Player Matchup

Thanatos
Thanatos
DieGabriSonne
Thanatos
Level 5
God Stats
6W - 9L
1,255 SR
Queue Stats
14W - 16L
1,388 Elo+
Solo
Nu Wa
Nu Wa
Mhytic11nova
Nu Wa
Level 29
God Stats
14W - 12L
1,481 SR
Queue Stats
238W - 273L
1,422 Elo+
Solo
Hel
Hel
RIP2867
Hel
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 16L
1,432 Elo+
Solo
Bellona
Bellona
x Filinos106 x
Bellona
Level 12
God Stats
2W - 1L
1,411 SR
Queue Stats
16W - 20L
1,223 Elo+
Solo
Izanami
Izanami
zZo_Berone_oZz
Izanami
Level 26
God Stats
29W - 26L
1,489 SR
Queue Stats
136W - 130L
1,487 Elo+
Solo
Team Averages
Level 16
1,427 SR
1,390 Elo+

VS

Team Averages
Level 11
1,370 SR
1,337 Elo+
Danzaburou
Danzaburou
Jo-2q
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Maabb
Nemesis
Level 12
God Stats
3W - 15L
1,150 SR
Queue Stats
5W - 30L
1,085 Elo+
Party 2
Chiron
Chiron
chuffed-bevy6
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 13L
1,527 Elo+
Solo
Bellona
Bellona
magane__
Bellona
Level 13
God Stats
3W - 12L
1,201 SR
Queue Stats
5W - 32L
1,071 Elo+
Party 2
Ra
Ra
q-kyo
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DieGabriSonne
Thanatos
18
3 / 3 / 20
10,351
1,035
6,135
9,700
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

19
5 / 1 / 32
12,156
1,216
20,514
8,767
3,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
20
25 / 0 / 15
14,644
1,464
31,790
12,766
5,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 4 / 24
12,025
1,203
14,188
15,988
10,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
10 / 3 / 17
11,874
1,187
22,847
11,750
4,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jo-2q
Danzaburou
15
3 / 11 / 4
9,821
982
12,630
22,375
6,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Maabb
Nemesis
16
1 / 12 / 4
9,271
927
4,539
20,944
6,110
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
3 / 3 / 6
10,044
1,004
17,098
14,140
4,158
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
magane__
Bellona
15
1 / 11 / 7
9,172
917
5,681
25,923
11,963
Ra
15
3 / 12 / 6
9,979
998
11,310
19,636
5,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
38
49
Kills
11
11
Deaths
49
108
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DieGabriSonne
Thanatos
3
3
20
4.33
L
Danzaburou
Jo-2q
Danzaburou
3
11
4
0.45
L
Nemesis
Maabb
Nemesis
1
12
4
0.25
W
5
1
32
21
W
Hel
25
0
15
32.5
L
3
3
6
2
L
Bellona
magane__
Bellona
1
11
7
0.41
L
Ra
3
12
6
0.5
W
6
4
24
4.5
W
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,474
Damage
51,258
58,971
Taken
103,018
28,164
Mitigated
33,627
28,632
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DieGabriSonne
Thanatos
6,135
1,533
0
3,123
9,700
4,187
0
1,242
8,458
0
11,944
L
Danzaburou
Jo-2q
Danzaburou
12,630
7,440
0
1,792
22,375
6,100
0
11,500
10,875
0
28,815
L
Nemesis
Maabb
Nemesis
4,539
1,789
0
458
20,944
6,110
0
9,757
11,187
0
23,731
W
20,514
8,039
243
2,205
8,767
3,715
0
1,380
7,387
32,301
0
W
Hel
31,790
1,674
7,040
8,831
12,766
5,272
0
2,405
10,361
47,027
0
L
17,098
6,814
624
3,383
14,140
4,158
0
8,987
5,152
0
52,129
L
Bellona
magane__
Bellona
5,681
709
0
207
25,923
11,963
0
10,811
15,112
0
17,753
L
Ra
11,310
783
2,082
1,247
19,636
5,296
0
11,248
8,388
36,430
0
W
14,188
3,852
100
4,715
15,988
10,331
0
4,208
11,780
3
40,236
W
22,847
13,366
0
2,375
11,750
4,659
0
2,075
9,675
0
48,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,050
Gold Earned
48,287
188
Minions Killed
195
7
Camps Cleared
2
937,186
Distance Traveled
859,510
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,351
1,035
6
1
2
165,299
2
L
Danzaburou
9,821
982
31
3
1
156,829
0
L
Nemesis
9,271
927
42
4
0
175,622
3
W
Nu Wa
12,156
1,216
19
2
2
171,570
0
W
Hel
14,644
1,464
50
5
1
235,344
3
L
Chiron
10,044
1,004
47
5
0
140,560
0
L
Bellona
9,172
917
24
2
0
208,719
0
L
Ra
9,979
998
51
5
1
177,780
0
W
Bellona
12,025
1,203
49
5
1
193,118
1
W
Izanami
11,874
1,187
64
6
1
171,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role