Player Matchup

Thor
Thor
 
Thor
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
AustinNTK
Zhong Kui
Level 51
God Stats
0W - 2L
1,271 SR
Queue Stats
25W - 22L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
Cobean17
Cthulhu
Level 12
God Stats
11W - 4L
1,642 SR
Queue Stats
18W - 14L
1,377 Elo+
Party 1
Team Averages
Level 50
1,471 SR
1,437 Elo+

VS

Team Averages
Level 47
1,486 SR
1,390 Elo+
Chang'e
Chang'e
FatalNova
Chang'e
Level 28
God Stats
9W - 6L
1,513 SR
Queue Stats
129W - 169L
1,450 Elo+
Solo
Charybdis
Charybdis
IshYaBoySkinnyP
Charybdis
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 75L
1,423 Elo+
Party 2
Odin
Odin
YeahToast5
Odin
Level 7
God Stats
1W - 0L
1,443 SR
Queue Stats
1W - 1L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 6 / 4
10,264
604
10,972
13,556
10,930
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
AustinNTK
Zhong Kui
13
2 / 5 / 2
9,591
564
16,948
16,900
13,330
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Cobean17
Cthulhu
13
4 / 4 / 2
10,104
594
5,884
14,924
15,128
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FatalNova
Chang'e
15
4 / 4 / 9
10,953
644
10,659
15,428
7,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
IshYaBoySkinnyP
Charybdis
16
7 / 2 / 8
12,152
715
19,069
13,800
4,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 10
11,396
670
8,168
10,007
8,128
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
10
Kills
15
15
Deaths
10
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
6
4
1
L
Zhong Kui
AustinNTK
Zhong Kui
2
5
2
0.6
L
Cthulhu
Cobean17
Cthulhu
4
4
2
1.25
W
Chang'e
FatalNova
Chang'e
4
4
9
2.13
W
Charybdis
IshYaBoySkinnyP
Charybdis
7
2
8
5.5
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,804
Damage
37,896
45,380
Taken
39,235
39,388
Mitigated
20,889
4,043
Healing
17,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,972
1,292
0
140
13,556
10,930
0
3,483
9,842
0
36,662
L
Zhong Kui
AustinNTK
Zhong Kui
16,948
3,802
0
3,710
16,900
13,330
0
4,491
12,144
49,910
0
L
Cthulhu
Cobean17
Cthulhu
5,884
463
0
193
14,924
15,128
0
3,900
10,734
15,205
0
W
Chang'e
FatalNova
Chang'e
10,659
2,110
6,741
7,040
15,428
7,891
987
8,907
6,521
36,085
0
W
Charybdis
IshYaBoySkinnyP
Charybdis
19,069
13,423
0
3,122
13,800
4,870
1,211
8,021
5,779
0
61,920
W
8,168
775
0
834
10,007
8,128
244
6,758
3,249
1,957
19,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,959
Gold Earned
34,501
159
Minions Killed
179
7
Camps Cleared
7
759,358
Distance Traveled
861,215
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,264
604
53
3
3
262,970
4
L
Zhong Kui
9,591
564
85
5
4
229,954
3
L
Cthulhu
10,104
594
21
1
0
266,434
3
W
Chang'e
10,953
644
40
2
4
286,008
4
W
Charybdis
12,152
715
100
6
2
284,560
4
W
Odin
11,396
670
39
2
1
290,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role