Player Matchup

Baron Samedi
Baron Samedi
Deeeerake21
Baron Samedi
Level 53
God Stats
22W - 17L
1,492 SR
Queue Stats
253W - 253L
1,378 Elo+
Party 3
Poseidon
Poseidon
KilJoy7677
Poseidon
Level 26
God Stats
8W - 18L
1,412 SR
Queue Stats
24W - 32L
1,421 Elo+
Party 1
Bakasura
Bakasura
Thx Tho
Bakasura
Level 105
God Stats
21W - 29L
1,497 SR
Queue Stats
279W - 257L
1,528 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Yeah Tho8065
Cu Chulainn
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 215L
1,494 Elo+
Party 1
Neith
Neith
thatguyefan
Neith
Level 49
God Stats
17W - 14L
1,679 SR
Queue Stats
269W - 280L
1,398 Elo+
Party 3
Team Averages
Level 60
1,516 SR
1,444 Elo+

VS

Team Averages
Level 59
1,581 SR
1,459 Elo+
Yemoja
Yemoja
BACCHUS67
Yemoja
Level 45
God Stats
10W - 4L
1,638 SR
Queue Stats
48W - 40L
1,444 Elo+
Party 2
Sol
Sol
Bushypine75
Sol
Level 96
God Stats
16W - 9L
1,708 SR
Queue Stats
195W - 163L
1,476 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ZKJ12
Tsukuyomi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 58L
1,437 Elo+
Party 4
Loki
Loki
darkvader80
Loki
Level 59
God Stats
18W - 9L
1,715 SR
Queue Stats
258W - 211L
1,536 Elo+
Party 2
Agni
Agni
solo_ow123
Agni
Level 69
God Stats
3W - 2L
1,345 SR
Queue Stats
104W - 101L
1,403 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deeeerake21
Baron Samedi
11
2 / 6 / 2
6,955
386
5,040
14,692
5,711
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
KilJoy7677
Poseidon
11
0 / 4 / 4
7,203
400
4,152
8,421
2,617
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
Thx Tho
Bakasura
11
4 / 5 / 1
7,442
413
5,052
13,400
5,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Yeah Tho8065
Cu Chulainn
10
0 / 6 / 1
6,663
370
2,446
9,422
3,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 5 / 1
6,937
385
5,282
10,332
2,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BACCHUS67
Yemoja
13
0 / 0 / 6
9,132
507
2,787
10,094
7,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 6
10,054
559
10,836
13,822
5,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
ZKJ12
Tsukuyomi
16
5 / 4 / 6
11,116
618
10,344
12,439
4,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
14 / 0 / 2
12,115
673
12,547
8,318
2,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 1 / 5
11,663
648
7,523
8,713
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
7
Kills
26
26
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BACCHUS67
Yemoja
0
0
6
3
W
4
2
6
3.5
L
Baron Samedi
Deeeerake21
Baron Samedi
2
6
2
0.5
L
Poseidon
KilJoy7677
Poseidon
0
4
4
0.5
L
Bakasura
Thx Tho
Bakasura
4
5
1
0.9
L
Cu Chulainn
Yeah Tho8065
Cu Chulainn
0
6
1
0.08
W
Tsukuyomi
ZKJ12
Tsukuyomi
5
4
6
2
W
14
0
2
15
W
3
1
5
5.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,972
Damage
44,037
56,267
Taken
53,386
19,925
Mitigated
23,661
12,533
Healing
23,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BACCHUS67
Yemoja
2,787
765
2,838
4,006
10,094
7,244
749
2,082
7,937
18,079
0
W
10,836
3,740
0
7,081
13,822
5,163
7,786
2,368
11,384
66,839
10,297
L
Baron Samedi
Deeeerake21
Baron Samedi
5,040
442
631
3,508
14,692
5,711
0
5,947
8,660
33,994
0
L
Poseidon
KilJoy7677
Poseidon
4,152
283
0
743
8,421
2,617
0
3,227
5,006
31,859
0
L
Bakasura
Thx Tho
Bakasura
5,052
3,712
0
3,913
13,400
5,153
0
4,674
8,564
0
23,726
L
Cu Chulainn
Yeah Tho8065
Cu Chulainn
2,446
739
0
1,612
9,422
3,646
0
899
8,442
0
21,723
W
Tsukuyomi
ZKJ12
Tsukuyomi
10,344
2,373
0
4,120
12,439
4,671
3,425
1,736
10,311
0
70,414
W
12,547
4,149
0
2,151
8,318
2,978
1,826
461
7,322
0
70,555
W
7,523
0
0
2,820
8,713
3,605
2,348
2,616
6,097
76,283
0
L
5,282
2,690
265
1,861
10,332
2,798
100
5,139
5,193
0
38,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,200
Gold Earned
54,080
304
Minions Killed
524
0
Camps Cleared
0
1,294,728
Distance Traveled
1,737,374
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,132
507
23
1
0
316,208
1
W
Sol
10,054
559
117
7
0
300,518
1
L
Baron Samedi
6,955
386
38
2
0
285,224
2
L
Poseidon
7,203
400
70
4
0
254,856
6
L
Bakasura
7,442
413
68
4
0
296,977
2
L
Cu Chulainn
6,663
370
53
3
0
238,880
0
W
Tsukuyomi
11,116
618
114
6
0
392,904
2
W
Loki
12,115
673
125
7
0
383,243
1
W
Agni
11,663
648
145
8
0
344,501
4
L
Neith
6,937
385
75
4
0
218,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role