Player Matchup

Ymir
Ymir
P0KCHOP
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,846 Elo+
Solo
Charybdis
Charybdis
ShadowBain24
Charybdis
Level 29
God Stats
4W - 9L
1,544 SR
Queue Stats
113W - 108L
1,559 Elo+
Solo
Ah Puch
Ah Puch
qZrtt
Ah Puch
Level 25
God Stats
2W - 0L
1,791 SR
Queue Stats
79W - 71L
1,601 Elo+
Party 1
Mercury
Mercury
shipsmaster09
Mercury
Level 26
God Stats
7W - 6L
1,383 SR
Queue Stats
284W - 272L
1,536 Elo+
Party 1
Ne Zha
Ne Zha
xDBxD1rtyC0p
Ne Zha
Level 26
God Stats
1W - 2L
1,402 SR
Queue Stats
108W - 108L
1,646 Elo+
Solo
Team Averages
Level 23
1,524 SR
1,638 Elo+

VS

Team Averages
Level 16
1,534 SR
1,619 Elo+
Sol
Sol
Ali3N Hol3
Sol
Level 29
God Stats
9W - 18L
1,429 SR
Queue Stats
72W - 75L
1,536 Elo+
Solo
Fenrir
Fenrir
Draeyx1015
Fenrir
Level 17
God Stats
1W - 2L
1,734 SR
Queue Stats
86W - 75L
1,587 Elo+
Solo
Cerberus
Cerberus
Junior Gong 28
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,766 Elo+
Solo
Cabrakan
Cabrakan
Kuaishwa
Cabrakan
Level 16
God Stats
5W - 3L
1,508 SR
Queue Stats
117W - 57L
1,642 Elo+
Party 2
Charybdis
Charybdis
ZombiexC10WN
Charybdis
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 15L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
P0KCHOP
Ymir
14
2 / 2 / 1
9,436
472
3,192
12,056
10,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
ShadowBain24
Charybdis
18
3 / 3 / 4
11,293
565
7,845
11,794
4,619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
qZrtt
Ah Puch
19
1 / 4 / 2
11,687
584
8,011
11,386
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
15
4 / 2 / 0
9,775
489
2,642
9,635
4,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
20
12 / 2 / 1
14,299
715
17,116
15,452
9,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 3
9,965
498
9,816
9,268
3,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Draeyx1015
Fenrir
19
9 / 6 / 1
12,026
601
11,490
17,119
10,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
12
0 / 11 / 1
7,565
378
1,895
17,743
9,688
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
Kuaishwa
Cabrakan
3
0 / 2 / 0
5,811
291
472
1,793
506
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charybdis
ZombiexC10WN
Charybdis
18
2 / 2 / 3
11,362
568
8,854
12,193
5,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
22
Kills
13
13
Deaths
22
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
L
Fenrir
Draeyx1015
Fenrir
9
6
1
1.58
L
Cerberus
0
11
1
0.05
L
Cabrakan
Kuaishwa
Cabrakan
0
2
0
0
W
Ymir
P0KCHOP
Ymir
2
2
1
1.25
W
Charybdis
ShadowBain24
Charybdis
3
3
4
1.67
L
Charybdis
ZombiexC10WN
Charybdis
2
2
3
1.75
W
Ah Puch
qZrtt
Ah Puch
1
4
2
0.5
W
Mercury
4
2
0
2
W
Ne Zha
12
2
1
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,806
Damage
32,527
60,323
Taken
58,116
33,580
Mitigated
29,549
16,655
Healing
12,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,816
1,057
0
5,163
9,268
3,339
496
3,843
5,425
62,529
0
L
Fenrir
Draeyx1015
Fenrir
11,490
2,012
0
2,738
17,119
10,719
0
5,041
12,078
0
86,807
L
Cerberus
1,895
306
0
1,919
17,743
9,688
106
891
16,852
31,615
0
L
Cabrakan
Kuaishwa
Cabrakan
472
40
0
405
1,793
506
0
0
1,793
3,588
0
W
Ymir
P0KCHOP
Ymir
3,192
315
0
500
12,056
10,402
295
3,479
8,298
20,521
0
W
Charybdis
ShadowBain24
Charybdis
7,845
3,603
0
2,434
11,794
4,619
619
875
10,912
0
81,019
L
Charybdis
ZombiexC10WN
Charybdis
8,854
4,865
0
2,547
12,193
5,297
0
1,674
10,519
0
88,793
W
Ah Puch
qZrtt
Ah Puch
8,011
863
220
3,227
11,386
4,482
882
2,964
8,068
98,369
0
W
Mercury
2,642
901
0
3,150
9,635
4,169
595
2,116
7,338
0
67,487
W
Ne Zha
17,116
6,761
0
7,124
15,452
9,908
2,490
2,121
13,299
0
108,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,490
Gold Earned
46,729
628
Minions Killed
498
0
Camps Cleared
0
1,939,745
Distance Traveled
1,712,848
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,965
498
136
7
0
339,294
1
L
Fenrir
12,026
601
131
7
0
392,577
2
L
Cerberus
7,565
378
75
4
0
333,121
3
L
Cabrakan
5,811
291
11
1
0
297,758
0
W
Ymir
9,436
472
38
2
0
353,493
4
W
Charybdis
11,293
565
130
7
0
357,362
3
L
Charybdis
11,362
568
145
7
0
350,098
6
W
Ah Puch
11,687
584
173
9
0
362,647
2
W
Mercury
9,775
489
102
5
0
465,172
3
W
Ne Zha
14,299
715
185
9
0
401,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role