Player Matchup

Ah Puch
Ah Puch
J_Steil
Ah Puch
Level 49
God Stats
17W - 8L
1,873 SR
Queue Stats
64W - 96L
1,497 Elo+
Solo
Neith
Neith
Omniciide_NN
Neith
Level 138
God Stats
5W - 5L
1,513 SR
Queue Stats
153W - 133L
1,605 Elo+
Party 1
Cthulhu
Cthulhu
Rorschach1928
Cthulhu
Level 25
God Stats
1W - 2L
1,652 SR
Queue Stats
1W - 2L
1,620 Elo+
Party 1
Kali
Kali
Ryukaza_
Kali
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 164L
1,596 Elo+
Party 1
Guan Yu
Guan Yu
death_awaits_u12
Guan Yu
Level 157
God Stats
5W - 1L
1,660 SR
Queue Stats
77W - 81L
1,450 Elo+
Party 1
Team Averages
Level 105
1,640 SR
1,554 Elo+

VS

Team Averages
Level 47
1,636 SR
1,768 Elo+
Nox
Nox
AIister
Nox
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,478 Elo+
Solo
Khepri
Khepri
FinalFantasyXIV
Khepri
Level 18
God Stats
1W - 0L
1,446 SR
Queue Stats
2W - 0L
1,906 Elo+
Party 2
Sol
Sol
ImagineBeingAFox
Sol
Level 23
God Stats
1W - 0L
1,897 SR
Queue Stats
15W - 1L
1,899 Elo+
Party 2
Cupid
Cupid
TheLostMisery
Cupid
Level 148
God Stats
8W - 1L
1,839 SR
Queue Stats
236W - 213L
1,652 Elo+
Party 2
Apollo
Apollo
enemyspotud
Apollo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,906 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
J_Steil
Ah Puch
13
3 / 5 / 7
8,106
737
13,420
9,261
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 3 / 7
10,732
976
14,257
10,221
3,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
11
0 / 7 / 5
6,568
597
4,179
14,318
12,210
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
15
5 / 5 / 7
9,374
852
6,456
13,281
6,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 4 / 6
9,576
871
4,395
14,596
17,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
2 / 4 / 8
8,706
791
5,322
7,947
3,299
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 14
9,403
855
4,894
9,968
11,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 4 / 5
10,249
932
13,854
13,723
4,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
13 / 2 / 8
11,946
1,086
24,030
12,713
4,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
13
3 / 7 / 7
8,243
749
6,453
12,018
4,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
66
21
Kills
24
24
Deaths
21
32
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nox
2
4
8
1.5
W
2
4
14
2.25
W
4
4
5
1.63
L
Ah Puch
J_Steil
Ah Puch
3
5
7
1.3
L
8
3
7
3.83
L
Cthulhu
0
7
5
0.36
L
Kali
5
5
7
1.7
W
13
2
8
8.5
L
5
4
6
2
W
Apollo
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,707
Damage
54,553
61,677
Taken
56,369
43,612
Mitigated
27,718
11,026
Healing
12,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
5,322
334
0
359
7,947
3,299
545
1,811
5,889
14,365
0
W
4,894
368
0
499
9,968
11,084
453
3,262
6,558
11,550
0
W
13,854
6,362
0
6,116
13,723
4,217
1,701
2,213
11,011
40,475
0
L
Ah Puch
J_Steil
Ah Puch
13,420
209
0
1,484
9,261
3,610
135
2,627
6,634
22,972
0
L
14,257
6,843
0
2,314
10,221
3,778
0
7,025
3,196
0
28,808
L
Cthulhu
4,179
429
220
330
14,318
12,210
0
4,263
9,969
12,630
0
L
Kali
6,456
2,616
0
3,719
13,281
6,886
0
3,928
9,267
0
30,604
W
24,030
17,166
653
4,372
12,713
4,930
1,750
4,808
7,642
0
51,513
L
4,395
489
449
2,510
14,596
17,128
0
6,173
8,351
0
9,390
W
Apollo
6,453
3,338
0
853
12,018
4,188
1,424
5,076
6,671
0
22,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,356
Gold Earned
48,547
163
Minions Killed
211
4
Camps Cleared
12
833,645
Distance Traveled
980,965
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,706
791
29
3
0
197,193
0
W
Khepri
9,403
855
16
1
1
197,288
0
W
Sol
10,249
932
67
6
3
185,839
2
L
Ah Puch
8,106
737
36
3
0
156,967
0
L
Neith
10,732
976
35
3
3
178,167
2
L
Cthulhu
6,568
597
19
2
0
154,601
0
L
Kali
9,374
852
59
5
1
201,437
2
W
Cupid
11,946
1,086
71
6
7
212,315
1
L
Guan Yu
9,576
871
14
1
0
142,473
1
W
Apollo
8,243
749
28
3
1
188,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role