Player Matchup

He Bo
He Bo
 
He Bo
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
AsyliA Paltaze
Charybdis
Level 157
God Stats
56W - 45L
1,567 SR
Queue Stats
364W - 272L
1,615 Elo+
Party 2
King Arthur
King Arthur
OGkoffiejunk
King Arthur
Level 65
God Stats
3W - 6L
1,550 SR
Queue Stats
177W - 192L
1,476 Elo+
Party 3
Nemesis
Nemesis
QcNami
Nemesis
Level 119
God Stats
4W - 4L
1,521 SR
Queue Stats
128W - 138L
1,586 Elo+
Party 2
Team Averages
Level 112
1,528 SR
1,535 Elo+

VS

Team Averages
Level 98
1,556 SR
1,448 Elo+
Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Khax_404
Thor
Level 107
God Stats
3W - 2L
1,733 SR
Queue Stats
152W - 144L
1,421 Elo+
Party 1
Hades
Hades
LechePaTuBody
Hades
Level 22
God Stats
48W - 42L
1,454 SR
Queue Stats
153W - 164L
1,436 Elo+
Party 1
Heimdallr
Heimdallr
Lumbre-00
Heimdallr
Level 106
God Stats
19W - 23L
1,578 SR
Queue Stats
126W - 126L
1,440 Elo+
Party 1
Bakasura
Bakasura
lalecheketeandao
Bakasura
Level 126
God Stats
129W - 120L
1,516 SR
Queue Stats
329W - 325L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
4 / 2 / 2
8,159
583
9,738
6,762
3,358
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Odin
 
Odin
11
4 / 0 / 9
7,115
508
4,033
8,725
6,810
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
AsyliA Paltaze
Charybdis
14
9 / 2 / 6
8,652
618
15,358
7,777
2,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
OGkoffiejunk
King Arthur
14
7 / 0 / 8
8,662
619
10,013
9,732
7,276
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
QcNami
Nemesis
13
4 / 2 / 9
7,871
562
5,828
9,715
4,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
0 / 5 / 0
5,073
362
2,022
8,914
4,675
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thor
9
2 / 8 / 2
6,126
438
3,557
12,865
3,021
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 1
6,183
442
5,416
10,653
6,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Lumbre-00
Heimdallr
12
3 / 5 / 1
7,746
553
6,418
10,426
3,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 2
6,230
445
6,003
12,490
4,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
28
Kills
6
6
Deaths
28
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
2
2
2.5
W
Odin
 
Odin
4
0
9
8.5
L
Tyr
 
Tyr
0
5
0
0
W
Charybdis
AsyliA Paltaze
Charybdis
9
2
6
6
L
Thor
2
8
2
0.38
L
0
5
1
0.1
L
Heimdallr
Lumbre-00
Heimdallr
3
5
1
0.7
W
King Arthur
OGkoffiejunk
King Arthur
7
0
8
11
W
Nemesis
QcNami
Nemesis
4
2
9
4.25
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,970
Damage
23,416
42,711
Taken
55,348
24,948
Mitigated
21,956
13,354
Healing
8,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,738
860
0
1,575
6,762
3,358
547
1,176
5,341
49,642
0
W
Odin
 
Odin
4,033
911
352
1,227
8,725
6,810
87
1,349
7,002
0
17,969
L
Tyr
 
Tyr
2,022
460
0
2,135
8,914
4,675
118
900
8,014
0
15,457
W
Charybdis
AsyliA Paltaze
Charybdis
15,358
8,386
0
3,040
7,777
2,995
660
1,213
6,539
0
69,641
L
Thor
3,557
325
45
585
12,865
3,021
0
281
12,584
0
13,240
L
5,416
299
0
2,818
10,653
6,010
0
4,145
6,508
24,828
0
L
Heimdallr
Lumbre-00
Heimdallr
6,418
3,262
0
750
10,426
3,302
0
1,713
8,713
0
29,829
W
King Arthur
OGkoffiejunk
King Arthur
10,013
1,395
0
3,188
9,732
7,276
384
486
8,603
0
51,762
W
Nemesis
QcNami
Nemesis
5,828
3,009
0
3,972
9,715
4,509
0
1,192
8,122
0
44,847
L
6,003
3,544
0
2,112
12,490
4,948
0
2,699
9,791
0
23,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,459
Gold Earned
31,358
417
Minions Killed
218
0
Camps Cleared
0
1,406,044
Distance Traveled
1,141,075
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,159
583
93
7
0
240,045
2
W
Odin
7,115
508
27
2
0
328,711
5
L
Tyr
5,073
362
38
3
0
168,147
0
W
Charybdis
8,652
618
112
8
0
239,210
4
L
Thor
6,126
438
27
2
0
250,732
0
L
Hades
6,183
442
43
3
0
197,907
1
L
Heimdallr
7,746
553
57
4
0
248,673
2
W
King Arthur
8,662
619
103
7
0
290,277
1
W
Nemesis
7,871
562
82
6
0
307,801
2
L
Bakasura
6,230
445
53
4
0
275,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role