Player Matchup

Pele
Pele
 
Pele
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Gamer44492
Chronos
Level 37
God Stats
0W - 1L
1,301 SR
Queue Stats
56W - 70L
1,464 Elo+
Solo
Gilgamesh
Gilgamesh
Zonqd
Gilgamesh
Level 47
God Stats
0W - 2L
1,697 SR
Queue Stats
32W - 41L
1,480 Elo+
Party 1
Team Averages
Level 57
1,499 SR
1,481 Elo+

VS

Team Averages
Level 106
1,347 SR
1,522 Elo+
Kukulkan
Kukulkan
ReggaeShark27
Kukulkan
Level 83
God Stats
2W - 2L
1,258 SR
Queue Stats
35W - 32L
1,511 Elo+
Party 2
Ravana
Ravana
SuhVeer_
Ravana
Level 127
God Stats
3W - 5L
1,313 SR
Queue Stats
337W - 392L
1,513 Elo+
Solo
Bacchus
Bacchus
xxxPIMPOSAMAxxx
Bacchus
Level 109
God Stats
36W - 37L
1,471 SR
Queue Stats
557W - 493L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
0 / 9 / 2
7,945
568
8,670
14,931
4,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Gamer44492
Chronos
11
0 / 8 / 2
7,897
564
5,164
13,237
4,080
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilgamesh
Zonqd
Gilgamesh
12
3 / 6 / 0
9,274
662
9,063
15,445
15,476
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ReggaeShark27
Kukulkan
14
9 / 0 / 9
10,815
773
11,074
7,211
3,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
SuhVeer_
Ravana
15
7 / 2 / 13
10,858
776
15,475
12,393
6,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 1 / 14
11,163
797
12,464
11,367
16,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
3
Kills
23
23
Deaths
3
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
9
2
0.11
L
Chronos
Gamer44492
Chronos
0
8
2
0.13
W
Kukulkan
ReggaeShark27
Kukulkan
9
0
9
13.5
W
Ravana
SuhVeer_
Ravana
7
2
13
6.75
L
Gilgamesh
Zonqd
Gilgamesh
3
6
0
0.5
W
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,897
Damage
39,013
43,613
Taken
30,971
24,459
Mitigated
26,907
4,151
Healing
11,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,670
1,527
0
3,145
14,931
4,903
0
6,507
8,424
0
33,692
L
Chronos
Gamer44492
Chronos
5,164
2,581
0
805
13,237
4,080
0
7,200
6,037
12,720
0
W
Kukulkan
ReggaeShark27
Kukulkan
11,074
1,793
357
3,312
7,211
3,862
828
554
6,657
41,316
0
W
Ravana
SuhVeer_
Ravana
15,475
5,228
0
4,221
12,393
6,220
688
2,674
9,719
0
45,598
L
Gilgamesh
Zonqd
Gilgamesh
9,063
2,074
0
201
15,445
15,476
0
10,192
5,253
0
20,415
W
12,464
1,454
474
2,736
11,367
16,825
594
2,515
8,852
24,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,116
Gold Earned
32,836
99
Minions Killed
156
4
Camps Cleared
8
698,234
Distance Traveled
778,552
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,945
568
44
3
2
246,024
5
L
Chronos
7,897
564
23
2
2
225,409
5
W
Kukulkan
10,815
773
66
5
2
239,990
1
W
Ravana
10,858
776
75
5
6
288,845
5
L
Gilgamesh
9,274
662
32
2
0
226,801
1
W
Bacchus
11,163
797
15
1
0
249,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role