Player Matchup

Artemis
Artemis
AbsoluteZero173
Artemis
Level 124
God Stats
9W - 4L
1,509 SR
Queue Stats
153W - 165L
1,699 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xesten
Morgan Le Fay
Level 129
God Stats
85W - 66L
1,633 SR
Queue Stats
534W - 440L
1,625 Elo+
Party 2
Hel
Hel
Zemou
Hel
Level 128
God Stats
13W - 4L
1,679 SR
Queue Stats
440W - 344L
1,646 Elo+
Party 2
Team Averages
Level 127
1,607 SR
1,657 Elo+

VS

Team Averages
Level 116
1,373 SR
1,700 Elo+
Scylla
Scylla
BalebTSG
Scylla
Level 89
God Stats
0W - 1L
1,305 SR
Queue Stats
21W - 11L
1,770 Elo+
Party 1
Jormungandr
Jormungandr
Sukuuna
Jormungandr
Level 110
God Stats
0W - 1L
1,315 SR
Queue Stats
53W - 41L
1,585 Elo+
Solo
Charybdis
Charybdis
ZachVito
Charybdis
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 60L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 4
13,021
723
21,455
16,858
5,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Xesten
Morgan Le Fay
14
3 / 4 / 6
11,109
617
14,202
15,115
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
Zemou
Hel
16
3 / 1 / 12
12,855
714
17,963
17,147
11,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BalebTSG
Scylla
13
2 / 5 / 5
10,643
591
9,144
17,712
6,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Sukuuna
Jormungandr
13
3 / 3 / 5
10,618
590
16,169
23,508
22,033
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
ZachVito
Charybdis
13
3 / 8 / 3
10,633
591
7,419
16,784
6,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
16
Kills
8
8
Deaths
16
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
10
3
4
4
L
Scylla
BalebTSG
Scylla
2
5
5
0.9
L
Jormungandr
Sukuuna
Jormungandr
3
3
5
1.83
W
Morgan Le Fay
Xesten
Morgan Le Fay
3
4
6
1.5
L
Charybdis
ZachVito
Charybdis
3
8
3
0.56
W
Hel
Zemou
Hel
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,620
Damage
32,732
49,120
Taken
58,004
21,434
Mitigated
35,729
30,509
Healing
7,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,455
9,821
0
4,686
16,858
5,555
2,277
8,116
8,742
0
77,232
L
Scylla
BalebTSG
Scylla
9,144
156
0
1,583
17,712
6,953
0
10,318
7,394
37,235
0
L
Jormungandr
Sukuuna
Jormungandr
16,169
3,807
0
4,958
23,508
22,033
0
11,332
12,176
36,339
0
W
Morgan Le Fay
Xesten
Morgan Le Fay
14,202
282
0
2,569
15,115
4,701
286
9,013
6,100
35,074
0
L
Charybdis
ZachVito
Charybdis
7,419
3,804
0
662
16,784
6,743
0
10,815
5,969
0
37,666
W
Hel
Zemou
Hel
17,963
664
9,568
13,686
17,147
11,178
723
8,292
8,744
47,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,985
Gold Earned
31,894
185
Minions Killed
155
8
Camps Cleared
5
984,062
Distance Traveled
863,924
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,021
723
97
5
4
305,401
5
L
Scylla
10,643
591
41
2
2
284,251
3
L
Jormungandr
10,618
590
44
2
0
296,643
3
W
Morgan Le Fay
11,109
617
31
2
2
308,265
0
L
Charybdis
10,633
591
70
4
3
283,030
4
W
Hel
12,855
714
57
3
2
370,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role