Player Matchup

Cthulhu
Cthulhu
ChagoTj
Cthulhu
Level 27
God Stats
18W - 11L
1,500 SR
Queue Stats
327W - 296L
1,656 Elo+
Solo
Thor
Thor
GhuttaVoner
Thor
Level 26
God Stats
11W - 9L
1,454 SR
Queue Stats
179W - 190L
1,605 Elo+
Solo
Baron Samedi
Baron Samedi
NeverBalanced
Baron Samedi
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 17L
1,708 Elo+
Solo
Chiron
Chiron
TheDozeroth
Chiron
Level 20
God Stats
1W - 2L
1,651 SR
Queue Stats
33W - 41L
1,570 Elo+
Solo
Tyr
Tyr
TyrantLord07
Tyr
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,765 Elo+
Solo
Team Averages
Level 18
1,521 SR
1,661 Elo+

VS

Team Averages
Level 26
1,653 SR
1,648 Elo+
Mercury
Mercury
 
Mercury
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Altzerbek
Charybdis
Level 26
God Stats
3W - 4L
1,298 SR
Queue Stats
184W - 154L
1,625 Elo+
Solo
Thor
Thor
Branflake22
Thor
Level 28
God Stats
0W - 1L
1,734 SR
Queue Stats
22W - 18L
1,611 Elo+
Party 1
Zhong Kui
Zhong Kui
YoYoMcGee
Zhong Kui
Level 27
God Stats
0W - 1L
1,734 SR
Queue Stats
21W - 14L
1,644 Elo+
Party 1
Ymir
Ymir
mindgoblin69
Ymir
Level 27
God Stats
1W - 2L
2,000 SR
Queue Stats
121W - 47L
1,863 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChagoTj
Cthulhu
16
4 / 0 / 3
10,257
641
6,909
11,587
10,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 1 / 9
9,152
572
6,608
9,754
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
NeverBalanced
Baron Samedi
15
4 / 3 / 11
9,583
599
10,131
10,059
5,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
16
6 / 1 / 8
10,326
645
10,531
10,099
3,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
9 / 2 / 5
10,100
631
6,537
11,006
9,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 2 / 1
7,042
440
3,089
7,753
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Altzerbek
Charybdis
11
0 / 7 / 1
6,932
433
3,926
10,503
3,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 6 / 2
6,716
420
4,449
14,994
5,023
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
YoYoMcGee
Zhong Kui
13
6 / 7 / 0
8,553
535
13,010
14,240
9,305
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 4 / 2
5,802
363
2,400
8,337
3,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
26
Kills
7
7
Deaths
26
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
1
0.75
L
Charybdis
Altzerbek
Charybdis
0
7
1
0.07
L
0
6
2
0.17
W
Cthulhu
ChagoTj
Cthulhu
4
0
3
5.5
W
3
1
9
7.5
W
Baron Samedi
NeverBalanced
Baron Samedi
4
3
11
3.17
W
Chiron
6
1
8
10
W
9
2
5
5.75
L
Zhong Kui
YoYoMcGee
Zhong Kui
6
7
0
0.86
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,716
Damage
26,874
52,505
Taken
55,827
31,571
Mitigated
23,270
23,689
Healing
7,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,089
810
0
2,548
7,753
2,491
0
1,488
6,151
0
36,242
L
Charybdis
Altzerbek
Charybdis
3,926
2,162
0
1,524
10,503
3,297
0
2,034
8,449
0
41,573
L
4,449
1,041
0
723
14,994
5,023
0
5,471
9,227
0
27,429
W
Cthulhu
ChagoTj
Cthulhu
6,909
545
408
4,173
11,587
10,002
168
190
11,006
54,372
0
W
6,608
1,156
0
3,537
9,754
3,323
0
3,719
5,822
0
44,140
W
Baron Samedi
NeverBalanced
Baron Samedi
10,131
799
1,494
4,292
10,059
5,403
1,811
4,623
5,405
55,982
0
W
Chiron
10,531
6,447
504
4,864
10,099
3,091
5,190
3,181
6,717
0
70,576
W
6,537
840
0
4,417
11,006
9,752
1,122
3,521
7,485
0
43,235
L
Zhong Kui
YoYoMcGee
Zhong Kui
13,010
1,671
0
2,261
14,240
9,305
0
6,393
7,807
46,778
0
L
2,400
510
0
320
8,337
3,154
0
1,184
7,153
12,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,418
Gold Earned
35,045
464
Minions Killed
350
0
Camps Cleared
0
1,464,531
Distance Traveled
1,226,038
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,042
440
82
5
0
284,346
4
L
Charybdis
6,932
433
91
6
0
238,479
1
L
Thor
6,716
420
65
4
0
274,797
0
W
Cthulhu
10,257
641
131
8
0
245,880
2
W
Thor
9,152
572
81
5
0
339,709
2
W
Baron Samedi
9,583
599
70
4
0
273,389
3
W
Chiron
10,326
645
111
7
0
292,965
4
W
Tyr
10,100
631
71
4
0
312,588
3
L
Zhong Kui
8,553
535
91
6
0
247,166
6
L
Ymir
5,802
363
21
1
0
181,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role