Player Matchup

Tiamat
Tiamat
Silver I
Natalus
Tiamat
Silver I
Level 98
God Stats
4W - 5L
1,456 SR
Queue Stats
76W - 90L
1,073 MMR
Solo
Achilles
Achilles
Silver II
RoYaL F1esh
Achilles
Silver II
Level 69
God Stats
11W - 12L
1,453 SR
Queue Stats
59W - 74L
1,182 MMR
Party 1
Neith
Neith
Silver I
RoYaL P1ayz
Neith
Silver I
Level 85
God Stats
3W - 8L
1,434 SR
Queue Stats
70W - 80L
1,214 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 84
1,448 SR
1,156 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,590 SR
1,128 MMR
King Arthur
King Arthur
Bronze III
Firetruckers
King Arthur
Bronze III
Level 103
God Stats
3W - 2L
1,510 SR
Queue Stats
19W - 17L
1,214 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
ItchyCalf851622
Kukulkan
Bronze III
Level 100
God Stats
3W - 2L
1,626 SR
Queue Stats
19W - 17L
1,214 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver II
Richard Chifg
Ah Muzen Cab
Silver II
Level 153
God Stats
10W - 7L
1,635 SR
Queue Stats
114W - 127L
955 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Natalus
Tiamat
15
2 / 3 / 4
12,411
564
18,544
21,295
16,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
RoYaL F1esh
Achilles
14
4 / 8 / 2
12,494
568
15,371
31,160
38,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 5 / 5
12,182
554
22,282
20,442
8,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Morgan Le FayChaacGilgameshAphrodite

VS

Bans
YmirAthenaZeusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Firetruckers
King Arthur
17
4 / 3 / 7
13,069
594
16,861
32,303
37,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
17
4 / 2 / 11
13,652
621
20,012
15,407
6,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
Richard Chifg
Ah Muzen Cab
18
8 / 2 / 7
14,344
652
26,172
23,106
9,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
7
Kills
16
16
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Firetruckers
King Arthur
4
3
7
2.5
W
Kukulkan
4
2
11
4.75
L
Tiamat
Natalus
Tiamat
2
3
4
1.33
W
Ah Muzen Cab
Richard Chifg
Ah Muzen Cab
8
2
7
5.75
L
Achilles
RoYaL F1esh
Achilles
4
8
2
0.63
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,197
Damage
63,045
72,897
Taken
70,816
63,854
Mitigated
53,668
14,170
Healing
28,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Firetruckers
King Arthur
16,861
989
1,313
12,569
32,303
37,740
0
7,724
24,579
5,672
38,990
W
Kukulkan
20,012
1,208
0
4,705
15,407
6,259
1,281
5,689
9,718
74,144
0
L
Tiamat
Natalus
Tiamat
18,544
1,039
789
8,769
21,295
16,291
0
4,651
16,644
50,696
0
W
Ah Muzen Cab
Richard Chifg
Ah Muzen Cab
26,172
10,529
0
10,066
23,106
9,669
1,952
6,332
16,774
0
72,564
L
Achilles
RoYaL F1esh
Achilles
15,371
4,751
0
876
31,160
38,627
0
12,304
18,856
0
44,504
L
22,282
7,231
0
3,736
20,442
8,936
0
5,531
14,911
0
63,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,087
Gold Earned
41,065
262
Minions Killed
265
9
Camps Cleared
8
1,112,758
Distance Traveled
1,208,624
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,069
594
46
2
0
405,841
4
W
Kukulkan
13,652
621
111
5
7
419,805
0
L
Tiamat
12,411
564
78
4
5
388,702
4
W
Ah Muzen Cab
14,344
652
108
5
1
382,978
0
L
Achilles
12,494
568
68
3
3
373,721
1
L
Neith
12,182
554
116
5
1
350,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role