Player Matchup

Medusa
Medusa
Hastingshero
Medusa
Level 6
God Stats
3W - 2L
1,472 SR
Queue Stats
12W - 18L
1,428 Elo+
Solo
Cthulhu
Cthulhu
The Original214
Cthulhu
Level 87
God Stats
10W - 1L
1,529 SR
Queue Stats
36W - 25L
1,523 Elo+
Party 2
Zeus
Zeus
xJrGotKicks18x
Zeus
Level 109
God Stats
1W - 0L
1,711 SR
Queue Stats
57W - 42L
1,556 Elo+
Party 2
Team Averages
Level 67
1,571 SR
1,502 Elo+

VS

Team Averages
Level 74
1,363 SR
1,439 Elo+
Charybdis
Charybdis
DecafHarp257183
Charybdis
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 35L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
ZVladDraculaZ
Cthulhu
Level 17
God Stats
6W - 11L
1,089 SR
Queue Stats
14W - 23L
1,434 Elo+
Solo
Poseidon
Poseidon
el perro145
Poseidon
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 102L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 2 / 7
8,511
709
5,360
8,208
2,956
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 0 / 14
8,099
675
8,476
12,299
11,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
13 / 0 / 4
10,036
836
18,513
4,414
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DecafHarp257183
Charybdis
10
0 / 7 / 2
7,281
607
4,503
11,903
3,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
10
0 / 3 / 1
6,795
566
5,058
14,850
7,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
el perro145
Poseidon
11
2 / 7 / 0
7,967
664
6,590
9,132
2,838
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
17
Kills
2
2
Deaths
17
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DecafHarp257183
Charybdis
0
7
2
0.14
W
Medusa
4
2
7
3.75
W
0
0
14
7
L
Cthulhu
0
3
1
0.17
L
Poseidon
el perro145
Poseidon
2
7
0
0.29
W
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,349
Damage
16,151
24,921
Taken
35,885
15,981
Mitigated
14,369
6,464
Healing
5,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DecafHarp257183
Charybdis
4,503
2,555
0
1,362
11,903
3,842
0
7,788
3,735
0
20,053
W
Medusa
5,360
2,424
620
1,004
8,208
2,956
189
4,005
4,203
0
32,546
W
8,476
589
93
4,286
12,299
11,330
0
5,293
7,006
22,998
0
L
Cthulhu
5,058
802
0
4,123
14,850
7,689
0
10,597
3,454
11,434
0
L
Poseidon
el perro145
Poseidon
6,590
240
0
307
9,132
2,838
0
7,738
1,268
28,613
0
W
18,513
1,411
0
461
4,414
1,695
620
2,853
1,561
33,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,646
Gold Earned
22,043
146
Minions Killed
115
8
Camps Cleared
3
699,770
Distance Traveled
576,216
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,281
607
39
3
2
177,989
4
W
Medusa
8,511
709
63
5
7
251,128
1
W
Cthulhu
8,099
675
26
2
0
221,730
4
L
Cthulhu
6,795
566
10
1
0
215,226
0
L
Poseidon
7,967
664
66
6
1
183,001
8
W
Zeus
10,036
836
57
5
1
226,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role