Player Matchup

Da Ji
Da Ji
ISAIAHANGRYBIRD
Da Ji
Level 26
God Stats
1W - 2L
1,743 SR
Queue Stats
12W - 16L
1,767 Elo+
Solo
Awilix
Awilix
Reds445
Awilix
Level 29
God Stats
0W - 3L
1,222 SR
Queue Stats
120W - 122L
1,534 Elo+
Party 2
Loki
Loki
Theemedic
Loki
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 93L
1,553 Elo+
Party 2
Sol
Sol
Zerak915341
Sol
Level 20
God Stats
11W - 6L
1,773 SR
Queue Stats
77W - 69L
1,491 Elo+
Solo
Ymir
Ymir
boxofwillard56
Ymir
Level 6
God Stats
20W - 20L
1,603 SR
Queue Stats
20W - 22L
1,541 Elo+
Party 2
Team Averages
Level 23
1,568 SR
1,577 Elo+

VS

Team Averages
Level 15
1,565 SR
1,620 Elo+
Hades
Hades
LateralRgby
Hades
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 4L
1,660 Elo+
Party 1
Thanatos
Thanatos
Mrfloyd7506
Thanatos
Level 7
God Stats
1W - 0L
1,720 SR
Queue Stats
8W - 4L
1,598 Elo+
Party 1
Ymir
Ymir
Nolfo89
Ymir
Level 24
God Stats
2W - 0L
1,329 SR
Queue Stats
23W - 21L
1,542 Elo+
Solo
Charybdis
Charybdis
TwerksumDaddyG
Charybdis
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
258W - 253L
1,490 Elo+
Solo
Zeus
Zeus
xXShadowKillXx3
Zeus
Level 8
God Stats
3W - 1L
1,776 SR
Queue Stats
6W - 2L
1,812 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 9 / 7
11,395
1,140
10,870
14,355
4,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
Reds445
Awilix
16
2 / 7 / 13
9,947
995
8,221
18,006
6,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
16
4 / 8 / 11
10,918
1,092
9,880
13,578
5,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 6 / 7
10,817
1,082
12,769
13,724
3,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
1 / 6 / 14
10,719
1,072
6,038
20,227
18,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

54

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 23
12,423
1,242
19,456
14,489
7,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Mrfloyd7506
Thanatos
17
7 / 3 / 19
11,413
1,141
15,305
9,415
4,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Nolfo89
Ymir
17
3 / 6 / 16
10,238
1,024
7,699
14,695
15,620
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
TwerksumDaddyG
Charybdis
17
3 / 3 / 13
9,855
986
5,203
7,697
3,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
14 / 3 / 16
13,276
1,328
25,900
6,434
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
123
19
Kills
36
36
Deaths
19
52
Assists
87
Player
Kills
Deaths
Assists
KDA
L
6
9
7
1.06
W
9
4
23
5.13
W
Thanatos
Mrfloyd7506
Thanatos
7
3
19
5.5
W
Ymir
Nolfo89
Ymir
3
6
16
1.83
L
Awilix
Reds445
Awilix
2
7
13
1.21
L
Loki
4
8
11
1.19
W
Charybdis
TwerksumDaddyG
Charybdis
3
3
13
3.17
L
6
6
7
1.58
L
1
6
14
1.33
W
14
3
16
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,778
Damage
73,563
79,890
Taken
52,730
38,862
Mitigated
32,917
3,506
Healing
13,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,870
4,215
0
1,014
14,355
4,906
0
8,126
5,994
0
30,835
W
19,456
1,584
822
3,853
14,489
7,473
0
4,803
9,686
26,087
0
W
Thanatos
Mrfloyd7506
Thanatos
15,305
4,625
232
6,649
9,415
4,216
0
2,977
6,438
0
29,741
W
Ymir
Nolfo89
Ymir
7,699
1,134
0
0
14,695
15,620
0
8,374
6,321
25,826
0
L
Awilix
Reds445
Awilix
8,221
6,477
0
0
18,006
6,456
0
13,629
3,979
0
16,635
L
Loki
9,880
2,386
0
43
13,578
5,225
0
5,155
8,305
0
32,082
W
Charybdis
TwerksumDaddyG
Charybdis
5,203
1,372
198
828
7,697
3,137
0
1,391
6,306
0
21,679
L
12,769
3,831
0
1,559
13,724
3,757
0
10,427
3,065
32,117
0
L
6,038
1,333
0
890
20,227
18,518
0
14,359
5,492
16,416
0
W
25,900
3,923
0
1,344
6,434
2,471
0
1,262
5,172
43,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,796
Gold Earned
57,205
173
Minions Killed
176
11
Camps Cleared
4
847,551
Distance Traveled
820,135
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,395
1,140
38
4
7
147,064
0
W
Hades
12,423
1,242
11
1
1
167,161
1
W
Thanatos
11,413
1,141
28
3
1
188,695
2
W
Ymir
10,238
1,024
42
4
0
142,667
0
L
Awilix
9,947
995
15
2
1
172,571
2
L
Loki
10,918
1,092
37
4
1
178,874
6
W
Charybdis
9,855
986
48
5
2
155,969
0
L
Sol
10,817
1,082
52
5
2
179,927
2
L
Ymir
10,719
1,072
31
3
0
169,115
0
W
Zeus
13,276
1,328
47
5
0
165,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role