Player Matchup

Charybdis
Charybdis
GodsentRose-
Charybdis
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
250W - 259L
1,256 Elo+
Party 1
Gilgamesh
Gilgamesh
TTM-_-Wayne
Gilgamesh
Level 25
God Stats
10W - 6L
1,650 SR
Queue Stats
164W - 176L
1,248 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
brayii78
Morgan Le Fay
Level 45
God Stats
5W - 3L
1,304 SR
Queue Stats
226W - 222L
1,297 Elo+
Party 1
Team Averages
Level 39
1,485 SR
1,267 Elo+

VS

Team Averages
Level 57
1,335 SR
1,236 Elo+
Danzaburou
Danzaburou
Ob1kenobi3148
Danzaburou
Level 20
God Stats
3W - 4L
1,350 SR
Queue Stats
45W - 53L
1,235 Elo+
Party 2
Loki
Loki
TwoRandomHobos
Loki
Level 127
God Stats
1W - 3L
1,504 SR
Queue Stats
56W - 51L
1,254 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xFAMASxGIRLx15
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,150 SR
Queue Stats
32W - 52L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GodsentRose-
Charybdis
15
10 / 0 / 9
10,073
916
11,236
7,377
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
TTM-_-Wayne
Gilgamesh
11
2 / 2 / 9
8,183
744
2,230
6,452
3,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
brayii78
Morgan Le Fay
14
8 / 0 / 10
9,469
861
12,069
7,066
3,543
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ob1kenobi3148
Danzaburou
10
0 / 6 / 1
6,797
618
3,847
9,993
3,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 7 / 0
7,109
646
5,420
8,615
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
xFAMASxGIRLx15
Morgan Le Fay
10
0 / 7 / 0
6,425
584
4,905
10,968
3,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
20
Kills
2
2
Deaths
20
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
GodsentRose-
Charybdis
10
0
9
14.5
L
Danzaburou
Ob1kenobi3148
Danzaburou
0
6
1
0.08
W
Gilgamesh
TTM-_-Wayne
Gilgamesh
2
2
9
3.25
L
2
7
0
0.29
W
Morgan Le Fay
brayii78
Morgan Le Fay
8
0
10
13
L
Morgan Le Fay
xFAMASxGIRLx15
Morgan Le Fay
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,535
Damage
14,172
20,895
Taken
29,576
10,043
Mitigated
9,646
8,802
Healing
3,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
GodsentRose-
Charybdis
11,236
5,494
0
2,810
7,377
3,310
1,728
2,550
4,827
0
49,906
L
Danzaburou
Ob1kenobi3148
Danzaburou
3,847
1,434
211
1,760
9,993
3,126
0
6,098
3,736
0
22,114
W
Gilgamesh
TTM-_-Wayne
Gilgamesh
2,230
388
641
1,439
6,452
3,190
482
1,373
5,079
0
10,187
L
5,420
1,511
0
312
8,615
3,075
0
2,010
6,475
0
19,574
W
Morgan Le Fay
brayii78
Morgan Le Fay
12,069
1,537
171
3,741
7,066
3,543
483
1,574
5,492
33,185
0
L
Morgan Le Fay
xFAMASxGIRLx15
Morgan Le Fay
4,905
790
79
751
10,968
3,445
0
4,555
6,370
16,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,725
Gold Earned
20,331
135
Minions Killed
102
9
Camps Cleared
2
614,495
Distance Traveled
527,381
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,073
916
92
8
4
198,072
3
L
Danzaburou
6,797
618
53
5
0
166,439
3
W
Gilgamesh
8,183
744
14
1
3
210,088
3
L
Loki
7,109
646
24
2
2
190,788
0
W
Morgan Le Fay
9,469
861
29
3
2
206,335
3
L
Morgan Le Fay
6,425
584
25
2
0
170,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role