Player Matchup

Heimdallr
Heimdallr
Dennbear
Heimdallr
Level 106
God Stats
31W - 38L
1,531 SR
Queue Stats
404W - 400L
1,497 Elo+
Solo
Yemoja
Yemoja
Sneakergeek
Yemoja
Level 84
God Stats
0W - 2L
1,843 SR
Queue Stats
189W - 176L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
Zallophane
Sun Wukong
Level 102
God Stats
6W - 3L
1,695 SR
Queue Stats
79W - 74L
1,575 Elo+
Solo
Fenrir
Fenrir
gaminglemon096
Fenrir
Level 63
God Stats
11W - 3L
1,785 SR
Queue Stats
297W - 279L
1,491 Elo+
Solo
Charybdis
Charybdis
xxxmai
Charybdis
Level 129
God Stats
9W - 13L
1,132 SR
Queue Stats
252W - 243L
1,514 Elo+
Solo
Team Averages
Level 97
1,597 SR
1,516 Elo+

VS

Team Averages
Level 84
1,629 SR
1,539 Elo+
Thanatos
Thanatos
AxeThrower69
Thanatos
Level 57
God Stats
2W - 2L
1,733 SR
Queue Stats
303W - 320L
1,540 Elo+
Solo
Xing Tian
Xing Tian
KennyDaSloth
Xing Tian
Level 110
God Stats
4W - 0L
1,913 SR
Queue Stats
98W - 86L
1,628 Elo+
Party 1
Gilgamesh
Gilgamesh
Pressrt
Gilgamesh
Level 125
God Stats
1W - 0L
1,698 SR
Queue Stats
28W - 29L
1,607 Elo+
Party 1
Zeus
Zeus
UrbanizedGamerz
Zeus
Level 67
God Stats
1W - 0L
1,302 SR
Queue Stats
15W - 12L
1,428 Elo+
Party 1
Charybdis
Charybdis
verdeiwnl
Charybdis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 110L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dennbear
Heimdallr
18
7 / 6 / 7
11,774
512
15,148
16,532
5,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
15
3 / 4 / 12
10,050
437
10,888
15,666
15,326
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Zallophane
Sun Wukong
18
9 / 6 / 5
12,937
562
22,022
28,545
24,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
5 / 2 / 2
8,457
368
3,647
5,559
1,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
xxxmai
Charybdis
17
7 / 6 / 7
11,968
520
12,426
17,478
5,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AxeThrower69
Thanatos
20
10 / 4 / 6
13,843
602
20,388
20,857
11,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
KennyDaSloth
Xing Tian
18
3 / 5 / 14
12,369
538
10,056
22,087
24,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Pressrt
Gilgamesh
17
1 / 8 / 7
11,625
505
7,964
17,334
5,697
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 8 / 4
13,375
582
14,243
17,187
6,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
verdeiwnl
Charybdis
16
2 / 6 / 8
10,574
460
5,427
15,839
6,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
62
31
Kills
23
24
Deaths
31
33
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AxeThrower69
Thanatos
10
4
6
3.25
L
Heimdallr
Dennbear
Heimdallr
7
6
7
1.75
W
Xing Tian
KennyDaSloth
Xing Tian
3
5
14
2
W
Gilgamesh
Pressrt
Gilgamesh
1
8
7
0.56
L
Yemoja
3
4
12
2.25
W
7
8
4
1.13
L
Sun Wukong
Zallophane
Sun Wukong
9
6
5
1.92
L
5
2
2
3
W
Charybdis
verdeiwnl
Charybdis
2
6
8
1
L
Charybdis
xxxmai
Charybdis
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,131
Damage
58,078
83,780
Taken
93,304
52,757
Mitigated
54,655
21,669
Healing
34,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AxeThrower69
Thanatos
20,388
6,942
0
21,351
20,857
11,691
4,448
1,880
18,977
0
120,175
L
Heimdallr
Dennbear
Heimdallr
15,148
8,827
0
3,923
16,532
5,809
1,550
4,611
11,879
0
100,566
W
Xing Tian
KennyDaSloth
Xing Tian
10,056
453
784
3,243
22,087
24,254
399
4,007
18,080
36,247
0
W
Gilgamesh
Pressrt
Gilgamesh
7,964
2,078
0
639
17,334
5,697
2,384
1,623
15,711
0
73,592
L
Yemoja
10,888
1,729
1,693
1,378
15,666
15,326
1,023
7,529
8,068
45,605
0
W
14,243
3,469
739
5,058
17,187
6,708
1,690
1,661
15,526
92,260
0
L
Sun Wukong
Zallophane
Sun Wukong
22,022
4,707
0
10,850
28,545
24,807
1,145
8,741
19,449
902
75,847
L
3,647
1,425
0
607
5,559
1,224
0
385
5,077
0
14,077
W
Charybdis
verdeiwnl
Charybdis
5,427
3,038
0
2,308
15,839
6,305
3,364
2,589
13,250
0
47,809
L
Charybdis
xxxmai
Charybdis
12,426
5,153
0
3,218
17,478
5,591
3,009
5,459
11,797
0
69,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,186
Gold Earned
61,786
476
Minions Killed
564
0
Camps Cleared
0
1,685,810
Distance Traveled
2,183,539
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,843
602
165
7
0
464,950
1
L
Heimdallr
11,774
512
130
6
0
362,356
7
W
Xing Tian
12,369
538
31
1
0
442,541
3
W
Gilgamesh
11,625
505
144
6
0
428,729
15
L
Yemoja
10,050
437
52
2
0
397,954
2
W
Zeus
13,375
582
145
6
0
391,167
9
L
Sun Wukong
12,937
562
131
6
0
425,688
3
L
Fenrir
8,457
368
30
1
0
134,721
0
W
Charybdis
10,574
460
79
3
0
456,152
2
L
Charybdis
11,968
520
133
6
0
365,091
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role