Player Matchup

Ymir
Ymir
Rowolin
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,374 Elo+
Solo
Izanami
Izanami
SSmerc18
Izanami
Level 7
God Stats
8W - 5L
1,500 SR
Queue Stats
20W - 26L
1,278 Elo+
Party 2
Kukulkan
Kukulkan
Sterben1712
Kukulkan
Level 8
God Stats
0W - 3L
1,265 SR
Queue Stats
19W - 19L
1,322 Elo+
Solo
Tsukuyomi
Tsukuyomi
imacooldude
Tsukuyomi
Level 9
God Stats
59W - 52L
1,213 SR
Queue Stats
233W - 247L
1,367 Elo+
Party 2
Bellona
Bellona
kmacccc
Bellona
Level 16
God Stats
10W - 8L
1,515 SR
Queue Stats
10W - 12L
1,347 Elo+
Solo
Team Averages
Level 9
1,398 SR
1,338 Elo+

VS

Team Averages
Level 26
1,461 SR
1,354 Elo+
Da Ji
Da Ji
Clxptxxns
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,371 Elo+
Solo
Tiamat
Tiamat
HERmeneJILDo24
Tiamat
Level 29
God Stats
1W - 1L
1,480 SR
Queue Stats
176W - 209L
1,399 Elo+
Solo
Anhur
Anhur
Sykail
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 220L
1,318 Elo+
Party 1
Ganesha
Ganesha
TheGalin
Ganesha
Level 29
God Stats
20W - 26L
1,361 SR
Queue Stats
126W - 168L
1,297 Elo+
Party 1
Bellona
Bellona
qnugz
Bellona
Level 17
God Stats
9W - 12L
1,463 SR
Queue Stats
14W - 20L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Rowolin
Ymir
11
0 / 3 / 2
10,840
319
1,959
7,743
2,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
SSmerc18
Izanami
20
0 / 6 / 2
12,981
382
3,691
14,948
4,874
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Sterben1712
Kukulkan
20
3 / 5 / 6
15,435
454
20,512
12,778
6,052
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
imacooldude
Tsukuyomi
20
16 / 7 / 3
18,938
557
29,395
28,127
12,293
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
kmacccc
Bellona
20
2 / 10 / 4
14,655
431
18,362
34,818
33,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Clxptxxns
Da Ji
20
10 / 7 / 8
18,103
532
15,617
25,747
21,245
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 6 / 6
17,901
527
17,095
23,511
14,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Sykail
Anhur
20
11 / 4 / 10
18,409
541
15,382
19,353
8,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ganesha
TheGalin
Ganesha
20
0 / 1 / 20
15,027
442
7,377
13,631
18,233
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
qnugz
Bellona
20
7 / 3 / 6
18,187
535
19,977
31,372
31,817
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
81
21
Kills
31
31
Deaths
21
17
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Clxptxxns
Da Ji
10
7
8
2
W
3
6
6
1
L
Ymir
Rowolin
Ymir
0
3
2
0.33
L
Izanami
SSmerc18
Izanami
0
6
2
0.17
L
Kukulkan
Sterben1712
Kukulkan
3
5
6
1.2
W
Anhur
Sykail
Anhur
11
4
10
4
W
Ganesha
TheGalin
Ganesha
0
1
20
10
L
Tsukuyomi
imacooldude
Tsukuyomi
16
7
3
2.5
L
Bellona
kmacccc
Bellona
2
10
4
0.4
W
Bellona
qnugz
Bellona
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,919
Damage
75,448
98,414
Taken
113,614
59,656
Mitigated
94,483
12,111
Healing
39,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Clxptxxns
Da Ji
15,617
3,595
0
5,534
25,747
21,245
3,127
3,933
21,814
5
97,186
W
17,095
529
520
11,509
23,511
14,680
1,444
9,298
14,213
128,218
0
L
Ymir
Rowolin
Ymir
1,959
679
0
250
7,743
2,592
0
1,169
6,574
18,972
0
L
Izanami
SSmerc18
Izanami
3,691
1,250
0
1,073
14,948
4,874
1,954
2,396
12,552
0
73,159
L
Kukulkan
Sterben1712
Kukulkan
20,512
494
0
269
12,778
6,052
378
7,252
5,472
120,096
0
W
Anhur
Sykail
Anhur
15,382
6,133
0
6,691
19,353
8,508
11,033
4,194
15,159
0
125,646
W
Ganesha
TheGalin
Ganesha
7,377
230
1,441
3,295
13,631
18,233
405
3,272
10,359
40,003
0
L
Tsukuyomi
imacooldude
Tsukuyomi
29,395
6,912
0
2,722
28,127
12,293
0
8,374
19,504
0
189,457
L
Bellona
kmacccc
Bellona
18,362
6,364
0
7,797
34,818
33,845
195
5,883
27,842
10,036
90,901
W
Bellona
qnugz
Bellona
19,977
9,773
0
10,305
31,372
31,817
1,704
7,871
23,346
0
138,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,849
Gold Earned
87,627
782
Minions Killed
711
0
Camps Cleared
0
2,645,215
Distance Traveled
3,169,767
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
18,103
532
108
3
0
663,964
3
W
Tiamat
17,901
527
207
6
0
606,519
1
L
Ymir
10,840
319
29
1
0
265,102
1
L
Izanami
12,981
382
155
5
0
564,409
1
L
Kukulkan
15,435
454
206
6
0
543,996
0
W
Anhur
18,409
541
175
5
0
598,961
5
W
Ganesha
15,027
442
13
0
0
677,438
8
L
Tsukuyomi
18,938
557
229
7
0
633,043
3
L
Bellona
14,655
431
163
5
0
638,665
0
W
Bellona
18,187
535
208
6
0
622,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role