Player Matchup

Merlin
Merlin
 
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
BonitoSwagolini
Bacchus
Level 29
God Stats
16W - 12L
1,615 SR
Queue Stats
148W - 144L
1,577 Elo+
Party 2
Awilix
Awilix
Dannp13
Awilix
Level 16
God Stats
6W - 4L
1,691 SR
Queue Stats
85W - 70L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
OutcastedQueen
Baron Samedi
Level 27
God Stats
15W - 5L
1,825 SR
Queue Stats
118W - 94L
1,625 Elo+
Party 2
Artemis
Artemis
vveg
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,619 Elo+
Solo
Team Averages
Level 23
1,626 SR
1,567 Elo+

VS

Team Averages
Level 11
1,616 SR
1,633 Elo+
King Arthur
King Arthur
BetterOliver
King Arthur
Level 6
God Stats
3W - 5L
1,734 SR
Queue Stats
11W - 9L
1,572 Elo+
Party 1
Rama
Rama
F1KKa
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,588 Elo+
Solo
Susano
Susano
MMAHunterPT
Susano
Level 7
God Stats
1W - 1L
1,734 SR
Queue Stats
9W - 5L
1,765 Elo+
Party 1
Ymir
Ymir
helweed
Ymir
Level 15
God Stats
14W - 15L
1,610 SR
Queue Stats
127W - 134L
1,521 Elo+
Party 3
Ra
Ra
naet14naet
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,718 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
15 / 1 / 6
12,037
708
14,574
10,419
4,738
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
7 / 3 / 18
10,807
636
8,428
11,451
11,742
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
Dannp13
Awilix
16
9 / 3 / 6
11,046
650
6,152
10,807
4,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
OutcastedQueen
Baron Samedi
17
5 / 0 / 8
11,676
687
8,362
9,468
7,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
vveg
Artemis
18
16 / 1 / 7
12,399
729
21,536
11,656
4,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BetterOliver
King Arthur
12
1 / 9 / 0
7,457
439
6,423
15,554
11,408
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
F1KKa
Rama
9
0 / 7 / 2
6,282
370
2,237
9,397
2,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
12
2 / 12 / 3
7,953
468
3,933
16,113
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
helweed
Ymir
11
2 / 11 / 2
7,619
448
3,024
18,371
9,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 13 / 0
6,896
406
4,879
13,576
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
13
52
Kills
6
8
Deaths
52
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
15
1
6
18
L
King Arthur
BetterOliver
King Arthur
1
9
0
0.11
W
7
3
18
5.33
W
Awilix
Dannp13
Awilix
9
3
6
4
L
Rama
F1KKa
Rama
0
7
2
0.14
L
Susano
2
12
3
0.29
W
Baron Samedi
OutcastedQueen
Baron Samedi
5
0
8
9
L
Ymir
helweed
Ymir
2
11
2
0.27
L
1
13
0
0.08
W
Artemis
vveg
Artemis
16
1
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,052
Damage
20,496
53,801
Taken
73,011
33,395
Mitigated
32,058
22,656
Healing
6,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,574
1,078
0
5,633
10,419
4,738
2,323
3,364
7,055
73,701
0
L
King Arthur
BetterOliver
King Arthur
6,423
1,151
0
1,077
15,554
11,408
0
8,893
6,001
0
41,022
W
8,428
364
1,368
1,288
11,451
11,742
594
3,529
7,922
37,803
0
W
Awilix
Dannp13
Awilix
6,152
2,903
0
2,365
10,807
4,519
1,306
1,660
9,147
0
68,952
L
Rama
F1KKa
Rama
2,237
1,545
0
1,064
9,397
2,287
639
2,204
7,193
0
27,426
L
Susano
3,933
811
0
2,771
16,113
4,691
0
7,285
8,690
0
37,407
W
Baron Samedi
OutcastedQueen
Baron Samedi
8,362
1,247
852
5,441
9,468
7,921
2,656
1,259
8,209
62,036
0
L
Ymir
helweed
Ymir
3,024
761
0
486
18,371
9,954
0
5,744
12,580
16,445
0
L
4,879
759
53
1,109
13,576
3,718
0
6,393
7,183
29,570
0
W
Artemis
vveg
Artemis
21,536
14,275
0
5,709
11,656
4,475
6,633
2,592
9,064
0
93,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,965
Gold Earned
36,207
525
Minions Killed
280
0
Camps Cleared
0
1,578,899
Distance Traveled
1,317,725
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,037
708
107
6
0
335,543
4
L
King Arthur
7,457
439
89
5
0
281,516
1
W
Bacchus
10,807
636
52
3
0
316,459
3
W
Awilix
11,046
650
110
6
0
329,960
2
L
Rama
6,282
370
62
4
0
214,351
1
L
Susano
7,953
468
62
4
0
295,008
0
W
Baron Samedi
11,676
687
125
7
0
269,208
2
L
Ymir
7,619
448
18
1
0
271,532
0
L
Ra
6,896
406
49
3
0
255,318
1
W
Artemis
12,399
729
131
8
0
327,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role