Player Matchup

Gilgamesh
Gilgamesh
DethKlokKing
Gilgamesh
Level 28
God Stats
2W - 1L
1,933 SR
Queue Stats
12W - 6L
1,661 Elo+
Party 1
Charybdis
Charybdis
LittleRabbitsPaw
Charybdis
Level 145
God Stats
2W - 1L
1,701 SR
Queue Stats
134W - 133L
1,523 Elo+
Party 1
Tiamat
Tiamat
XxSnakeeyes042xX
Tiamat
Level 106
God Stats
12W - 9L
1,678 SR
Queue Stats
79W - 62L
1,627 Elo+
Party 1
Team Averages
Level 93
1,771 SR
1,604 Elo+

VS

Team Averages
Level 70
1,763 SR
1,716 Elo+
Scylla
Scylla
IcyMajin
Scylla
Level 26
God Stats
8W - 1L
1,508 SR
Queue Stats
23W - 22L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
Its King Craze
Gilgamesh
Level 156
God Stats
16W - 4L
1,937 SR
Queue Stats
455W - 196L
1,931 Elo+
Party 2
Fenrir
Fenrir
J3astion
Fenrir
Level 29
God Stats
3W - 0L
1,843 SR
Queue Stats
223W - 61L
1,759 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DethKlokKing
Gilgamesh
9
0 / 5 / 1
5,896
590
4,562
8,281
4,928
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
9
1 / 5 / 0
6,243
624
5,375
6,552
2,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 1 / 1
6,026
603
5,859
4,018
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IcyMajin
Scylla
12
4 / 0 / 7
7,459
746
5,749
3,518
1,227
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Its King Craze
Gilgamesh
11
5 / 0 / 6
7,504
750
7,182
9,347
6,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
J3astion
Fenrir
11
2 / 1 / 6
7,049
705
3,864
8,543
4,094
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
11
11
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DethKlokKing
Gilgamesh
0
5
1
0.1
W
Scylla
IcyMajin
Scylla
4
0
7
7.5
W
Gilgamesh
Its King Craze
Gilgamesh
5
0
6
8
W
Fenrir
J3astion
Fenrir
2
1
6
5
L
Charybdis
1
5
0
0.2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,796
Damage
16,795
18,851
Taken
21,408
9,894
Mitigated
11,527
3,034
Healing
6,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DethKlokKing
Gilgamesh
4,562
1,197
0
2,154
8,281
4,928
0
2,860
5,421
0
12,979
W
Scylla
IcyMajin
Scylla
5,749
887
0
1,639
3,518
1,227
205
871
2,483
17,712
0
W
Gilgamesh
Its King Craze
Gilgamesh
7,182
2,056
0
2,823
9,347
6,206
489
2,447
6,574
0
25,226
W
Fenrir
J3astion
Fenrir
3,864
544
0
2,377
8,543
4,094
0
2,237
6,110
74
23,766
L
Charybdis
5,375
3,161
0
98
6,552
2,304
0
2,073
4,479
0
12,174
L
5,859
530
0
782
4,018
2,662
0
1,037
2,981
17,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,165
Gold Earned
22,012
88
Minions Killed
108
4
Camps Cleared
5
493,267
Distance Traveled
584,879
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,896
590
25
3
2
185,460
2
W
Scylla
7,459
746
37
4
1
176,427
4
W
Gilgamesh
7,504
750
23
2
1
200,130
2
W
Fenrir
7,049
705
48
5
3
208,322
2
L
Charybdis
6,243
624
25
3
0
119,959
1
L
Tiamat
6,026
603
38
4
2
187,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role