Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Borktopus
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 87L
1,615 Elo+
Solo
Charybdis
Charybdis
Bunyinzz
Charybdis
Level 44
God Stats
3W - 3L
1,896 SR
Queue Stats
129W - 92L
1,640 Elo+
Party 1
Hou Yi
Hou Yi
Kayruhb
Hou Yi
Level 24
God Stats
13W - 8L
1,770 SR
Queue Stats
56W - 39L
1,747 Elo+
Party 1
Kukulkan
Kukulkan
Sharrknnado
Kukulkan
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 13L
1,883 Elo+
Party 1
Team Averages
Level 24
1,633 SR
1,677 Elo+

VS

Team Averages
Level 18
1,633 SR
1,678 Elo+
Ao Kuang
Ao Kuang
GoodTimeAnt
Ao Kuang
Level 25
God Stats
6W - 1L
1,927 SR
Queue Stats
48W - 43L
1,557 Elo+
Solo
Apollo
Apollo
IneedOxytocin
Apollo
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 39L
1,762 Elo+
Solo
Izanami
Izanami
JAVIEEFROZE
Izanami
Level 17
God Stats
2W - 0L
1,515 SR
Queue Stats
85W - 86L
1,647 Elo+
Solo
Ra
Ra
LaysBaked
Ra
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 53L
1,759 Elo+
Solo
Cabrakan
Cabrakan
TokeAndLive
Cabrakan
Level 25
God Stats
2W - 0L
1,723 SR
Queue Stats
69W - 52L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
2 / 3 / 5
6,745
482
4,425
5,534
3,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
12
1 / 3 / 0
6,693
478
3,895
10,387
6,529
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
Bunyinzz
Charybdis
12
3 / 3 / 4
7,566
540
7,665
9,688
3,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
Kayruhb
Hou Yi
11
2 / 3 / 2
6,427
459
2,589
8,009
2,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Sharrknnado
Kukulkan
10
1 / 9 / 1
6,559
469
3,598
7,751
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GoodTimeAnt
Ao Kuang
13
5 / 3 / 4
8,611
615
4,667
9,474
3,860
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
11 / 1 / 2
10,335
738
7,459
8,611
3,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
JAVIEEFROZE
Izanami
13
4 / 3 / 2
8,596
614
7,849
6,229
2,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 1 / 2
9,150
654
4,078
6,087
6,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
TokeAndLive
Cabrakan
11
0 / 1 / 10
7,866
562
4,115
11,827
13,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
9
Kills
21
21
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
3
5
1.5
L
Odin
1
3
0
0.33
L
Charybdis
Bunyinzz
Charybdis
3
3
4
1.67
W
Ao Kuang
GoodTimeAnt
Ao Kuang
5
3
4
2.33
W
11
1
2
12
W
Izanami
JAVIEEFROZE
Izanami
4
3
2
1.67
L
Hou Yi
Kayruhb
Hou Yi
2
3
2
1
W
1
1
2
2
L
Kukulkan
Sharrknnado
Kukulkan
1
9
1
0.17
W
Cabrakan
TokeAndLive
Cabrakan
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,172
Damage
28,168
41,369
Taken
42,228
17,795
Mitigated
28,652
6,878
Healing
13,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,425
868
0
460
5,534
3,523
0
1,269
4,243
12,697
0
L
Odin
3,895
611
0
3,793
10,387
6,529
0
5,064
5,029
0
38,195
L
Charybdis
Bunyinzz
Charybdis
7,665
3,209
0
671
9,688
3,023
0
1,618
8,046
0
46,213
W
Ao Kuang
GoodTimeAnt
Ao Kuang
4,667
783
0
3,454
9,474
3,860
706
2,352
7,122
44,104
9,903
W
7,459
4,984
0
3,712
8,611
3,222
1,342
2,851
5,760
0
72,069
W
Izanami
JAVIEEFROZE
Izanami
7,849
5,025
0
950
6,229
2,467
666
1,469
4,760
0
61,501
L
Hou Yi
Kayruhb
Hou Yi
2,589
1,684
0
1,914
8,009
2,356
0
1,947
6,062
0
35,774
W
4,078
330
312
3,588
6,087
6,006
364
163
5,924
52,189
0
L
Kukulkan
Sharrknnado
Kukulkan
3,598
402
0
40
7,751
2,364
0
2,312
5,439
29,176
0
W
Cabrakan
TokeAndLive
Cabrakan
4,115
722
0
1,964
11,827
13,097
168
2,887
8,940
17,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,990
Gold Earned
44,558
301
Minions Killed
473
0
Camps Cleared
0
1,307,589
Distance Traveled
1,348,519
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,745
482
15
1
0
267,438
0
L
Odin
6,693
478
78
6
0
262,858
4
L
Charybdis
7,566
540
81
6
0
262,739
4
W
Ao Kuang
8,611
615
77
6
0
279,587
7
W
Apollo
10,335
738
125
9
0
283,496
3
W
Izanami
8,596
614
116
8
0
255,044
0
L
Hou Yi
6,427
459
59
4
0
274,421
2
W
Ra
9,150
654
132
9
0
259,508
1
L
Kukulkan
6,559
469
68
5
0
240,133
3
W
Cabrakan
7,866
562
23
2
0
270,884
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role