Player Matchup

Bellona
Bellona
Goooovin27
Bellona
Level 25
God Stats
7W - 6L
1,484 SR
Queue Stats
35W - 40L
1,322 Elo+
Party 1
Kukulkan
Kukulkan
Jaxco1973
Kukulkan
Level 29
God Stats
3W - 2L
1,447 SR
Queue Stats
125W - 131L
1,346 Elo+
Party 1
Cerberus
Cerberus
OngoingSubset62
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,110 Elo+
Solo
Sol
Sol
RusticDrifter
Sol
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 43L
1,137 Elo+
Party 2
King Arthur
King Arthur
amanghoops
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 29L
1,133 Elo+
Party 2
Team Averages
Level 22
1,486 SR
1,210 Elo+

VS

Team Averages
Level 20
1,362 SR
1,194 Elo+
Gilgamesh
Gilgamesh
Danzai777
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,350 Elo+
Solo
Tsukuyomi
Tsukuyomi
Khal Villain
Tsukuyomi
Level 16
God Stats
2W - 7L
1,287 SR
Queue Stats
5W - 16L
1,151 Elo+
Solo
Charybdis
Charybdis
Red8974
Charybdis
Level 27
God Stats
4W - 3L
1,395 SR
Queue Stats
115W - 120L
1,308 Elo+
Solo
Apollo
Apollo
babjayhon
Apollo
Level 7
God Stats
3W - 7L
1,267 SR
Queue Stats
37W - 31L
940 Elo+
Solo
Bastet
Bastet
liviekitty
Bastet
Level 23
God Stats
21W - 20L
1,364 SR
Queue Stats
99W - 162L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Goooovin27
Bellona
20
2 / 2 / 20
13,801
460
10,672
23,520
35,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Jaxco1973
Kukulkan
20
16 / 5 / 8
16,169
539
23,425
17,203
9,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
15
1 / 9 / 15
11,842
395
3,380
14,210
6,366
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
17 / 2 / 11
15,744
525
42,777
31,186
20,253
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
amanghoops
King Arthur
19
2 / 1 / 10
13,029
434
5,622
18,721
23,602
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Danzai777
Gilgamesh
20
0 / 6 / 7
12,514
417
10,519
29,317
27,498
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Khal Villain
Tsukuyomi
16
7 / 10 / 5
11,828
394
16,785
22,849
6,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Red8974
Charybdis
20
4 / 7 / 1
13,383
446
16,094
26,172
7,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Apollo
babjayhon
Apollo
20
7 / 7 / 4
14,971
499
19,052
25,486
7,867
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
liviekitty
Bastet
12
0 / 10 / 2
9,591
320
6,179
16,320
4,225
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
37
38
Kills
18
19
Deaths
40
64
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Danzai777
Gilgamesh
0
6
7
0.58
W
Bellona
Goooovin27
Bellona
2
2
20
6
W
Kukulkan
Jaxco1973
Kukulkan
16
5
8
4
L
Tsukuyomi
Khal Villain
Tsukuyomi
7
10
5
0.95
W
Cerberus
1
9
15
0.94
L
Charybdis
Red8974
Charybdis
4
7
1
0.64
W
17
2
11
11.25
W
King Arthur
amanghoops
King Arthur
2
1
10
7
L
Apollo
babjayhon
Apollo
7
7
4
1.29
L
Bastet
liviekitty
Bastet
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,876
Damage
68,629
104,840
Taken
120,144
94,580
Mitigated
54,311
31,090
Healing
11,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Danzai777
Gilgamesh
10,519
2,584
0
1,521
29,317
27,498
108
15,516
13,423
0
68,700
W
Bellona
Goooovin27
Bellona
10,672
2,635
635
7,405
23,520
35,021
1,154
285
23,235
128
75,242
W
Kukulkan
Jaxco1973
Kukulkan
23,425
4,297
68
2,704
17,203
9,338
666
142
17,061
134,147
0
L
Tsukuyomi
Khal Villain
Tsukuyomi
16,785
3,096
0
2,282
22,849
6,798
661
13,245
9,534
0
59,663
W
Cerberus
3,380
348
0
741
14,210
6,366
0
0
14,210
17,678
0
L
Charybdis
Red8974
Charybdis
16,094
7,622
0
4,763
26,172
7,923
2,024
13,972
11,982
0
99,500
W
42,777
18,672
0
16,753
31,186
20,253
12,839
239
30,947
124,920
0
W
King Arthur
amanghoops
King Arthur
5,622
773
0
2,784
18,721
23,602
567
47
18,627
1,115
36,598
L
Apollo
babjayhon
Apollo
19,052
12,154
0
2,830
25,486
7,867
634
17,647
7,631
0
74,026
L
Bastet
liviekitty
Bastet
6,179
1,177
0
80
16,320
4,225
325
8,790
7,370
0
47,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,585
Gold Earned
62,287
512
Minions Killed
536
0
Camps Cleared
0
2,733,279
Distance Traveled
2,279,653
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,514
417
111
4
0
565,128
3
W
Bellona
13,801
460
125
4
0
547,342
2
W
Kukulkan
16,169
539
165
6
0
509,152
0
L
Tsukuyomi
11,828
394
75
3
0
435,996
0
W
Cerberus
11,842
395
37
1
0
548,120
0
L
Charybdis
13,383
446
142
5
0
462,042
0
W
Sol
15,744
525
130
4
0
538,987
1
W
King Arthur
13,029
434
55
2
0
589,678
1
L
Apollo
14,971
499
141
5
0
497,679
0
L
Bastet
9,591
320
67
2
0
318,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role