Player Matchup

Morgan Le Fay
Morgan Le Fay
Aytlenze1014
Morgan Le Fay
Level 29
God Stats
20W - 25L
1,456 SR
Queue Stats
100W - 132L
1,375 Elo+
Solo
King Arthur
King Arthur
BillCosbyFanClub
King Arthur
Level 6
God Stats
7W - 6L
1,375 SR
Queue Stats
34W - 24L
1,280 Elo+
Party 1
Hachiman
Hachiman
ModulRsynth
Hachiman
Level 23
God Stats
18W - 30L
1,384 SR
Queue Stats
100W - 105L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
ScarlettWitch07
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
sxthispsychxic
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 69L
1,173 Elo+
Solo
Team Averages
Level 18
1,443 SR
1,362 Elo+

VS

Team Averages
Level 21
1,343 SR
1,338 Elo+
Skadi
Skadi
AnxiousElf
Skadi
Level 17
God Stats
21W - 31L
1,427 SR
Queue Stats
29W - 48L
1,328 Elo+
Solo
Horus
Horus
Drestroz
Horus
Level 28
God Stats
3W - 2L
1,331 SR
Queue Stats
336W - 353L
1,384 Elo+
Solo
Cerberus
Cerberus
LuisMT247
Cerberus
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
201W - 195L
1,399 Elo+
Solo
Baron Samedi
Baron Samedi
OneAngryHobbit
Baron Samedi
Level 19
God Stats
11W - 13L
1,255 SR
Queue Stats
53W - 72L
1,271 Elo+
Solo
Jing Wei
Jing Wei
kailerl
Jing Wei
Level 16
God Stats
11W - 20L
1,200 SR
Queue Stats
53W - 61L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aytlenze1014
Morgan Le Fay
19
1 / 2 / 4
12,381
884
24,587
15,172
7,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
BillCosbyFanClub
King Arthur
18
4 / 5 / 2
12,391
885
19,718
22,799
23,567
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
ModulRsynth
Hachiman
18
1 / 5 / 3
11,967
855
14,875
22,372
9,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

18
0 / 8 / 1
11,215
801
9,427
24,679
17,965
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
0 / 5 / 3
11,044
789
5,647
18,844
9,913
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

53

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
19
4 / 0 / 11
12,596
900
16,566
9,392
4,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
Drestroz
Horus
20
5 / 2 / 10
13,384
956
18,970
23,378
18,506
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
LuisMT247
Cerberus
20
5 / 0 / 18
13,304
950
13,244
16,602
20,909
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
OneAngryHobbit
Baron Samedi
19
2 / 2 / 18
12,646
903
16,997
14,523
7,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
kailerl
Jing Wei
20
9 / 2 / 11
13,727
981
29,695
15,078
6,854
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
93
6
Kills
25
25
Deaths
6
13
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Skadi
4
0
11
9.5
L
Morgan Le Fay
Aytlenze1014
Morgan Le Fay
1
2
4
1.5
L
King Arthur
BillCosbyFanClub
King Arthur
4
5
2
1
W
Horus
Drestroz
Horus
5
2
10
5
W
Cerberus
LuisMT247
Cerberus
5
0
18
14
L
Hachiman
ModulRsynth
Hachiman
1
5
3
0.5
W
Baron Samedi
OneAngryHobbit
Baron Samedi
2
2
18
5.5
L
0
8
1
0.06
W
Jing Wei
kailerl
Jing Wei
9
2
11
7.25
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,254
Damage
95,472
103,866
Taken
78,973
67,499
Mitigated
58,622
12,964
Healing
23,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
16,566
8,067
0
806
9,392
4,525
0
2,794
6,598
0
34,422
L
Morgan Le Fay
Aytlenze1014
Morgan Le Fay
24,587
4,051
50
4,966
15,172
7,013
0
6,999
8,173
70,297
0
L
King Arthur
BillCosbyFanClub
King Arthur
19,718
949
0
1,994
22,799
23,567
0
8,803
13,996
894
28,617
W
Horus
Drestroz
Horus
18,970
12,765
4,987
9,355
23,378
18,506
0
12,162
11,216
0
41,375
W
Cerberus
LuisMT247
Cerberus
13,244
904
0
3,672
16,602
20,909
0
7,295
9,307
30,588
0
L
Hachiman
ModulRsynth
Hachiman
14,875
7,789
121
4,673
22,372
9,041
0
6,287
16,085
0
35,216
W
Baron Samedi
OneAngryHobbit
Baron Samedi
16,997
1,957
2,900
1,504
14,523
7,828
0
6,883
7,640
32,890
0
L
9,427
291
0
356
24,679
17,965
0
4,491
20,188
22,744
0
W
Jing Wei
kailerl
Jing Wei
29,695
23,199
0
0
15,078
6,854
0
5,643
9,435
0
61,773
L
5,647
4,482
0
804
18,844
9,913
0
3,661
15,183
0
12,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,998
Gold Earned
65,657
211
Minions Killed
303
6
Camps Cleared
5
1,230,821
Distance Traveled
1,332,979
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,596
900
53
4
2
260,791
2
L
Morgan Le Fay
12,381
884
109
8
1
284,441
0
L
King Arthur
12,391
885
17
1
0
240,760
0
W
Horus
13,384
956
62
4
0
273,655
0
W
Cerberus
13,304
950
47
3
1
294,728
0
L
Hachiman
11,967
855
44
3
3
248,586
0
W
Baron Samedi
12,646
903
46
3
0
244,926
0
L
Cthulhu
11,215
801
23
2
0
253,133
3
W
Jing Wei
13,727
981
95
7
2
258,879
0
L
Arachne
11,044
789
18
1
2
203,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role