Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
HydraulicBeaver
Bellona
Level 101
God Stats
0W - 2L
1,497 SR
Queue Stats
161W - 176L
1,579 Elo+
Solo
Cerberus
Cerberus
LTSnugglekins
Cerberus
Level 129
God Stats
0W - 1L
1,727 SR
Queue Stats
36W - 50L
1,594 Elo+
Solo
Baba Yaga
Baba Yaga
LeaveBots
Baba Yaga
Level 160
God Stats
9W - 9L
1,619 SR
Queue Stats
1,051W - 986L
1,618 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Squanty
Tsukuyomi
Level 147
God Stats
4W - 6L
1,469 SR
Queue Stats
337W - 330L
1,518 Elo+
Solo
Team Averages
Level 126
1,562 SR
1,562 Elo+

VS

Team Averages
Level 141
1,558 SR
1,549 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Parradonyx
Raijin
Level 160
God Stats
12W - 6L
1,732 SR
Queue Stats
504W - 483L
1,544 Elo+
Solo
Vamana
Vamana
Piccolo225
Vamana
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 70L
1,635 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bananapatch
Ah Muzen Cab
Level 127
God Stats
5W - 12L
1,557 SR
Queue Stats
428W - 443L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 5 / 5
8,652
577
5,218
17,559
27,629
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 5 / 7
8,824
588
6,228
13,588
19,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
LTSnugglekins
Cerberus
18
1 / 2 / 7
9,601
640
10,577
21,322
20,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
LeaveBots
Baba Yaga
19
7 / 2 / 4
10,778
719
18,455
12,529
6,812
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Squanty
Tsukuyomi
18
3 / 3 / 6
9,637
642
18,093
15,863
11,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
3 / 2 / 11
11,374
758
17,736
9,664
4,680
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
 
Sun Wukong
18
5 / 2 / 11
11,079
739
13,503
17,999
19,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
Parradonyx
Raijin
18
4 / 4 / 8
11,066
738
14,740
12,092
5,697
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
Piccolo225
Vamana
17
3 / 2 / 12
10,422
695
9,414
17,268
19,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
bananapatch
Ah Muzen Cab
18
2 / 2 / 11
10,528
702
16,858
12,736
6,485
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
70
12
Kills
17
17
Deaths
12
29
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
5
0.5
W
Xbalanque
 
Xbalanque
3
2
11
4.25
W
Sun Wukong
 
Sun Wukong
5
2
11
5.25
L
1
5
7
0.9
L
Cerberus
LTSnugglekins
Cerberus
1
2
7
2.25
L
Baba Yaga
LeaveBots
Baba Yaga
7
2
4
4.5
W
Raijin
Parradonyx
Raijin
4
4
8
2
W
Vamana
Piccolo225
Vamana
3
2
12
4.5
L
Tsukuyomi
Squanty
Tsukuyomi
3
3
6
2
W
Ah Muzen Cab
bananapatch
Ah Muzen Cab
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,571
Damage
72,251
80,861
Taken
69,759
86,111
Mitigated
56,235
29,963
Healing
22,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,218
203
1,373
1,991
17,559
27,629
0
2,250
15,014
8,821
0
W
Xbalanque
 
Xbalanque
17,736
8,014
76
1,751
9,664
4,680
2,880
5,305
3,886
0
39,598
W
Sun Wukong
 
Sun Wukong
13,503
1,344
1,311
4,769
17,999
19,692
262
8,238
8,231
0
22,522
L
6,228
546
2,782
2,232
13,588
19,173
0
2,442
10,631
0
9,306
L
Cerberus
LTSnugglekins
Cerberus
10,577
216
2,395
8,163
21,322
20,970
0
4,785
15,865
19,879
0
L
Baba Yaga
LeaveBots
Baba Yaga
18,455
177
1,664
3,325
12,529
6,812
0
2,330
10,009
42,868
0
W
Raijin
Parradonyx
Raijin
14,740
577
1,002
673
12,092
5,697
266
5,133
6,482
27,867
0
W
Vamana
Piccolo225
Vamana
9,414
2,817
3,412
5,069
17,268
19,681
405
7,636
8,201
428
17,708
L
Tsukuyomi
Squanty
Tsukuyomi
18,093
2,911
2,258
3,780
15,863
11,527
0
3,361
12,261
0
36,471
W
Ah Muzen Cab
bananapatch
Ah Muzen Cab
16,858
3,070
1,541
2,936
12,736
6,485
1,607
5,787
6,603
0
46,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,492
Gold Earned
54,469
167
Minions Killed
170
0
Camps Cleared
0
1,495,698
Distance Traveled
1,464,880
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,652
577
11
1
0
223,874
3
W
Xbalanque
11,374
758
55
4
0
303,688
1
W
Sun Wukong
11,079
739
13
1
0
314,724
0
L
Bellona
8,824
588
8
1
0
304,867
2
L
Cerberus
9,601
640
40
3
0
302,401
0
L
Baba Yaga
10,778
719
63
4
0
321,349
0
W
Raijin
11,066
738
43
3
0
264,920
3
W
Vamana
10,422
695
11
1
0
289,378
5
L
Tsukuyomi
9,637
642
45
3
0
343,207
0
W
Ah Muzen Cab
10,528
702
48
3
0
292,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role