Player Matchup

Ne Zha
Ne Zha
Darklunetta99
Ne Zha
Level 120
God Stats
0W - 4L
1,192 SR
Queue Stats
108W - 129L
1,404 Elo+
Party 2
Bellona
Bellona
GrumpJimbo
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,512 Elo+
Solo
Izanami
Izanami
RuuK
Izanami
Level 159
God Stats
7W - 11L
1,334 SR
Queue Stats
590W - 585L
1,523 Elo+
Party 2
Cerberus
Cerberus
SeleneGandillon
Cerberus
Level 144
God Stats
2W - 5L
1,510 SR
Queue Stats
154W - 166L
1,481 Elo+
Party 1
Ganesha
Ganesha
deadfighter3
Ganesha
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 121L
1,493 Elo+
Party 1
Team Averages
Level 114
1,407 SR
1,482 Elo+

VS

Team Averages
Level 95
1,505 SR
1,478 Elo+
Jormungandr
Jormungandr
BigChugnus
Jormungandr
Level 67
God Stats
3W - 0L
1,574 SR
Queue Stats
46W - 29L
1,555 Elo+
Party 4
Thoth
Thoth
Cdog277
Thoth
Level 154
God Stats
10W - 3L
1,544 SR
Queue Stats
479W - 485L
1,519 Elo+
Party 3
Achilles
Achilles
ReHash22
Achilles
Level 28
God Stats
1W - 0L
1,661 SR
Queue Stats
8W - 8L
1,395 Elo+
Party 4
Raijin
Raijin
g1mac24
Raijin
Level 119
God Stats
1W - 2L
1,212 SR
Queue Stats
52W - 44L
1,431 Elo+
Solo
Hera
Hera
zman577
Hera
Level 105
God Stats
5W - 3L
1,534 SR
Queue Stats
171W - 174L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 14
10,687
668
7,239
12,570
5,048
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
GrumpJimbo
Bellona
18
11 / 6 / 11
12,129
758
16,530
28,009
32,171
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
RuuK
Izanami
20
6 / 3 / 12
11,910
744
19,564
13,383
5,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
18
5 / 2 / 15
10,788
674
7,828
17,687
20,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
deadfighter3
Ganesha
18
0 / 7 / 21
10,126
633
9,864
19,242
20,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigChugnus
Jormungandr
18
5 / 5 / 11
12,103
756
12,933
18,761
28,963
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
Cdog277
Thoth
20
9 / 3 / 7
12,413
776
22,540
9,207
2,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ReHash22
Achilles
18
6 / 7 / 9
11,654
728
14,309
18,259
15,005
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
g1mac24
Raijin
19
1 / 5 / 13
11,813
738
15,778
12,864
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
zman577
Hera
18
2 / 5 / 10
11,325
708
11,849
9,202
2,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
73
25
Kills
23
23
Deaths
25
73
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BigChugnus
Jormungandr
5
5
11
2.1
W
Thoth
Cdog277
Thoth
9
3
7
4.17
L
3
5
14
2
L
Bellona
GrumpJimbo
Bellona
11
6
11
2.75
W
Achilles
ReHash22
Achilles
6
7
9
1.5
L
Izanami
RuuK
Izanami
6
3
12
4
L
Cerberus
5
2
15
6.25
L
Ganesha
deadfighter3
Ganesha
0
7
21
1.5
W
Raijin
g1mac24
Raijin
1
5
13
1.5
W
Hera
zman577
Hera
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,025
Damage
77,409
90,891
Taken
68,293
84,544
Mitigated
54,751
36,874
Healing
20,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BigChugnus
Jormungandr
12,933
3,175
4,420
4,812
18,761
28,963
322
5,047
13,714
26,462
0
W
Thoth
Cdog277
Thoth
22,540
923
0
541
9,207
2,988
2,003
1,847
7,360
41,692
0
L
7,239
826
2,301
2,864
12,570
5,048
1,530
9,219
3,351
0
16,973
L
Bellona
GrumpJimbo
Bellona
16,530
2,794
2,163
7,387
28,009
32,171
135
18,321
9,527
2,237
21,646
W
Achilles
ReHash22
Achilles
14,309
5,904
1,985
1,807
18,259
15,005
1,420
5,871
12,388
0
19,778
L
Izanami
RuuK
Izanami
19,564
13,352
3,256
4,769
13,383
5,760
1,394
9,677
3,600
0
53,557
L
Cerberus
7,828
207
3,659
6,197
17,687
20,775
350
13,520
4,167
20,917
0
L
Ganesha
deadfighter3
Ganesha
9,864
284
2,521
1,757
19,242
20,790
104
12,012
7,146
18,550
0
W
Raijin
g1mac24
Raijin
15,778
1,610
705
3,759
12,864
5,007
821
3,285
9,579
38,633
0
W
Hera
zman577
Hera
11,849
2,227
1,118
1,164
9,202
2,788
758
3,145
6,057
27,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,640
Gold Earned
59,308
177
Minions Killed
156
0
Camps Cleared
0
1,336,028
Distance Traveled
1,406,054
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,103
756
18
1
0
271,156
3
W
Thoth
12,413
776
36
2
0
312,881
0
L
Ne Zha
10,687
668
17
1
0
297,939
0
L
Bellona
12,129
758
23
1
0
247,894
0
W
Achilles
11,654
728
14
1
0
286,236
1
L
Izanami
11,910
744
82
5
0
261,907
0
L
Cerberus
10,788
674
54
3
0
273,819
3
L
Ganesha
10,126
633
1
0
0
254,469
2
W
Raijin
11,813
738
51
3
0
275,238
2
W
Hera
11,325
708
37
2
0
260,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role