Player Matchup

Danzaburou
Danzaburou
Ghumo
Danzaburou
Level 108
God Stats
9W - 8L
1,543 SR
Queue Stats
523W - 484L
1,536 Elo+
Party 3
Cerberus
Cerberus
IM4G1NN4T
Cerberus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 93L
1,800 Elo+
Solo
Heimdallr
Heimdallr
Tannaray
Heimdallr
Level 79
God Stats
32W - 28L
1,597 SR
Queue Stats
549W - 491L
1,556 Elo+
Party 3
Raijin
Raijin
Zappydeer84
Raijin
Level 84
God Stats
9W - 21L
1,421 SR
Queue Stats
371W - 346L
1,553 Elo+
Party 3
Amaterasu
Amaterasu
barleybanjolog
Amaterasu
Level 56
God Stats
11W - 18L
1,487 SR
Queue Stats
65W - 74L
1,511 Elo+
Party 3
Team Averages
Level 74
1,510 SR
1,591 Elo+

VS

Team Averages
Level 70
1,635 SR
1,642 Elo+
Sylvanus
Sylvanus
Herỏ
Sylvanus
Level 44
God Stats
47W - 17L
1,706 SR
Queue Stats
254W - 177L
1,730 Elo+
Party 1
Apollo
Apollo
IamJustAdult
Apollo
Level 67
God Stats
14W - 12L
1,785 SR
Queue Stats
242W - 122L
1,809 Elo+
Party 1
Amaterasu
Amaterasu
IvanH622
Amaterasu
Level 67
God Stats
3W - 2L
1,555 SR
Queue Stats
235W - 228L
1,560 Elo+
Party 2
Charybdis
Charybdis
ThorkellXD
Charybdis
Level 39
God Stats
5W - 9L
1,450 SR
Queue Stats
122W - 120L
1,564 Elo+
Solo
Ah Puch
Ah Puch
UnlimitedParagon
Ah Puch
Level 131
God Stats
4W - 2L
1,681 SR
Queue Stats
780W - 715L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ghumo
Danzaburou
17
3 / 7 / 9
10,671
534
12,095
17,726
5,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
IM4G1NN4T
Cerberus
15
5 / 3 / 5
9,843
492
9,032
19,481
16,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Tannaray
Heimdallr
18
2 / 4 / 4
10,958
548
5,789
12,118
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
16
5 / 5 / 4
10,242
512
10,597
14,946
6,175
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
barleybanjolog
Amaterasu
16
5 / 6 / 1
10,193
510
8,542
22,159
15,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Herỏ
Sylvanus
16
3 / 3 / 12
11,009
550
9,775
15,612
17,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
20
16 / 5 / 4
14,235
712
24,483
17,406
7,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
IvanH622
Amaterasu
16
1 / 8 / 8
10,968
548
10,418
19,360
13,160
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charybdis
ThorkellXD
Charybdis
20
2 / 1 / 1
12,705
635
5,650
10,081
3,415
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
3 / 3 / 7
12,060
603
15,692
12,720
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
57
20
Kills
25
25
Deaths
20
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ghumo
Danzaburou
3
7
9
1.07
W
Sylvanus
Herỏ
Sylvanus
3
3
12
3
L
Cerberus
IM4G1NN4T
Cerberus
5
3
5
2.5
W
Apollo
16
5
4
3.6
W
Amaterasu
IvanH622
Amaterasu
1
8
8
0.63
L
Heimdallr
Tannaray
Heimdallr
2
4
4
1
W
Charybdis
ThorkellXD
Charybdis
2
1
1
2.5
W
3
3
7
2.17
L
Raijin
5
5
4
1.4
L
Amaterasu
barleybanjolog
Amaterasu
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,055
Damage
66,018
86,430
Taken
75,179
47,087
Mitigated
46,453
17,209
Healing
25,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ghumo
Danzaburou
12,095
5,116
0
1,704
17,726
5,364
0
6,865
10,468
0
73,432
W
Sylvanus
Herỏ
Sylvanus
9,775
1,629
1,540
6,099
15,612
17,932
171
6,577
9,035
37,307
12,278
L
Cerberus
IM4G1NN4T
Cerberus
9,032
452
0
3,992
19,481
16,701
0
5,648
13,238
37,063
0
W
Apollo
24,483
15,030
0
5,941
17,406
7,915
4,274
4,193
13,213
0
127,477
W
Amaterasu
IvanH622
Amaterasu
10,418
5,847
0
5,220
19,360
13,160
742
3,371
15,989
0
50,881
L
Heimdallr
Tannaray
Heimdallr
5,789
3,324
0
2,341
12,118
3,421
4,179
2,042
9,954
0
69,136
W
Charybdis
ThorkellXD
Charybdis
5,650
3,247
0
3,154
10,081
3,415
3,589
789
9,292
0
100,907
W
15,692
693
0
3,678
12,720
4,031
289
6,204
6,516
80,012
0
L
Raijin
10,597
1,148
38
2,184
14,946
6,175
38
7,171
7,397
59,681
0
L
Amaterasu
barleybanjolog
Amaterasu
8,542
5,796
0
6,950
22,159
15,426
734
1,743
20,372
0
49,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,907
Gold Earned
60,977
559
Minions Killed
633
0
Camps Cleared
0
1,766,979
Distance Traveled
1,938,643
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,671
534
125
6
0
342,431
1
W
Sylvanus
11,009
550
71
4
0
372,005
7
L
Cerberus
9,843
492
76
4
0
365,722
18
W
Apollo
14,235
712
161
8
0
445,521
0
W
Amaterasu
10,968
548
83
4
0
356,189
2
L
Heimdallr
10,958
548
147
7
0
370,937
3
W
Charybdis
12,705
635
183
9
0
393,885
10
W
Ah Puch
12,060
603
135
7
0
371,043
1
L
Raijin
10,242
512
119
6
0
352,968
4
L
Amaterasu
10,193
510
92
5
0
334,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role