Player Matchup

Ra
Ra
Kazairith
Ra
Level 28
God Stats
3W - 2L
1,687 SR
Queue Stats
70W - 56L
1,492 Elo+
Party 2
Mercury
Mercury
MIAMIGOPEDRO
Mercury
Level 12
God Stats
5W - 6L
1,212 SR
Queue Stats
13W - 13L
1,374 Elo+
Party 3
Ymir
Ymir
Rebellion-499
Ymir
Level 17
God Stats
3W - 6L
1,431 SR
Queue Stats
38W - 41L
1,460 Elo+
Party 2
Chang'e
Chang'e
llbbl
Chang'e
Level 18
God Stats
5W - 0L
1,686 SR
Queue Stats
78W - 62L
1,429 Elo+
Solo
Fenrir
Fenrir
tiagowal
Fenrir
Level 21
God Stats
11W - 8L
1,300 SR
Queue Stats
19W - 16L
1,380 Elo+
Party 3
Team Averages
Level 19
1,463 SR
1,427 Elo+

VS

Team Averages
Level 23
1,569 SR
1,415 Elo+
Neith
Neith
ExuBeelzbuth
Neith
Level 26
God Stats
19W - 19L
1,432 SR
Queue Stats
165W - 169L
1,392 Elo+
Solo
Kukulkan
Kukulkan
Luco705
Kukulkan
Level 28
God Stats
2W - 3L
1,491 SR
Queue Stats
14W - 20L
1,294 Elo+
Party 4
Awilix
Awilix
Lupee07
Awilix
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 22L
1,238 Elo+
Party 4
Loki
Loki
dwall235
Loki
Level 8
God Stats
8W - 10L
1,759 SR
Queue Stats
64W - 66L
1,559 Elo+
Party 1
Izanami
Izanami
pringles48439
Izanami
Level 29
God Stats
80W - 59L
1,666 SR
Queue Stats
322W - 308L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 15
15,162
1,083
28,267
20,044
10,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
MIAMIGOPEDRO
Mercury
20
4 / 1 / 10
13,255
947
12,557
8,915
3,942
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
2 / 9 / 22
13,458
961
21,166
37,198
55,586
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
llbbl
Chang'e
20
11 / 2 / 16
14,968
1,069
14,824
20,301
17,864
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
tiagowal
Fenrir
20
4 / 3 / 15
12,690
906
10,137
16,232
9,667
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

131

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 13
13,487
963
22,786
19,061
7,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Luco705
Kukulkan
19
1 / 7 / 14
12,706
908
25,549
18,074
7,534
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Lupee07
Awilix
19
0 / 12 / 5
11,653
832
5,902
21,184
9,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
20
5 / 7 / 11
13,674
977
13,760
17,902
7,256
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
20
11 / 2 / 4
15,463
1,105
27,555
18,391
7,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
67
31
Kills
20
20
Deaths
31
78
Assists
47
Player
Kills
Deaths
Assists
KDA
L
3
3
13
3.17
W
10
5
15
3.5
L
Kukulkan
Luco705
Kukulkan
1
7
14
1.14
L
Awilix
Lupee07
Awilix
0
12
5
0.21
W
Mercury
MIAMIGOPEDRO
Mercury
4
1
10
9
W
2
9
22
1.44
L
Loki
5
7
11
1.5
W
Chang'e
llbbl
Chang'e
11
2
16
9.5
L
Izanami
11
2
4
6.5
W
Fenrir
tiagowal
Fenrir
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,951
Damage
95,552
102,690
Taken
94,612
97,097
Mitigated
40,089
33,218
Healing
3,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,786
11,074
0
2,366
19,061
7,931
0
15,689
3,372
0
52,497
W
28,267
1,241
8,072
5,672
20,044
10,038
0
6,780
13,264
67,475
0
L
Kukulkan
Luco705
Kukulkan
25,549
3,303
0
1,194
18,074
7,534
0
13,336
4,738
46,229
0
L
Awilix
Lupee07
Awilix
5,902
2,924
0
330
21,184
9,509
0
10,906
10,278
0
20,692
W
Mercury
MIAMIGOPEDRO
Mercury
12,557
5,741
0
0
8,915
3,942
0
2,541
6,374
0
42,538
W
21,166
2,437
0
3,692
37,198
55,586
0
8,283
28,915
41,609
0
L
Loki
13,760
5,554
0
0
17,902
7,256
0
13,102
4,800
0
22,643
W
Chang'e
llbbl
Chang'e
14,824
1,726
8,907
6,390
20,301
17,864
0
5,777
14,524
27,331
0
L
Izanami
27,555
25,606
0
0
18,391
7,859
0
11,224
7,167
0
63,790
W
Fenrir
tiagowal
Fenrir
10,137
1,809
0
485
16,232
9,667
0
2,168
14,064
0
16,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,533
Gold Earned
66,983
257
Minions Killed
229
10
Camps Cleared
9
1,413,223
Distance Traveled
1,301,612
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,487
963
45
3
1
260,721
1
W
Ra
15,162
1,083
98
7
4
243,318
0
L
Kukulkan
12,706
908
60
4
0
253,209
0
L
Awilix
11,653
832
39
3
0
214,344
0
W
Mercury
13,255
947
75
5
4
361,949
0
W
Ymir
13,458
961
44
3
2
211,287
0
L
Loki
13,674
977
19
1
1
310,404
2
W
Chang'e
14,968
1,069
17
1
0
287,475
0
L
Izanami
15,463
1,105
66
5
7
262,934
0
W
Fenrir
12,690
906
23
2
0
309,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role