Player Matchup

Morgan Le Fay
Morgan Le Fay
Dragun0v2
Morgan Le Fay
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 12L
1,838 Elo+
Party 2
Ganesha
Ganesha
FruityGoodnesss
Ganesha
Level 62
God Stats
5W - 1L
2,041 SR
Queue Stats
12W - 7L
1,873 Elo+
Party 2
Achilles
Achilles
buttholeonfire
Achilles
Level 157
God Stats
1W - 3L
1,539 SR
Queue Stats
271W - 121L
1,844 Elo+
Party 2
Team Averages
Level 107
1,693 SR
1,852 Elo+

VS

Team Averages
Level 146
1,509 SR
1,687 Elo+
Zhong Kui
Zhong Kui
Earl Marks
Zhong Kui
Level 157
God Stats
0W - 2L
1,634 SR
Queue Stats
22W - 21L
1,605 Elo+
Party 1
Jormungandr
Jormungandr
LegitCrab7
Jormungandr
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 15L
1,713 Elo+
Party 1
Medusa
Medusa
R3ztanR0c
Medusa
Level 148
God Stats
3W - 3L
1,394 SR
Queue Stats
51W - 33L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dragun0v2
Morgan Le Fay
14
7 / 3 / 7
10,071
719
19,015
13,217
5,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 2 / 13
9,538
681
3,509
12,354
12,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
14
7 / 1 / 6
10,096
721
9,519
14,164
18,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Earl Marks
Zhong Kui
13
1 / 4 / 4
8,974
641
13,851
12,781
8,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
LegitCrab7
Jormungandr
12
1 / 4 / 4
8,774
627
12,069
12,646
13,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
R3ztanR0c
Medusa
12
4 / 6 / 0
8,995
643
6,025
11,612
3,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
14
Kills
6
6
Deaths
14
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Dragun0v2
Morgan Le Fay
7
3
7
3.5
L
Zhong Kui
Earl Marks
Zhong Kui
1
4
4
0.75
W
0
2
13
3.25
L
Jormungandr
LegitCrab7
Jormungandr
1
4
4
0.75
L
Medusa
R3ztanR0c
Medusa
4
6
0
0.67
W
Achilles
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,043
Damage
31,945
39,735
Taken
37,039
36,353
Mitigated
24,707
9,203
Healing
4,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Dragun0v2
Morgan Le Fay
19,015
2,724
306
3,977
13,217
5,246
353
10,275
2,942
48,599
0
L
Zhong Kui
Earl Marks
Zhong Kui
13,851
4,511
0
2,240
12,781
8,183
624
8,247
4,060
36,256
0
W
3,509
212
773
2,469
12,354
12,581
46
7,725
4,629
20,293
0
L
Jormungandr
LegitCrab7
Jormungandr
12,069
1,856
213
1,346
12,646
13,361
0
6,191
5,987
36,097
0
L
Medusa
R3ztanR0c
Medusa
6,025
2,576
0
500
11,612
3,163
0
7,428
3,810
0
27,116
W
Achilles
9,519
2,334
0
1,678
14,164
18,526
0
8,295
5,869
0
20,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,705
Gold Earned
26,743
135
Minions Killed
169
6
Camps Cleared
7
784,036
Distance Traveled
680,169
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,071
719
93
7
4
249,740
1
L
Zhong Kui
8,974
641
60
4
5
210,724
1
W
Ganesha
9,538
681
0
0
0
248,794
1
L
Jormungandr
8,774
627
52
4
1
245,712
5
L
Medusa
8,995
643
57
4
1
223,733
3
W
Achilles
10,096
721
42
3
2
285,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role