Player Matchup

Morgan Le Fay
Morgan Le Fay
AayyKay
Morgan Le Fay
Level 29
God Stats
1W - 4L
1,510 SR
Queue Stats
22W - 23L
1,406 Elo+
Party 3
Ao Kuang
Ao Kuang
AnnihiRage
Ao Kuang
Level 29
God Stats
2W - 8L
1,392 SR
Queue Stats
124W - 166L
1,353 Elo+
Solo
Cthulhu
Cthulhu
DocPlayz
Cthulhu
Level 11
God Stats
3W - 3L
1,483 SR
Queue Stats
13W - 16L
1,423 Elo+
Party 2
Horus
Horus
Jongar01
Horus
Level 17
God Stats
3W - 3L
1,715 SR
Queue Stats
22W - 22L
1,414 Elo+
Party 3
Neith
Neith
ssdaybreak
Neith
Level 98
God Stats
4W - 7L
1,338 SR
Queue Stats
123W - 124L
1,437 Elo+
Party 2
Team Averages
Level 37
1,488 SR
1,407 Elo+

VS

Team Averages
Level 26
1,276 SR
1,385 Elo+
Artemis
Artemis
AnimalGem4620
Artemis
Level 29
God Stats
7W - 8L
1,285 SR
Queue Stats
132W - 125L
1,463 Elo+
Solo
Scylla
Scylla
Cubanpete26
Scylla
Level 24
God Stats
14W - 12L
1,369 SR
Queue Stats
236W - 264L
1,421 Elo+
Solo
Bacchus
Bacchus
SmuckersTM
Bacchus
Level 26
God Stats
1W - 2L
1,191 SR
Queue Stats
71W - 72L
1,405 Elo+
Solo
Mercury
Mercury
TacoDeTocino569
Mercury
Level 23
God Stats
2W - 4L
1,267 SR
Queue Stats
30W - 49L
1,281 Elo+
Party 1
Guan Yu
Guan Yu
juaan525
Guan Yu
Level 26
God Stats
6W - 5L
1,270 SR
Queue Stats
36W - 50L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AayyKay
Morgan Le Fay
15
4 / 7 / 4
9,813
491
11,624
13,506
4,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
AnnihiRage
Ao Kuang
15
8 / 4 / 4
10,495
525
11,647
13,925
5,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
DocPlayz
Cthulhu
13
3 / 7 / 6
9,021
451
9,639
18,636
17,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
Jongar01
Horus
15
5 / 4 / 5
9,924
496
6,786
14,093
8,320
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
13
3 / 10 / 9
8,610
431
10,460
14,443
4,946
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
16 / 7 / 5
11,565
578
20,763
15,582
6,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
16
2 / 4 / 5
9,640
482
5,937
9,508
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SmuckersTM
Bacchus
15
5 / 1 / 19
11,166
558
12,005
15,918
24,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 4 / 6
10,378
519
8,438
12,672
5,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
juaan525
Guan Yu
15
2 / 7 / 3
9,303
465
4,540
15,217
15,010
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
69
23
Kills
31
32
Deaths
23
28
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AayyKay
Morgan Le Fay
4
7
4
0.86
W
Artemis
16
7
5
2.64
L
Ao Kuang
AnnihiRage
Ao Kuang
8
4
4
2.5
W
Scylla
2
4
5
1.13
L
Cthulhu
DocPlayz
Cthulhu
3
7
6
0.86
L
Horus
Jongar01
Horus
5
4
5
1.88
W
Bacchus
SmuckersTM
Bacchus
5
1
19
14.5
W
6
4
6
2.25
W
Guan Yu
juaan525
Guan Yu
2
7
3
0.5
L
Neith
3
10
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,156
Damage
51,683
74,603
Taken
68,897
40,848
Mitigated
54,560
9,402
Healing
11,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AayyKay
Morgan Le Fay
11,624
1,566
0
2,515
13,506
4,973
700
4,739
8,767
51,037
0
W
Artemis
20,763
12,822
9
3,167
15,582
6,475
5,762
8,705
6,877
0
66,931
L
Ao Kuang
AnnihiRage
Ao Kuang
11,647
2,472
0
2,528
13,925
5,010
0
1,343
12,582
60,088
0
W
Scylla
5,937
134
0
10
9,508
3,749
231
5,854
3,654
43,307
0
L
Cthulhu
DocPlayz
Cthulhu
9,639
735
90
0
18,636
17,599
448
4,607
14,029
32,851
0
L
Horus
Jongar01
Horus
6,786
3,929
369
1,676
14,093
8,320
1,278
1,972
12,071
0
47,199
W
Bacchus
SmuckersTM
Bacchus
12,005
2,282
0
3,411
15,918
24,182
479
7,358
8,560
29,370
0
W
8,438
6,128
0
0
12,672
5,144
0
5,781
6,891
0
45,264
W
Guan Yu
juaan525
Guan Yu
4,540
1,090
807
3,827
15,217
15,010
582
5,212
10,005
0
40,244
L
Neith
10,460
5,730
216
2,008
14,443
4,946
0
5,170
9,212
0
37,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,863
Gold Earned
52,052
342
Minions Killed
365
0
Camps Cleared
0
1,783,085
Distance Traveled
1,772,068
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,813
491
87
4
0
341,036
1
W
Artemis
11,565
578
95
5
0
295,190
1
L
Ao Kuang
10,495
525
98
5
0
408,805
0
W
Scylla
9,640
482
101
5
0
366,322
5
L
Cthulhu
9,021
451
37
2
0
371,163
4
L
Horus
9,924
496
74
4
0
359,683
0
W
Bacchus
11,166
558
24
1
0
390,233
0
W
Mercury
10,378
519
67
3
0
363,387
1
W
Guan Yu
9,303
465
78
4
0
356,936
0
L
Neith
8,610
431
46
2
0
302,398
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role