Player Matchup

Ares
Ares
Gold I
 
Ares
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Silver I
Arwenlor
Chiron
Silver I
Level 43
God Stats
10W - 4L
1,976 SR
Queue Stats
46W - 43L
1,458 MMR
Party 1
Cerberus
Cerberus
Silver I
KingScottiei3
Cerberus
Silver I
Level 107
God Stats
11W - 7L
1,685 SR
Queue Stats
71W - 60L
1,468 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,720 SR
1,475 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,630 SR
1,455 MMR
Kukulkan
Kukulkan
Gold IV
HRDP1
Kukulkan
Gold IV
Level 116
God Stats
16W - 22L
1,558 SR
Queue Stats
137W - 179L
1,523 MMR
Solo
Cthulhu
Cthulhu
Bronze III
VaguerFanatic7
Cthulhu
Bronze III
Level 68
God Stats
1W - 1L
1,733 SR
Queue Stats
2W - 13L
1,382 MMR
Party 2
Rama
Rama
Bronze III
vZ Zinc
Rama
Bronze III
Level 113
God Stats
1W - 1L
1,600 SR
Queue Stats
5W - 12L
1,460 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 1 / 7
7,925
660
9,091
10,319
8,583
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
Arwenlor
Chiron
13
6 / 0 / 5
9,036
753
15,122
7,847
3,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
KingScottiei3
Cerberus
12
3 / 1 / 5
8,823
735
7,797
12,601
11,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
GilgameshMorgan Le FayAthenaTiamatPersephone

VS

Bans
SolChaacCabrakanKumbhakarnaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HRDP1
Kukulkan
12
1 / 2 / 1
7,966
664
9,474
7,076
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 1
7,671
639
6,894
19,123
16,390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rama
vZ Zinc
Rama
10
0 / 6 / 2
7,229
602
8,066
9,964
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
2
2
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
7
5.5
W
Chiron
Arwenlor
Chiron
6
0
5
8.5
L
Kukulkan
HRDP1
Kukulkan
1
2
1
0.75
W
Cerberus
KingScottiei3
Cerberus
3
1
5
5.5
L
1
3
1
0.5
L
Rama
vZ Zinc
Rama
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,010
Damage
24,434
30,767
Taken
36,163
23,001
Mitigated
22,017
9,451
Healing
4,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,091
316
0
481
10,319
8,583
0
4,678
5,641
15,351
0
W
Chiron
Arwenlor
Chiron
15,122
5,290
1,524
3,531
7,847
3,289
0
5,591
2,256
0
48,896
L
Kukulkan
HRDP1
Kukulkan
9,474
491
0
1,120
7,076
2,534
0
3,855
3,221
43,493
0
W
Cerberus
KingScottiei3
Cerberus
7,797
530
587
3,328
12,601
11,129
0
6,438
6,163
23,967
0
L
6,894
681
1,095
1,551
19,123
16,390
0
8,177
10,946
18,975
0
L
Rama
vZ Zinc
Rama
8,066
7,127
0
1,044
9,964
3,093
0
5,401
4,563
0
17,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,784
Gold Earned
22,866
142
Minions Killed
148
6
Camps Cleared
5
733,886
Distance Traveled
684,195
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,925
660
8
1
0
256,997
2
W
Chiron
9,036
753
94
8
5
229,826
3
L
Kukulkan
7,966
664
91
8
4
241,018
2
W
Cerberus
8,823
735
40
3
1
247,063
5
L
Cthulhu
7,671
639
22
2
0
238,001
3
L
Rama
7,229
602
35
3
1
205,176
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role