Player Matchup

Sun Wukong
Sun Wukong
HS DekTsu
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,445 Elo+
Party 2
Discordia
Discordia
OniOzone
Discordia
Level 25
God Stats
0W - 1L
1,513 SR
Queue Stats
8W - 9L
1,368 Elo+
Solo
Bacchus
Bacchus
SkippyZooms
Bacchus
Level 25
God Stats
2W - 2L
1,960 SR
Queue Stats
54W - 48L
1,522 Elo+
Solo
Fenrir
Fenrir
TheSadStand
Fenrir
Level 24
God Stats
4W - 5L
1,591 SR
Queue Stats
29W - 22L
1,449 Elo+
Party 2
Neith
Neith
juniorjjalfa
Neith
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
73W - 81L
1,379 Elo+
Solo
Team Averages
Level 25
1,613 SR
1,433 Elo+

VS

Team Averages
Level 25
1,436 SR
1,450 Elo+
Skadi
Skadi
Deboswing
Skadi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
254W - 248L
1,497 Elo+
Solo
Susano
Susano
PanddemiC
Susano
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 34L
1,409 Elo+
Party 1
Poseidon
Poseidon
PrOspect EVO
Poseidon
Level 27
God Stats
2W - 2L
1,414 SR
Queue Stats
76W - 55L
1,568 Elo+
Solo
Cernunnos
Cernunnos
Zuhmii
Cernunnos
Level 16
God Stats
4W - 5L
1,266 SR
Queue Stats
12W - 19L
1,260 Elo+
Party 1
Jormungandr
Jormungandr
bruinsucks
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HS DekTsu
Sun Wukong
17
7 / 4 / 9
11,943
459
12,300
21,591
17,926
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
OniOzone
Discordia
16
1 / 10 / 3
10,560
406
7,724
19,240
6,557
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
SkippyZooms
Bacchus
17
6 / 7 / 4
11,218
431
12,728
23,466
21,775
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
19
8 / 5 / 5
12,336
474
12,748
21,570
9,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 10 / 6
10,891
419
6,374
19,577
7,158
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Deboswing
Skadi
20
16 / 3 / 8
16,189
623
23,994
17,727
7,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
PanddemiC
Susano
19
3 / 3 / 8
13,325
513
13,060
18,374
7,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
PrOspect EVO
Poseidon
20
10 / 6 / 6
15,252
587
21,394
17,693
7,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Zuhmii
Cernunnos
17
6 / 9 / 4
12,509
481
16,312
17,011
7,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
bruinsucks
Jormungandr
17
1 / 4 / 15
11,936
459
5,202
18,743
12,724
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
77
23
Kills
36
36
Deaths
25
27
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Skadi
Deboswing
Skadi
16
3
8
6.67
L
Sun Wukong
HS DekTsu
Sun Wukong
7
4
9
2.88
L
Discordia
OniOzone
Discordia
1
10
3
0.25
W
Susano
PanddemiC
Susano
3
3
8
2.33
W
Poseidon
PrOspect EVO
Poseidon
10
6
6
2.17
L
Bacchus
SkippyZooms
Bacchus
6
7
4
1.14
L
Fenrir
8
5
5
2.1
W
Cernunnos
Zuhmii
Cernunnos
6
9
4
0.89
W
Jormungandr
bruinsucks
Jormungandr
1
4
15
2.13
L
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,874
Damage
79,962
105,444
Taken
89,548
63,191
Mitigated
42,416
20,156
Healing
18,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Deboswing
Skadi
23,994
15,598
0
6,239
17,727
7,837
6,596
4,190
13,537
0
153,578
L
Sun Wukong
HS DekTsu
Sun Wukong
12,300
2,315
12
2,456
21,591
17,926
1,131
8,626
12,965
0
53,062
L
Discordia
OniOzone
Discordia
7,724
591
0
2,372
19,240
6,557
1,133
2,669
16,571
62,808
0
W
Susano
PanddemiC
Susano
13,060
4,231
0
1,023
18,374
7,594
339
3,798
14,576
0
92,007
W
Poseidon
PrOspect EVO
Poseidon
21,394
3,920
1,404
5,500
17,693
7,018
1,772
3,368
14,325
116,507
0
L
Bacchus
SkippyZooms
Bacchus
12,728
1,254
0
5,084
23,466
21,775
1,527
5,320
18,146
50,619
0
L
Fenrir
12,748
1,894
104
7,082
21,570
9,775
471
5,451
16,119
0
63,263
W
Cernunnos
Zuhmii
Cernunnos
16,312
8,899
0
1,971
17,011
7,243
138
7,228
9,783
0
47,572
W
Jormungandr
bruinsucks
Jormungandr
5,202
1,155
469
2,352
18,743
12,724
315
3,150
15,593
51,406
0
L
6,374
2,257
0
3,046
19,577
7,158
1,165
4,530
15,047
0
65,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,948
Gold Earned
69,211
450
Minions Killed
589
0
Camps Cleared
0
2,220,971
Distance Traveled
2,396,177
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
16,189
623
166
6
0
463,449
6
L
Sun Wukong
11,943
459
81
3
0
476,884
0
L
Discordia
10,560
406
112
4
0
386,205
0
W
Susano
13,325
513
151
6
0
494,918
0
W
Poseidon
15,252
587
161
6
0
559,813
0
L
Bacchus
11,218
431
80
3
0
444,792
3
L
Fenrir
12,336
474
75
3
0
478,566
5
W
Cernunnos
12,509
481
47
2
0
433,792
0
W
Jormungandr
11,936
459
64
2
0
444,205
3
L
Neith
10,891
419
102
4
0
434,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role