Player Matchup

Neith
Neith
Jawcy
Neith
Level 27
God Stats
60W - 59L
1,492 SR
Queue Stats
287W - 271L
1,630 Elo+
Party 1
Chronos
Chronos
Oodam
Chronos
Level 26
God Stats
7W - 9L
1,685 SR
Queue Stats
270W - 240L
1,637 Elo+
Party 1
Pele
Pele
Ph3n3x3s
Pele
Level 8
God Stats
1W - 2L
1,687 SR
Queue Stats
18W - 22L
1,579 Elo+
Solo
Hercules
Hercules
hiroshi87-dei65
Hercules
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,741 Elo+
Solo
Poseidon
Poseidon
logicaljourney
Poseidon
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 17L
1,556 Elo+
Solo
Team Averages
Level 16
1,573 SR
1,629 Elo+

VS

Team Averages
Level 34
1,520 SR
1,611 Elo+
Yemoja
Yemoja
Mack_331
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,756 Elo+
Solo
Fenrir
Fenrir
ShadowBurn-_-1
Fenrir
Level 5
God Stats
2W - 1L
1,753 SR
Queue Stats
9W - 6L
1,626 Elo+
Party 2
Chaac
Chaac
Toniimtn8
Chaac
Level 26
God Stats
13W - 15L
1,551 SR
Queue Stats
191W - 164L
1,601 Elo+
Solo
Sol
Sol
Wrecker_DmosK
Sol
Level 122
God Stats
1W - 3L
1,294 SR
Queue Stats
146W - 141L
1,463 Elo+
Party 2
Horus
Horus
zachrees8
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jawcy
Neith
9
3 / 1 / 2
5,825
583
3,185
4,923
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Chronos
Oodam
Chronos
12
3 / 0 / 0
6,623
662
3,144
4,086
1,959
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
10
1 / 1 / 1
5,967
597
3,253
7,783
2,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
8
0 / 1 / 4
5,401
540
1,062
7,781
5,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
10
3 / 1 / 3
6,292
629
3,897
3,491
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Mack_331
Yemoja
4
0 / 2 / 0
3,862
386
491
2,412
921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 2 / 1
5,563
556
1,825
6,931
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Toniimtn8
Chaac
11
2 / 2 / 0
5,961
596
2,938
7,023
3,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 1
4,716
472
5,829
4,660
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
zachrees8
Horus
6
0 / 3 / 2
4,118
412
1,495
5,330
3,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
4
4
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
Jawcy
Neith
3
1
2
4
L
Yemoja
Mack_331
Yemoja
0
2
0
0
W
Chronos
Oodam
Chronos
3
0
0
3
W
Pele
1
1
1
1.5
L
1
2
1
0.75
L
Chaac
Toniimtn8
Chaac
2
2
0
1
L
1
1
1
1.5
W
Hercules
0
1
4
2
W
Poseidon
3
1
3
4.5
L
Horus
zachrees8
Horus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,541
Damage
12,578
28,064
Taken
26,356
12,334
Mitigated
11,154
11,754
Healing
9,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Jawcy
Neith
3,185
1,250
0
1,889
4,923
1,450
1,137
1,818
3,105
0
27,209
L
Yemoja
Mack_331
Yemoja
491
217
41
250
2,412
921
198
877
1,535
3,526
0
W
Chronos
Oodam
Chronos
3,144
666
0
1,444
4,086
1,959
299
613
3,473
34,482
0
W
Pele
3,253
1,165
0
4,712
7,783
2,424
0
632
7,151
0
35,177
L
1,825
326
0
3,814
6,931
2,283
0
934
5,973
0
29,109
L
Chaac
Toniimtn8
Chaac
2,938
583
0
2,192
7,023
3,432
0
2,081
4,794
0
35,502
L
5,829
2,148
0
1,670
4,660
1,307
0
1,679
2,901
26,650
0
W
Hercules
1,062
681
0
2,313
7,781
5,652
264
2,718
5,063
0
9,457
W
Poseidon
3,897
681
0
1,396
3,491
849
53
825
2,666
32,270
0
L
Horus
zachrees8
Horus
1,495
841
436
1,038
5,330
3,211
0
1,168
4,112
0
5,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,108
Gold Earned
24,220
292
Minions Killed
211
0
Camps Cleared
0
944,168
Distance Traveled
780,391
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,825
583
56
6
0
171,382
3
L
Yemoja
3,862
386
2
0
0
65,516
0
W
Chronos
6,623
662
81
8
0
195,391
4
W
Pele
5,967
597
79
8
0
188,130
2
L
Fenrir
5,563
556
67
7
0
205,142
0
L
Chaac
5,961
596
93
9
0
184,575
4
L
Sol
4,716
472
42
4
0
179,412
3
W
Hercules
5,401
540
12
1
0
202,569
2
W
Poseidon
6,292
629
64
6
0
186,696
2
L
Horus
4,118
412
7
1
0
145,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role