Player Matchup

Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AnxiousElf
Skadi
Level 17
God Stats
21W - 31L
1,415 SR
Queue Stats
29W - 48L
1,313 Elo+
Solo
Cerberus
Cerberus
DankerThanJu101
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,649 Elo+
Solo
Yemoja
Yemoja
KingStarFox27
Yemoja
Level 27
God Stats
16W - 14L
1,534 SR
Queue Stats
63W - 56L
1,433 Elo+
Solo
Charybdis
Charybdis
SmartNav
Charybdis
Level 27
God Stats
1W - 4L
1,197 SR
Queue Stats
7W - 10L
1,347 Elo+
Solo
Team Averages
Level 22
1,429 SR
1,449 Elo+

VS

Team Averages
Level 18
1,362 SR
1,365 Elo+
Ares
Ares
DarkGrizon
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,331 Elo+
Solo
Izanami
Izanami
Sketchta2u
Izanami
Level 18
God Stats
35W - 35L
1,562 SR
Queue Stats
56W - 62L
1,415 Elo+
Solo
Set
Set
UwUThePunisher
Set
Level 28
God Stats
1W - 3L
1,218 SR
Queue Stats
53W - 58L
1,387 Elo+
Solo
Nemesis
Nemesis
juanchoelpoyo
Nemesis
Level 16
God Stats
2W - 11L
1,028 SR
Queue Stats
57W - 80L
1,324 Elo+
Solo
Cerberus
Cerberus
samjesus89
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 65L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
12 / 0 / 15
11,754
1,175
24,735
4,732
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
17
4 / 0 / 10
9,815
982
8,230
2,557
864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
17
4 / 2 / 18
10,034
1,003
9,489
10,685
13,980
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 0 / 24
10,256
1,026
10,560
6,728
6,454
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
SmartNav
Charybdis
18
9 / 1 / 19
11,209
1,121
26,227
7,571
2,474
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

338

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 2
8,448
845
4,280
20,987
20,296
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Sketchta2u
Izanami
14
1 / 4 / 1
8,910
891
9,135
15,129
6,590
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 1
9,118
912
8,504
11,550
5,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
14
0 / 6 / 2
8,374
837
3,632
16,181
8,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
samjesus89
Cerberus
14
0 / 8 / 2
8,480
848
3,573
20,264
25,068
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
11
30
Kills
3
3
Deaths
30
86
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
12
0
15
19.5
W
Skadi
4
0
10
9
W
Cerberus
4
2
18
6.5
L
0
9
2
0.11
W
1
0
24
13
L
Izanami
Sketchta2u
Izanami
1
4
1
0.38
W
Charybdis
SmartNav
Charybdis
9
1
19
18.5
L
2
3
1
0.83
L
Nemesis
0
6
2
0.17
L
Cerberus
samjesus89
Cerberus
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,241
Damage
29,124
32,273
Taken
84,111
25,585
Mitigated
65,281
8,927
Healing
3,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
24,735
2,114
0
252
4,732
1,813
0
619
4,113
48,554
0
W
Skadi
8,230
3,805
0
449
2,557
864
0
283
2,274
0
22,112
W
Cerberus
9,489
859
0
1,722
10,685
13,980
0
2,783
7,902
17,843
0
L
4,280
402
0
0
20,987
20,296
0
11,493
9,186
14,643
0
W
10,560
2,069
3,964
612
6,728
6,454
0
1,694
5,034
22,288
0
L
Izanami
Sketchta2u
Izanami
9,135
5,737
0
898
15,129
6,590
0
7,428
7,501
0
35,513
W
Charybdis
SmartNav
Charybdis
26,227
14,218
0
1,928
7,571
2,474
0
2,474
5,097
0
42,260
L
8,504
2,807
255
1,016
11,550
5,295
0
6,760
4,492
0
16,555
L
Nemesis
3,632
784
0
260
16,181
8,032
0
6,909
9,124
0
11,231
L
Cerberus
samjesus89
Cerberus
3,573
390
0
1,332
20,264
25,068
0
10,862
9,024
15,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,068
Gold Earned
43,330
187
Minions Killed
146
6
Camps Cleared
3
887,770
Distance Traveled
942,781
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,754
1,175
78
8
0
193,962
1
W
Skadi
9,815
982
25
3
2
201,451
1
W
Cerberus
10,034
1,003
25
3
0
162,910
0
L
Ares
8,448
845
20
2
0
171,670
0
W
Yemoja
10,256
1,026
21
2
2
179,886
3
L
Izanami
8,910
891
61
6
0
183,246
0
W
Charybdis
11,209
1,121
38
4
2
149,561
0
L
Set
9,118
912
18
2
1
212,790
0
L
Nemesis
8,374
837
17
2
2
198,791
1
L
Cerberus
8,480
848
30
3
0
176,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role