Player Matchup

Ares
Ares
BlackPantherN88
Ares
Level 20
God Stats
2W - 4L
1,387 SR
Queue Stats
24W - 39L
1,320 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CapMorfina
Cu Chulainn
Level 33
God Stats
42W - 40L
1,530 SR
Queue Stats
54W - 67L
1,432 Elo+
Party 2
Sol
Sol
El_TuTTePR
Sol
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 78L
1,440 Elo+
Party 2
Rama
Rama
IAMCORLEONE_
Rama
Level 63
God Stats
12W - 9L
1,650 SR
Queue Stats
92W - 97L
1,407 Elo+
Solo
Nemesis
Nemesis
NDPT86
Nemesis
Level 39
God Stats
21W - 18L
1,289 SR
Queue Stats
110W - 133L
1,401 Elo+
Party 2
Team Averages
Level 38
1,471 SR
1,400 Elo+

VS

Team Averages
Level 72
1,454 SR
1,416 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Alcarior
Loki
Level 47
God Stats
14W - 12L
1,565 SR
Queue Stats
77W - 102L
1,374 Elo+
Solo
Horus
Horus
Juliocesarei
Horus
Level 36
God Stats
19W - 18L
1,437 SR
Queue Stats
232W - 223L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
hippiineitor
Cthulhu
Level 55
God Stats
5W - 4L
1,501 SR
Queue Stats
102W - 122L
1,320 Elo+
Solo
Charybdis
Charybdis
pessanhaaa
Charybdis
Level 120
God Stats
21W - 21L
1,265 SR
Queue Stats
487W - 471L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,200
467
1,579
6,583
2,138
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
CapMorfina
Cu Chulainn
8
0 / 2 / 0
4,480
498
1,756
6,163
2,779
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
0 / 1 / 0
4,770
530
902
3,337
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 7 / 0
4,659
518
2,536
7,398
1,342
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
NDPT86
Nemesis
9
1 / 3 / 0
5,136
571
1,986
6,473
2,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 0 / 1
5,571
619
2,017
1,298
319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
9
3 / 1 / 2
5,554
617
2,504
4,143
1,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
4 / 0 / 8
6,289
699
4,886
3,639
2,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
hippiineitor
Cthulhu
11
3 / 0 / 0
6,230
692
3,639
4,434
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
pessanhaaa
Charybdis
10
5 / 1 / 8
6,191
688
5,722
5,682
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
16
16
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
1
1.5
W
Loki
3
1
2
4
L
0
3
1
0.17
L
Cu Chulainn
CapMorfina
Cu Chulainn
0
2
0
0
L
0
1
0
0
L
1
7
0
0.14
W
4
0
8
8
L
Nemesis
NDPT86
Nemesis
1
3
0
0.33
W
Cthulhu
hippiineitor
Cthulhu
3
0
0
3
W
Charybdis
pessanhaaa
Charybdis
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,759
Damage
18,768
29,954
Taken
19,196
9,278
Mitigated
9,138
8,855
Healing
8,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,017
948
0
153
1,298
319
208
902
396
26,249
0
W
Loki
2,504
467
0
1,544
4,143
1,126
317
171
3,972
0
18,102
L
1,579
259
47
1,971
6,583
2,138
0
188
6,395
9,447
0
L
Cu Chulainn
CapMorfina
Cu Chulainn
1,756
184
0
1,856
6,163
2,779
0
2,357
3,473
0
18,324
L
902
0
0
1,384
3,337
745
0
1,367
1,970
22,028
0
L
2,536
2,282
0
1,597
7,398
1,342
0
179
7,219
0
16,090
W
4,886
1,657
302
2,405
3,639
2,131
288
824
2,815
0
10,374
L
Nemesis
NDPT86
Nemesis
1,986
632
0
2,000
6,473
2,274
0
1,160
5,241
0
25,930
W
Cthulhu
hippiineitor
Cthulhu
3,639
0
0
727
4,434
4,168
0
0
4,434
29,108
0
W
Charybdis
pessanhaaa
Charybdis
5,722
3,229
0
3,420
5,682
1,394
929
584
5,098
0
30,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,245
Gold Earned
29,835
188
Minions Killed
239
0
Camps Cleared
0
862,265
Distance Traveled
856,515
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,571
619
47
5
0
174,712
6
W
Loki
5,554
617
47
5
0
194,255
0
L
Ares
4,200
467
18
2
0
176,675
2
L
Cu Chulainn
4,480
498
32
4
0
179,266
0
L
Sol
4,770
530
51
6
0
134,886
1
L
Rama
4,659
518
30
3
0
176,214
1
W
Horus
6,289
699
16
2
0
169,996
2
L
Nemesis
5,136
571
57
6
0
195,224
2
W
Cthulhu
6,230
692
73
8
0
148,393
1
W
Charybdis
6,191
688
56
6
0
169,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role