Player Matchup

Zhong Kui
Zhong Kui
BloodRedFire
Zhong Kui
Level 96
God Stats
2W - 0L
1,311 SR
Queue Stats
269W - 229L
1,499 Elo+
Solo
Izanami
Izanami
DoNtUsEwAtEr
Izanami
Level 105
God Stats
6W - 10L
1,437 SR
Queue Stats
141W - 160L
1,411 Elo+
Party 1
Artemis
Artemis
Madman2321
Artemis
Level 26
God Stats
40W - 23L
1,513 SR
Queue Stats
75W - 78L
1,400 Elo+
Party 1
Arachne
Arachne
NvrseenB4
Arachne
Level 64
God Stats
2W - 4L
1,116 SR
Queue Stats
422W - 404L
1,461 Elo+
Party 1
Fenrir
Fenrir
fleXG_John
Fenrir
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 57L
1,420 Elo+
Solo
Team Averages
Level 80
1,376 SR
1,438 Elo+

VS

Team Averages
Level 75
1,453 SR
1,530 Elo+
Erlang Shen
Erlang Shen
Alexvier01
Erlang Shen
Level 95
God Stats
0W - 2L
1,319 SR
Queue Stats
231W - 207L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chief_RedHawk3
Morgan Le Fay
Level 62
God Stats
16W - 12L
1,622 SR
Queue Stats
60W - 43L
1,522 Elo+
Solo
Heimdallr
Heimdallr
Varon2770
Heimdallr
Level 126
God Stats
3W - 2L
1,485 SR
Queue Stats
219W - 219L
1,492 Elo+
Solo
Charybdis
Charybdis
javi2147
Charybdis
Level 65
God Stats
14W - 15L
1,342 SR
Queue Stats
190W - 137L
1,565 Elo+
Party 2
Odin
Odin
notsofunnyman
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 90L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BloodRedFire
Zhong Kui
20
3 / 3 / 29
14,372
1,106
25,800
20,332
27,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
DoNtUsEwAtEr
Izanami
20
11 / 6 / 17
14,771
1,136
32,700
17,053
7,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Madman2321
Artemis
20
6 / 5 / 19
14,070
1,082
25,001
17,860
6,827
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
NvrseenB4
Arachne
20
16 / 8 / 16
15,137
1,164
22,251
33,265
14,573
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
fleXG_John
Fenrir
20
5 / 10 / 13
12,718
978
15,649
22,124
9,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

49

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alexvier01
Erlang Shen
20
2 / 12 / 18
13,180
1,014
17,741
36,538
30,821
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
Chief_RedHawk3
Morgan Le Fay
20
7 / 4 / 14
14,603
1,123
23,263
16,834
7,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Varon2770
Heimdallr
20
9 / 7 / 14
15,275
1,175
18,696
20,524
9,641
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
javi2147
Charybdis
20
14 / 6 / 11
17,069
1,313
39,957
25,839
10,124
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 12 / 16
12,103
931
7,463
25,905
26,759
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
105
41
Kills
32
32
Deaths
41
94
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Alexvier01
Erlang Shen
2
12
18
0.92
W
Zhong Kui
BloodRedFire
Zhong Kui
3
3
29
5.83
L
Morgan Le Fay
Chief_RedHawk3
Morgan Le Fay
7
4
14
3.5
W
Izanami
DoNtUsEwAtEr
Izanami
11
6
17
3.25
W
Artemis
Madman2321
Artemis
6
5
19
3.1
W
Arachne
NvrseenB4
Arachne
16
8
16
3
L
Heimdallr
Varon2770
Heimdallr
9
7
14
2.29
W
Fenrir
fleXG_John
Fenrir
5
10
13
1.15
L
Charybdis
javi2147
Charybdis
14
6
11
3.25
L
0
12
16
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,401
Damage
107,120
110,634
Taken
125,640
65,681
Mitigated
84,933
14,268
Healing
13,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Alexvier01
Erlang Shen
17,741
8,386
0
4,226
36,538
30,821
0
9,071
27,467
1,684
32,923
W
Zhong Kui
BloodRedFire
Zhong Kui
25,800
5,350
0
4,749
20,332
27,546
0
4,909
15,423
46,874
0
L
Morgan Le Fay
Chief_RedHawk3
Morgan Le Fay
23,263
1,382
1,048
4,142
16,834
7,588
0
3,346
13,488
70,329
0
W
Izanami
DoNtUsEwAtEr
Izanami
32,700
20,945
238
2,489
17,053
7,431
0
3,225
13,828
0
74,553
W
Artemis
Madman2321
Artemis
25,001
13,569
0
3,089
17,860
6,827
0
4,100
13,760
0
59,436
W
Arachne
NvrseenB4
Arachne
22,251
15,263
0
1,755
33,265
14,573
0
6,535
26,730
0
26,760
L
Heimdallr
Varon2770
Heimdallr
18,696
7,380
0
1,902
20,524
9,641
0
3,222
17,302
0
50,521
W
Fenrir
fleXG_John
Fenrir
15,649
5,898
0
1,948
22,124
9,304
0
6,269
15,855
0
28,221
L
Charybdis
javi2147
Charybdis
39,957
24,323
0
1,825
25,839
10,124
0
5,605
20,234
0
73,879
L
7,463
2,048
0
0
25,905
26,759
0
4,556
21,349
172
12,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,068
Gold Earned
72,230
261
Minions Killed
310
10
Camps Cleared
12
1,265,842
Distance Traveled
1,203,331
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
13,180
1,014
33
3
1
242,655
2
W
Zhong Kui
14,372
1,106
65
5
2
268,748
1
L
Morgan Le Fay
14,603
1,123
116
9
2
256,057
0
W
Izanami
14,771
1,136
81
6
2
225,833
1
W
Artemis
14,070
1,082
79
6
2
221,345
0
W
Arachne
15,137
1,164
11
1
1
268,562
1
L
Heimdallr
15,275
1,175
81
6
0
212,412
1
W
Fenrir
12,718
978
25
2
3
281,354
0
L
Charybdis
17,069
1,313
66
5
9
234,953
1
L
Odin
12,103
931
14
1
0
257,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role