Player Matchup

Ares
Ares
ChildishChihua
Ares
Level 17
God Stats
11W - 9L
1,545 SR
Queue Stats
15W - 15L
1,332 Elo+
Solo
Fenrir
Fenrir
HAWAIIxOAHUx
Fenrir
Level 29
God Stats
5W - 6L
1,573 SR
Queue Stats
157W - 198L
1,300 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OllieAlyx
Morgan Le Fay
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
davemya
Kukulkan
Level 7
God Stats
0W - 1L
1,060 SR
Queue Stats
1W - 5L
1,266 Elo+
Party 1
Hera
Hera
myadave
Hera
Level 103
God Stats
15W - 14L
1,399 SR
Queue Stats
410W - 470L
1,357 Elo+
Party 1
Team Averages
Level 34
1,415 SR
1,351 Elo+

VS

Team Averages
Level 20
1,556 SR
1,347 Elo+
Da Ji
Da Ji
Anima_Scorpion
Da Ji
Level 26
God Stats
5W - 9L
1,171 SR
Queue Stats
63W - 67L
1,239 Elo+
Solo
Geb
Geb
Engelmann
Geb
Level 18
God Stats
1W - 0L
2,013 SR
Queue Stats
9W - 2L
1,612 Elo+
Solo
Apollo
Apollo
MHPMarston
Apollo
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,215 Elo+
Party 2
Cerberus
Cerberus
MhpAlejo
Cerberus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,231 Elo+
Party 2
Sol
Sol
Nassim_F_Z
Sol
Level 38
God Stats
32W - 23L
1,594 SR
Queue Stats
82W - 72L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 3
6,948
463
5,607
11,167
7,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
12
0 / 5 / 0
6,898
460
4,433
12,941
4,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
OllieAlyx
Morgan Le Fay
13
5 / 4 / 2
7,761
517
8,186
9,730
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
davemya
Kukulkan
6
1 / 2 / 0
5,075
338
819
3,106
768
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
myadave
Hera
8
1 / 4 / 1
6,013
401
2,411
5,360
2,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 4
8,477
565
4,606
8,678
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
11 / 1 / 1
10,297
686
9,955
13,496
11,797
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
MHPMarston
Apollo
10
2 / 4 / 0
6,427
428
1,975
5,561
1,856
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
MhpAlejo
Cerberus
10
0 / 3 / 1
6,187
412
1,612
7,141
4,492
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 6 / 2
8,387
559
9,586
13,445
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
11
Kills
18
18
Deaths
14
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
4
3
3
1.83
W
11
1
1
11.5
L
Fenrir
0
5
0
0
W
Apollo
MHPMarston
Apollo
2
4
0
0.5
W
Cerberus
MhpAlejo
Cerberus
0
3
1
0.17
W
1
6
2
0.33
L
Morgan Le Fay
OllieAlyx
Morgan Le Fay
5
4
2
1.5
L
Kukulkan
davemya
Kukulkan
1
2
0
0.5
L
Hera
myadave
Hera
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,456
Damage
27,734
42,304
Taken
48,321
18,621
Mitigated
24,982
7,177
Healing
11,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,606
1,166
0
1,310
8,678
2,951
0
804
7,874
0
50,407
L
5,607
1,011
0
1,712
11,167
7,203
0
6,081
5,014
14,052
0
W
9,955
2,522
0
3,099
13,496
11,797
288
3,020
10,476
59,508
0
L
Fenrir
4,433
2,496
0
3,176
12,941
4,572
0
4,464
8,195
0
47,783
W
Apollo
MHPMarston
Apollo
1,975
1,387
0
0
5,561
1,856
2,686
1,599
3,962
0
27,461
W
Cerberus
MhpAlejo
Cerberus
1,612
576
0
429
7,141
4,492
320
2,210
4,931
12,093
0
W
9,586
3,256
0
6,523
13,445
3,886
2,017
9,390
4,055
57,065
0
L
Morgan Le Fay
OllieAlyx
Morgan Le Fay
8,186
1,426
0
991
9,730
3,803
0
4,891
4,839
41,038
0
L
Kukulkan
davemya
Kukulkan
819
483
0
0
3,106
768
0
1,102
2,004
6,150
0
L
Hera
myadave
Hera
2,411
1,073
0
1,298
5,360
2,275
0
3,869
1,099
16,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,695
Gold Earned
39,775
211
Minions Killed
365
0
Camps Cleared
0
1,121,362
Distance Traveled
1,350,161
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,477
565
77
5
0
327,468
0
L
Ares
6,948
463
15
1
0
285,447
0
W
Geb
10,297
686
101
7
0
307,694
2
L
Fenrir
6,898
460
92
6
0
258,666
1
W
Apollo
6,427
428
49
3
0
242,766
0
W
Cerberus
6,187
412
31
2
0
247,440
1
W
Sol
8,387
559
107
7
0
224,793
0
L
Morgan Le Fay
7,761
517
70
5
0
256,316
0
L
Kukulkan
5,075
338
7
0
0
145,426
1
L
Hera
6,013
401
27
2
0
175,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role