Player Matchup

Ne Zha
Ne Zha
MaleficaRD
Ne Zha
Level 121
God Stats
50W - 50L
1,523 SR
Queue Stats
565W - 550L
1,387 Elo+
Party 2
Neith
Neith
OurHill Cat
Neith
Level 28
God Stats
4W - 4L
1,679 SR
Queue Stats
122W - 124L
1,379 Elo+
Solo
Chang'e
Chang'e
TYZAN__
Chang'e
Level 18
God Stats
21W - 17L
1,510 SR
Queue Stats
87W - 80L
1,330 Elo+
Solo
Sylvanus
Sylvanus
Warf117
Sylvanus
Level 29
God Stats
8W - 10L
1,636 SR
Queue Stats
208W - 251L
1,343 Elo+
Solo
Eset
Eset
xLa_Real-DaJi_PR
Eset
Level 10
God Stats
3W - 6L
1,500 SR
Queue Stats
30W - 31L
1,419 Elo+
Party 2
Team Averages
Level 41
1,570 SR
1,372 Elo+

VS

Team Averages
Level 22
1,608 SR
1,336 Elo+
Cerberus
Cerberus
Brayan29089830
Cerberus
Level 6
God Stats
0W - 1L
1,635 SR
Queue Stats
0W - 3L
1,176 Elo+
Solo
Loki
Loki
FlaminPrime
Loki
Level 28
God Stats
13W - 4L
1,651 SR
Queue Stats
67W - 62L
1,455 Elo+
Party 1
Skadi
Skadi
Nope rope4307
Skadi
Level 27
God Stats
0W - 1L
1,711 SR
Queue Stats
55W - 56L
1,397 Elo+
Party 1
Heimdallr
Heimdallr
VoiD373
Heimdallr
Level 21
God Stats
2W - 3L
1,541 SR
Queue Stats
2W - 4L
1,312 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mowg40
Morgan Le Fay
Level 28
God Stats
10W - 7L
1,500 SR
Queue Stats
164W - 193L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MaleficaRD
Ne Zha
19
13 / 2 / 7
12,776
555
13,791
13,343
6,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
11 / 4 / 6
12,278
534
20,388
16,832
8,107
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
TYZAN__
Chang'e
20
8 / 1 / 9
13,690
595
13,139
19,705
9,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Warf117
Sylvanus
17
3 / 1 / 22
11,902
517
7,145
18,193
27,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
11 / 2 / 10
12,449
541
13,956
19,330
9,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 6 / 2
8,194
356
2,877
20,235
10,606
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 11 / 2
9,039
393
12,069
20,511
6,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 9 / 3
11,200
487
22,031
19,982
6,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
VoiD373
Heimdallr
14
3 / 14 / 1
9,545
415
9,146
18,370
6,066
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
mowg40
Morgan Le Fay
7
0 / 6 / 3
6,523
284
3,474
7,751
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
21
46
Kills
10
10
Deaths
46
54
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
6
2
0.33
L
2
11
2
0.27
W
Ne Zha
MaleficaRD
Ne Zha
13
2
7
8.25
L
4
9
3
0.61
W
11
4
6
3.5
W
Chang'e
TYZAN__
Chang'e
8
1
9
12.5
L
Heimdallr
VoiD373
Heimdallr
3
14
1
0.25
W
Sylvanus
Warf117
Sylvanus
3
1
22
14
L
Morgan Le Fay
mowg40
Morgan Le Fay
0
6
3
0.25
W
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,419
Damage
49,597
87,403
Taken
86,849
60,032
Mitigated
31,668
37,670
Healing
10,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
2,877
319
0
1,677
20,235
10,606
0
3,427
16,700
25,704
0
L
12,069
3,728
404
1,750
20,511
6,606
0
9,361
10,837
0
48,338
W
Ne Zha
MaleficaRD
Ne Zha
13,791
1,892
0
1,256
13,343
6,000
0
1,077
12,266
0
98,249
L
22,031
14,707
0
3,744
19,982
6,137
826
7,386
12,385
0
62,787
W
20,388
12,749
0
5,541
16,832
8,107
4,279
466
16,366
0
80,737
W
Chang'e
TYZAN__
Chang'e
13,139
1,334
2,156
10,038
19,705
9,607
3,135
545
19,160
104,514
0
L
Heimdallr
VoiD373
Heimdallr
9,146
3,965
0
1,643
18,370
6,066
197
9,194
8,976
0
39,281
W
Sylvanus
Warf117
Sylvanus
7,145
3,246
5,813
7,192
18,193
27,218
1,736
2,468
15,725
33,599
0
L
Morgan Le Fay
mowg40
Morgan Le Fay
3,474
511
72
1,580
7,751
2,253
0
3,802
3,711
14,816
0
W
13,956
1,763
133
5,541
19,330
9,100
1,742
1,795
17,535
83,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,095
Gold Earned
44,501
652
Minions Killed
306
0
Camps Cleared
0
2,028,786
Distance Traveled
1,590,543
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,194
356
67
3
0
304,972
1
L
Loki
9,039
393
76
3
0
420,942
5
W
Ne Zha
12,776
555
131
6
0
434,805
0
L
Skadi
11,200
487
89
4
0
340,158
0
W
Neith
12,278
534
125
5
0
394,622
3
W
Chang'e
13,690
595
197
9
0
428,194
1
L
Heimdallr
9,545
415
52
2
0
330,627
8
W
Sylvanus
11,902
517
51
2
0
379,690
4
L
Morgan Le Fay
6,523
284
22
1
0
193,844
0
W
Eset
12,449
541
148
6
0
391,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role