Player Matchup

Sol
Sol
Arsenal-NDz
Sol
Level 65
God Stats
3W - 2L
1,659 SR
Queue Stats
104W - 126L
1,495 Elo+
Solo
Yemoja
Yemoja
NoGutzzNoGlory
Yemoja
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,519 Elo+
Solo
Chronos
Chronos
Ray_Bruce_Lee
Chronos
Level 116
God Stats
8W - 23L
1,293 SR
Queue Stats
115W - 140L
1,393 Elo+
Solo
Chaac
Chaac
TouchXitX2times
Chaac
Level 58
God Stats
4W - 5L
1,379 SR
Queue Stats
17W - 27L
1,336 Elo+
Solo
Cthulhu
Cthulhu
YnR x WARRIOR
Cthulhu
Level 88
God Stats
32W - 32L
1,555 SR
Queue Stats
245W - 236L
1,499 Elo+
Solo
Team Averages
Level 91
1,477 SR
1,448 Elo+

VS

Team Averages
Level 78
1,547 SR
1,445 Elo+
Charybdis
Charybdis
Frahom
Charybdis
Level 108
God Stats
9W - 6L
1,700 SR
Queue Stats
103W - 117L
1,503 Elo+
Solo
Scylla
Scylla
LucianoL292
Scylla
Level 64
God Stats
12W - 16L
1,488 SR
Queue Stats
342W - 375L
1,385 Elo+
Party 1
Chang'e
Chang'e
OpenTrauma
Chang'e
Level 79
God Stats
15W - 15L
1,492 SR
Queue Stats
92W - 108L
1,437 Elo+
Party 2
Zhong Kui
Zhong Kui
Soner Goon
Zhong Kui
Level 86
God Stats
7W - 8L
1,570 SR
Queue Stats
73W - 81L
1,462 Elo+
Party 2
He Bo
He Bo
miliu1
He Bo
Level 55
God Stats
1W - 2L
1,485 SR
Queue Stats
336W - 392L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 3
12,401
1,033
18,851
12,774
4,758
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 1 / 5
11,986
999
9,099
16,372
9,505
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
18
2 / 1 / 8
11,692
974
9,742
9,255
3,597
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
1 / 0 / 7
11,062
922
8,376
8,889
8,270
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
18
1 / 2 / 7
10,858
905
20,804
13,461
7,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

222

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Frahom
Charybdis
18
2 / 7 / 4
11,635
970
23,782
26,882
10,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
18
3 / 4 / 3
12,260
1,022
12,557
20,659
8,336
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
OpenTrauma
Chang'e
16
1 / 0 / 3
10,623
885
8,743
7,397
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Soner Goon
Zhong Kui
16
0 / 0 / 0
9,350
779
0
245
43
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
miliu1
He Bo
17
1 / 3 / 4
10,899
908
7,856
13,849
5,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
14
Kills
7
7
Deaths
14
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
3
3
3.17
L
Charybdis
Frahom
Charybdis
2
7
4
0.57
L
Scylla
3
4
3
1.13
W
2
1
5
4.5
L
Chang'e
OpenTrauma
Chang'e
1
0
3
2.5
W
Chronos
2
1
8
6
L
Zhong Kui
Soner Goon
Zhong Kui
0
0
0
0
W
1
0
7
4.5
W
Cthulhu
1
2
7
2.25
L
He Bo
miliu1
He Bo
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,872
Damage
52,938
60,751
Taken
69,032
33,952
Mitigated
27,204
17,288
Healing
7,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,851
10,160
0
3,272
12,774
4,758
0
7,397
5,377
33,759
0
L
Charybdis
Frahom
Charybdis
23,782
13,270
0
574
26,882
10,917
0
22,656
4,226
0
47,867
L
Scylla
12,557
575
0
1,704
20,659
8,336
0
17,612
3,047
56,544
0
W
9,099
1,267
1,292
1,837
16,372
9,505
0
7,623
8,749
44,512
0
L
Chang'e
OpenTrauma
Chang'e
8,743
490
2,812
2,029
7,397
2,767
0
5,741
1,656
23,928
0
W
Chronos
9,742
3,474
837
2,433
9,255
3,597
0
5,136
4,119
34,538
0
L
Zhong Kui
Soner Goon
Zhong Kui
0
0
0
47
245
43
0
0
245
1,020
0
W
8,376
1,867
581
3,659
8,889
8,270
0
4,301
4,588
0
27,815
W
Cthulhu
20,804
191
921
2,456
13,461
7,822
0
4,699
8,762
31,251
0
L
He Bo
miliu1
He Bo
7,856
260
0
84
13,849
5,141
0
12,487
1,362
21,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,999
Gold Earned
54,767
247
Minions Killed
234
10
Camps Cleared
3
1,195,335
Distance Traveled
913,354
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,401
1,033
30
3
7
230,752
0
L
Charybdis
11,635
970
54
5
1
215,955
4
L
Scylla
12,260
1,022
102
9
0
225,275
0
W
Yemoja
11,986
999
76
6
0
232,069
0
L
Chang'e
10,623
885
38
3
0
230,863
0
W
Chronos
11,692
974
67
6
2
236,421
1
L
Zhong Kui
9,350
779
2
0
2
14,287
0
W
Chaac
11,062
922
43
4
1
252,756
0
W
Cthulhu
10,858
905
31
3
0
243,337
0
L
He Bo
10,899
908
38
3
0
226,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role