7,291
3,228
0
1,911
5,380
0
39,290
W
Jormungandr
EmperorTestacles
Jormungandr
4,347
1,460
0
2,085
7,806
5,518
32
2,724
5,082
20,642
0
L
Cthulhu
Hariu123
Cthulhu
2,155
114
198
1,144
8,277
4,000
0
3,867
4,410
13,466
0
W
Charybdis
SteveIrwinFan
Charybdis
3,858
2,579
0
2,910
6,904
1,802
8
638
6,266
0
48,640
W
Hercules
TruePlewd
Hercules
3,869
1,383
0
2,731
7,523
4,901
0
3,809
3,714
0
39,288
L
5,734
1,376
0
1,148
5,419
1,248
74
0
5,419
34,933
0
L
Charybdis
dieNkill20
Charybdis
2,347
1,389
0
1,577
5,898
1,272
0
574
5,324
0
31,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,654
Gold Earned
33,791
294
Minions Killed
350
0
Camps Cleared
0
1,007,992
Distance Traveled
1,078,422
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,353
578
69
6
0
160,110
2
W
Ra
6,227
566
67
6
0
214,583
2
L
Loki
6,834
621
70
6
0
238,160
3
W
Gilgamesh
7,106
646
67
6
0
223,525
1
W
Jormungandr
6,144
559
31
3
0
198,557
2
L
Cthulhu
4,690
426
19
2
0
227,589
0
W
Charybdis
6,830
621
87
8
0
203,769
1
W
Hercules
7,484
680
98
9
0
237,988
1
L
Nu Wa
6,011
546
65
6
0
187,976
1
L
Charybdis
5,766
524
71
6
0
194,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role