Player Matchup

Achilles
Achilles
 
Achilles
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Didelphis
Izanami
Level 64
God Stats
6W - 7L
1,493 SR
Queue Stats
144W - 140L
1,382 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IkarinI
Morgan Le Fay
Level 123
God Stats
20W - 22L
1,508 SR
Queue Stats
538W - 542L
1,437 Elo+
Party 2
Sobek
Sobek
KTDoppelganger
Sobek
Level 84
God Stats
37W - 36L
1,633 SR
Queue Stats
457W - 451L
1,521 Elo+
Party 2
Mercury
Mercury
lucas_bz_007
Mercury
Level 108
God Stats
16W - 19L
1,327 SR
Queue Stats
521W - 505L
1,526 Elo+
Party 2
Team Averages
Level 103
1,492 SR
1,473 Elo+

VS

Team Averages
Level 118
1,633 SR
1,525 Elo+
Ares
Ares
 
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
SOULDOVA17
Medusa
Level 107
God Stats
5W - 1L
1,727 SR
Queue Stats
96W - 72L
1,549 Elo+
Party 1
Sylvanus
Sylvanus
ShiNoRensa
Sylvanus
Level 126
God Stats
9W - 15L
1,464 SR
Queue Stats
109W - 89L
1,550 Elo+
Party 1
Osiris
Osiris
SoulTiguer
Osiris
Level 149
God Stats
1W - 0L
1,758 SR
Queue Stats
114W - 91L
1,575 Elo+
Party 1
Anubis
Anubis
XxHANSELxX7
Anubis
Level 80
God Stats
2W - 0L
1,715 SR
Queue Stats
28W - 31L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
0 / 3 / 0
4,440
444
994
5,602
2,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Didelphis
Izanami
8
0 / 3 / 0
4,909
491
2,605
4,954
1,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
IkarinI
Morgan Le Fay
9
1 / 1 / 1
5,116
512
3,638
3,676
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 2
4,969
497
1,372
6,543
3,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
lucas_bz_007
Mercury
10
1 / 1 / 1
5,410
541
2,244
5,749
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 0 / 2
5,507
551
2,075
4,457
2,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
SOULDOVA17
Medusa
10
2 / 0 / 3
5,772
577
4,539
3,751
926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
ShiNoRensa
Sylvanus
11
4 / 0 / 0
6,606
661
4,264
4,909
2,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
SoulTiguer
Osiris
11
3 / 0 / 2
6,347
635
3,184
5,276
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
10
0 / 2 / 1
5,822
582
2,563
4,899
2,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
10
10
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
0
0
W
Ares
 
Ares
1
0
2
2
L
Izanami
Didelphis
Izanami
0
3
0
0
L
Morgan Le Fay
IkarinI
Morgan Le Fay
1
1
1
1.5
L
0
2
2
0.5
W
Medusa
SOULDOVA17
Medusa
2
0
3
3.5
W
Sylvanus
ShiNoRensa
Sylvanus
4
0
0
4
W
Osiris
SoulTiguer
Osiris
3
0
2
4
W
Anubis
0
2
1
0.25
L
Mercury
lucas_bz_007
Mercury
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,853
Damage
16,625
26,524
Taken
23,292
10,639
Mitigated
11,340
6,284
Healing
10,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
994
337
0
1,051
5,602
2,932
0
1,712
3,890
0
14,205
W
Ares
 
Ares
2,075
45
0
1,454
4,457
2,022
0
416
4,041
13,351
0
L
Izanami
Didelphis
Izanami
2,605
1,746
0
1,231
4,954
1,297
0
926
4,028
0
29,242
L
Morgan Le Fay
IkarinI
Morgan Le Fay
3,638
424
0
90
3,676
915
0
1,350
2,326
27,965
0
L
1,372
90
0
1,524
6,543
3,569
0
2,862
3,681
7,364
0
W
Medusa
SOULDOVA17
Medusa
4,539
1,924
0
1,193
3,751
926
125
262
3,489
0
29,475
W
Sylvanus
ShiNoRensa
Sylvanus
4,264
1,134
810
2,526
4,909
2,589
726
1,319
3,590
29,811
7,767
W
Osiris
SoulTiguer
Osiris
3,184
1,092
0
1,697
5,276
3,208
0
1,283
3,993
0
38,009
W
Anubis
2,563
59
0
2,329
4,899
2,595
778
1,730
3,169
32,027
0
L
Mercury
lucas_bz_007
Mercury
2,244
599
0
2,388
5,749
1,926
0
1,579
4,170
0
26,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,844
Gold Earned
30,054
224
Minions Killed
316
0
Camps Cleared
0
1,001,085
Distance Traveled
931,704
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,440
444
29
3
0
174,801
0
W
Ares
5,507
551
16
2
0
208,537
2
L
Izanami
4,909
491
54
5
0
191,266
4
L
Morgan Le Fay
5,116
512
67
7
0
201,518
1
L
Sobek
4,969
497
19
2
0
207,267
9
W
Medusa
5,772
577
67
7
0
195,723
0
W
Sylvanus
6,606
661
78
8
0
159,763
1
W
Osiris
6,347
635
75
8
0
214,923
2
W
Anubis
5,822
582
80
8
0
152,758
2
L
Mercury
5,410
541
55
6
0
226,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role