Player Matchup

Eset
Eset
DAMAGE43
Eset
Level 61
God Stats
14W - 20L
1,589 SR
Queue Stats
188W - 219L
1,527 Elo+
Party 2
Ne Zha
Ne Zha
Jawn923
Ne Zha
Level 86
God Stats
12W - 14L
1,435 SR
Queue Stats
287W - 401L
1,474 Elo+
Party 2
Nu Wa
Nu Wa
KyderBlackwell
Nu Wa
Level 59
God Stats
12W - 16L
1,446 SR
Queue Stats
108W - 142L
1,510 Elo+
Party 2
Team Averages
Level 69
1,490 SR
1,504 Elo+

VS

Team Averages
Level 65
1,526 SR
1,517 Elo+
Cthulhu
Cthulhu
DankTate
Cthulhu
Level 85
God Stats
17W - 8L
1,683 SR
Queue Stats
65W - 56L
1,575 Elo+
Party 1
Charybdis
Charybdis
TaSumrall
Charybdis
Level 62
God Stats
2W - 5L
1,318 SR
Queue Stats
77W - 114L
1,416 Elo+
Solo
Chronos
Chronos
aepiccurlyfry
Chronos
Level 49
God Stats
0W - 1L
1,577 SR
Queue Stats
41W - 33L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
9 / 3 / 2
10,152
781
14,616
9,204
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Jawn923
Ne Zha
13
3 / 4 / 9
9,286
714
11,502
11,374
4,068
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 0 / 6
9,329
718
10,240
5,363
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DankTate
Cthulhu
12
4 / 3 / 1
8,243
634
8,918
18,089
11,713
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
TaSumrall
Charybdis
12
3 / 6 / 3
8,822
679
4,680
11,439
3,064
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
11
0 / 6 / 7
8,048
619
6,490
11,284
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
15
Kills
7
7
Deaths
15
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Eset
9
3
2
3.33
L
Cthulhu
DankTate
Cthulhu
4
3
1
1.5
W
Ne Zha
Jawn923
Ne Zha
3
4
9
1.88
W
3
0
6
6
L
Charybdis
TaSumrall
Charybdis
3
6
3
0.75
L
Chronos
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,358
Damage
20,088
25,941
Taken
40,812
9,168
Mitigated
17,847
8,047
Healing
7,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
14,616
2,378
1,044
3,055
9,204
3,310
743
5,681
3,523
44,601
0
L
Cthulhu
DankTate
Cthulhu
8,918
228
552
4,990
18,089
11,713
0
9,322
8,402
35,466
0
W
Ne Zha
Jawn923
Ne Zha
11,502
6,130
0
2,415
11,374
4,068
168
7,116
4,258
0
23,843
W
10,240
4,616
287
1,246
5,363
1,790
1,831
3,112
2,251
41,592
0
L
Charybdis
TaSumrall
Charybdis
4,680
2,773
0
967
11,439
3,064
0
6,892
4,412
0
22,384
L
Chronos
6,490
1,703
0
881
11,284
3,070
0
7,964
2,914
20,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,767
Gold Earned
25,113
162
Minions Killed
135
6
Camps Cleared
4
677,390
Distance Traveled
616,752
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,152
781
71
5
3
238,561
4
L
Cthulhu
8,243
634
56
4
1
232,889
2
W
Ne Zha
9,286
714
26
2
2
230,537
2
W
Nu Wa
9,329
718
65
5
1
208,292
1
L
Charybdis
8,822
679
47
4
1
201,518
6
L
Chronos
8,048
619
32
2
2
182,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role