Player Matchup

Chang'e
Chang'e
GianluTH
Chang'e
Level 38
God Stats
15W - 4L
1,921 SR
Queue Stats
182W - 158L
1,605 Elo+
Party 2
Baron Samedi
Baron Samedi
NeekoNeekoLux
Baron Samedi
Level 29
God Stats
19W - 10L
1,736 SR
Queue Stats
107W - 135L
1,460 Elo+
Party 1
Ares
Ares
dorobaro
Ares
Level 29
God Stats
3W - 0L
1,685 SR
Queue Stats
121W - 146L
1,475 Elo+
Party 1
Jing Wei
Jing Wei
mein_rata
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 66L
1,516 Elo+
Solo
Arachne
Arachne
xLaportax
Arachne
Level 16
God Stats
15W - 7L
1,627 SR
Queue Stats
89W - 64L
1,659 Elo+
Party 2
Team Averages
Level 28
1,694 SR
1,543 Elo+

VS

Team Averages
Level 19
1,534 SR
1,467 Elo+
Osiris
Osiris
KenpachiZarakiUw
Osiris
Level 26
God Stats
9W - 8L
1,736 SR
Queue Stats
125W - 123L
1,601 Elo+
Solo
Ymir
Ymir
LoneXD2
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
huevofire
Loki
Level 23
God Stats
1W - 3L
1,481 SR
Queue Stats
15W - 21L
1,404 Elo+
Solo
Anubis
Anubis
takione02
Anubis
Level 25
God Stats
28W - 16L
1,661 SR
Queue Stats
72W - 87L
1,532 Elo+
Solo
Skadi
Skadi
thaixinho
Skadi
Level 5
God Stats
0W - 2L
1,294 SR
Queue Stats
1W - 3L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GianluTH
Chang'e
18
7 / 1 / 7
11,354
631
11,684
14,099
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
NeekoNeekoLux
Baron Samedi
13
2 / 3 / 8
8,864
492
4,451
7,491
3,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
16
5 / 1 / 7
9,727
540
10,289
10,712
12,592
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
mein_rata
Jing Wei
17
11 / 1 / 6
10,762
598
10,857
14,949
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
xLaportax
Arachne
14
6 / 1 / 3
9,617
534
6,774
9,091
4,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 0
10,888
605
9,975
16,199
16,115
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ymir
LoneXD2
Ymir
9
1 / 9 / 2
7,136
396
5,787
15,963
10,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
14
2 / 6 / 3
8,884
494
3,932
12,048
4,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
takione02
Anubis
14
0 / 5 / 1
8,206
456
5,795
10,207
4,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
thaixinho
Skadi
8
1 / 9 / 1
6,520
362
4,130
8,815
2,178
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
31
Kills
7
7
Deaths
31
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
GianluTH
Chang'e
7
1
7
10.5
L
3
2
0
1.5
L
Ymir
LoneXD2
Ymir
1
9
2
0.22
W
Baron Samedi
NeekoNeekoLux
Baron Samedi
2
3
8
2
W
Ares
5
1
7
8.5
L
Loki
2
6
3
0.58
W
Jing Wei
mein_rata
Jing Wei
11
1
6
14
L
Anubis
takione02
Anubis
0
5
1
0.1
L
Skadi
thaixinho
Skadi
1
9
1
0.17
W
Arachne
xLaportax
Arachne
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,055
Damage
29,619
56,342
Taken
63,232
31,693
Mitigated
37,795
26,751
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
GianluTH
Chang'e
11,684
806
827
7,953
14,099
5,572
1,490
4,605
9,392
84,083
0
L
9,975
2,337
0
4,339
16,199
16,115
0
7,730
8,469
8,856
68,663
L
Ymir
LoneXD2
Ymir
5,787
732
0
0
15,963
10,513
0
5,282
10,681
15,073
0
W
Baron Samedi
NeekoNeekoLux
Baron Samedi
4,451
842
540
900
7,491
3,714
811
1,872
5,519
28,297
0
W
Ares
10,289
97
0
1,561
10,712
12,592
110
1,941
8,310
45,301
0
L
Loki
3,932
1,120
0
1,807
12,048
4,296
720
5,424
6,624
0
39,854
W
Jing Wei
mein_rata
Jing Wei
10,857
8,731
0
9,608
14,949
5,229
516
3,842
11,003
0
70,253
L
Anubis
takione02
Anubis
5,795
537
0
3,362
10,207
4,693
428
4,344
5,863
60,807
0
L
Skadi
thaixinho
Skadi
4,130
2,371
0
90
8,815
2,178
30
3,644
5,171
0
14,600
W
Arachne
xLaportax
Arachne
6,774
3,586
0
5,362
9,091
4,586
0
1,127
7,913
0
64,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,324
Gold Earned
41,634
468
Minions Killed
372
0
Camps Cleared
0
1,598,404
Distance Traveled
1,527,939
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,354
631
152
8
0
349,027
6
L
Osiris
10,888
605
152
8
0
357,946
2
L
Ymir
7,136
396
11
1
0
236,353
3
W
Baron Samedi
8,864
492
48
3
0
311,077
3
W
Ares
9,727
540
76
4
0
355,013
2
L
Loki
8,884
494
79
4
0
361,537
5
W
Jing Wei
10,762
598
108
6
0
307,973
5
L
Anubis
8,206
456
107
6
0
292,914
12
L
Skadi
6,520
362
23
1
0
279,189
2
W
Arachne
9,617
534
84
5
0
275,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role