Player Matchup

Danzaburou
Danzaburou
Bigpoppameowmeow
Danzaburou
Level 26
God Stats
7W - 5L
1,745 SR
Queue Stats
82W - 85L
1,517 Elo+
Party 3
Thor
Thor
DarkHardAssassin
Thor
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,624 Elo+
Solo
Nu Wa
Nu Wa
Liquid-Knight
Nu Wa
Level 146
God Stats
19W - 14L
1,553 SR
Queue Stats
114W - 124L
1,503 Elo+
Party 3
Tiamat
Tiamat
vwarchi
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,482 Elo+
Party 2
Kali
Kali
xXJonyDayXx
Kali
Level 151
God Stats
2W - 5L
1,693 SR
Queue Stats
69W - 56L
1,532 Elo+
Party 2
Team Averages
Level 75
1,598 SR
1,532 Elo+

VS

Team Averages
Level 81
1,744 SR
1,624 Elo+
Set
Set
AjarIsland59256
Set
Level 21
God Stats
3W - 3L
1,438 SR
Queue Stats
64W - 58L
1,367 Elo+
Party 4
Thanatos
Thanatos
Cammando Hippo
Thanatos
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 65L
1,329 Elo+
Party 4
Mulan
Mulan
Charco_Vex
Mulan
Level 127
God Stats
37W - 12L
1,865 SR
Queue Stats
1,433W - 564L
1,702 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kunyaro
Morgan Le Fay
Level 160
God Stats
40W - 25L
1,840 SR
Queue Stats
2,544W - 1,290L
1,781 Elo+
Party 1
Ymir
Ymir
iDunkinOnU
Ymir
Level 48
God Stats
57W - 8L
2,075 SR
Queue Stats
443W - 179L
1,941 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bigpoppameowmeow
Danzaburou
15
1 / 0 / 5
9,128
913
10,677
4,266
1,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 7 / 5
8,409
841
7,111
13,238
5,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 2 / 6
8,773
877
16,930
9,458
3,215
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
vwarchi
Tiamat
15
1 / 3 / 6
9,100
910
7,461
10,491
4,863
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 9 / 1
10,066
1,007
7,267
17,534
7,588
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

170

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 11
8,706
871
4,260
11,027
3,764
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
16
3 / 3 / 11
9,690
969
4,046
11,086
4,505
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
17
7 / 0 / 14
12,102
1,210
11,028
13,391
15,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Kunyaro
Morgan Le Fay
18
10 / 0 / 9
11,758
1,176
21,640
8,534
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 0 / 16
10,389
1,039
9,242
10,307
11,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
8
Kills
21
21
Deaths
8
23
Assists
61
Player
Kills
Deaths
Assists
KDA
W
0
5
11
1.1
L
Danzaburou
Bigpoppameowmeow
Danzaburou
1
0
5
3.5
W
Thanatos
3
3
11
2.83
W
Mulan
7
0
14
14
L
0
7
5
0.36
W
Morgan Le Fay
Kunyaro
Morgan Le Fay
10
0
9
14.5
L
1
2
6
2
W
1
0
16
9
L
Tiamat
vwarchi
Tiamat
1
3
6
1.33
L
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,446
Damage
50,216
54,987
Taken
54,345
22,197
Mitigated
38,951
6,566
Healing
12,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,260
2,330
0
146
11,027
3,764
0
5,831
5,196
0
10,975
L
Danzaburou
Bigpoppameowmeow
Danzaburou
10,677
3,398
0
910
4,266
1,471
0
1,246
3,020
0
30,757
W
Thanatos
4,046
446
0
3,100
11,086
4,505
0
4,051
7,035
0
17,491
W
Mulan
11,028
867
0
4,936
13,391
15,438
0
6,169
7,222
0
25,791
L
7,111
696
311
457
13,238
5,060
0
8,096
5,142
0
11,433
W
Morgan Le Fay
Kunyaro
Morgan Le Fay
21,640
2,458
387
3,334
8,534
3,600
0
3,438
5,096
57,043
0
L
16,930
3,959
0
963
9,458
3,215
0
4,812
4,646
37,209
0
W
9,242
303
0
919
10,307
11,644
0
4,902
5,405
21,750
0
L
Tiamat
vwarchi
Tiamat
7,461
444
0
1,741
10,491
4,863
0
5,486
5,005
11,938
0
L
7,267
2,514
0
2,184
17,534
7,588
0
11,242
6,292
0
23,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,476
Gold Earned
52,645
140
Minions Killed
187
8
Camps Cleared
7
913,296
Distance Traveled
1,008,087
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,706
871
13
1
1
161,874
1
L
Danzaburou
9,128
913
63
6
0
188,456
0
W
Thanatos
9,690
969
15
2
2
224,183
1
W
Mulan
12,102
1,210
37
4
0
208,611
0
L
Thor
8,409
841
6
1
0
159,926
2
W
Morgan Le Fay
11,758
1,176
90
9
4
205,731
3
L
Nu Wa
8,773
877
37
4
1
181,594
0
W
Ymir
10,389
1,039
32
3
0
207,688
0
L
Tiamat
9,100
910
8
1
0
198,001
0
L
Kali
10,066
1,007
26
3
7
185,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role