Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Arandah
Fafnir
Level 23
God Stats
28W - 12L
1,672 SR
Queue Stats
131W - 101L
1,538 Elo+
Party 3
Artemis
Artemis
OnyxShocks
Artemis
Level 131
God Stats
5W - 4L
1,750 SR
Queue Stats
134W - 110L
1,520 Elo+
Party 3
Ra
Ra
PureLithium
Ra
Level 125
God Stats
15W - 17L
1,635 SR
Queue Stats
255W - 271L
1,558 Elo+
Party 2
Amaterasu
Amaterasu
The2Dnoodle
Amaterasu
Level 18
God Stats
1W - 0L
1,880 SR
Queue Stats
30W - 27L
1,448 Elo+
Party 2
Team Averages
Level 68
1,687 SR
1,513 Elo+

VS

Team Averages
Level 54
1,605 SR
1,563 Elo+
Chang'e
Chang'e
SenhorHokage
Chang'e
Level 38
God Stats
5W - 9L
1,430 SR
Queue Stats
267W - 303L
1,410 Elo+
Solo
Sobek
Sobek
itsAgro
Sobek
Level 99
God Stats
0W - 1L
1,754 SR
Queue Stats
17W - 13L
1,571 Elo+
Party 1
Scylla
Scylla
lowfatmilkk
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,520 Elo+
Party 1
Hun Batz
Hun Batz
pewpewloli
Hun Batz
Level 10
God Stats
2W - 1L
1,840 SR
Queue Stats
18W - 17L
1,764 Elo+
Party 1
Ullr
Ullr
xmoy10
Ullr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
0 / 1 / 2
5,085
509
2,438
5,829
2,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Arandah
Fafnir
8
0 / 1 / 9
5,709
571
2,787
6,229
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
OnyxShocks
Artemis
11
10 / 1 / 1
7,265
727
9,045
6,143
1,870
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 0 / 3
6,564
656
4,863
4,902
1,959
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
The2Dnoodle
Amaterasu
9
1 / 2 / 0
5,268
527
2,297
4,499
2,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SenhorHokage
Chang'e
10
1 / 1 / 1
5,657
566
3,898
7,466
2,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sobek
itsAgro
Sobek
5
0 / 3 / 2
4,396
440
1,324
7,024
2,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
8
2 / 1 / 0
4,805
481
2,942
4,014
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
pewpewloli
Hun Batz
9
1 / 2 / 1
5,159
516
3,411
5,876
1,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
xmoy10
Ullr
7
1 / 6 / 1
4,769
477
2,529
7,307
1,659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
5
5
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
1
2
1
W
Fafnir
Arandah
Fafnir
0
1
9
4.5
W
Artemis
OnyxShocks
Artemis
10
1
1
10.5
W
2
0
3
3.5
L
Chang'e
SenhorHokage
Chang'e
1
1
1
1.5
W
Amaterasu
The2Dnoodle
Amaterasu
1
2
0
0.5
L
Sobek
itsAgro
Sobek
0
3
2
0.33
L
Scylla
2
1
0
2
L
Hun Batz
pewpewloli
Hun Batz
1
2
1
0.75
L
Ullr
xmoy10
Ullr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,430
Damage
14,104
27,602
Taken
31,687
13,777
Mitigated
9,949
9,483
Healing
6,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,438
290
0
1,348
5,829
2,266
0
1,704
4,055
0
25,328
W
Fafnir
Arandah
Fafnir
2,787
1,293
0
1,370
6,229
4,937
12
1,077
5,090
6,339
0
W
Artemis
OnyxShocks
Artemis
9,045
5,313
0
2,538
6,143
1,870
1,014
460
5,677
0
37,320
W
4,863
720
243
3,030
4,902
1,959
241
2,561
2,181
44,454
0
L
Chang'e
SenhorHokage
Chang'e
3,898
688
82
2,995
7,466
2,921
772
991
6,475
26,244
0
W
Amaterasu
The2Dnoodle
Amaterasu
2,297
713
0
954
4,499
2,745
0
2,064
2,435
0
16,200
L
Sobek
itsAgro
Sobek
1,324
174
0
1,104
7,024
2,857
0
1,998
5,026
4,281
0
L
Scylla
2,942
493
0
1,337
4,014
1,055
252
1,735
2,279
19,628
0
L
Hun Batz
pewpewloli
Hun Batz
3,411
1,340
0
250
5,876
1,457
0
1,378
4,498
0
26,803
L
Ullr
xmoy10
Ullr
2,529
1,243
0
548
7,307
1,659
0
1,548
5,759
0
18,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,891
Gold Earned
24,786
240
Minions Killed
189
0
Camps Cleared
0
982,433
Distance Traveled
919,476
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,085
509
46
5
0
200,591
5
W
Fafnir
5,709
571
7
1
0
198,370
1
W
Artemis
7,265
727
71
7
0
198,237
1
W
Ra
6,564
656
87
9
0
197,203
1
L
Chang'e
5,657
566
57
6
0
161,903
0
W
Amaterasu
5,268
527
29
3
0
188,032
0
L
Sobek
4,396
440
3
0
0
187,160
0
L
Scylla
4,805
481
34
3
0
201,088
0
L
Hun Batz
5,159
516
59
6
0
197,048
3
L
Ullr
4,769
477
36
4
0
172,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role