Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
C1mxpz
Bakasura
Level 59
God Stats
6W - 3L
1,510 SR
Queue Stats
267W - 260L
1,471 Elo+
Solo
Amaterasu
Amaterasu
GaryWartooth
Amaterasu
Level 85
God Stats
43W - 31L
1,468 SR
Queue Stats
590W - 594L
1,432 Elo+
Solo
Aphrodite
Aphrodite
ValkraeXD9347
Aphrodite
Level 88
God Stats
59W - 65L
1,540 SR
Queue Stats
313W - 351L
1,415 Elo+
Party 1
Yemoja
Yemoja
WolflybXd5
Yemoja
Level 88
God Stats
3W - 5L
1,480 SR
Queue Stats
150W - 136L
1,458 Elo+
Party 1
Team Averages
Level 88
1,500 SR
1,455 Elo+

VS

Team Averages
Level 94
1,553 SR
1,470 Elo+
Nemesis
Nemesis
Papi_Queso_
Nemesis
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,485 Elo+
Party 2
Ra
Ra
ProjectBeatdown
Ra
Level 144
God Stats
17W - 5L
1,640 SR
Queue Stats
387W - 370L
1,452 Elo+
Party 2
Charybdis
Charybdis
alan1014alan
Charybdis
Level 83
God Stats
4W - 5L
1,500 SR
Queue Stats
401W - 400L
1,473 Elo+
Solo
Cerberus
Cerberus
centaurium-prox
Cerberus
Level 63
God Stats
23W - 18L
1,626 SR
Queue Stats
502W - 463L
1,441 Elo+
Solo
Bellona
Bellona
mspackman
Bellona
Level 89
God Stats
39W - 32L
1,500 SR
Queue Stats
136W - 129L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
17 / 1 / 5
10,373
610
16,989
17,588
5,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
C1mxpz
Bakasura
16
9 / 4 / 0
10,385
611
8,976
12,238
4,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
GaryWartooth
Amaterasu
16
0 / 2 / 10
9,454
556
7,460
12,659
6,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
ValkraeXD9347
Aphrodite
15
1 / 2 / 0
8,842
520
5,834
10,787
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
WolflybXd5
Yemoja
14
6 / 1 / 12
9,185
540
6,345
9,656
10,238
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Papi_Queso_
Nemesis
12
2 / 8 / 5
7,734
455
4,876
13,087
6,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 2 / 2
8,625
507
7,476
9,566
3,775
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
alan1014alan
Charybdis
12
2 / 10 / 2
7,497
441
8,226
13,851
3,411
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
14
4 / 4 / 2
8,762
515
10,444
13,854
10,555
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
mspackman
Bellona
10
1 / 9 / 2
6,718
395
6,939
12,677
6,625
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
33
Kills
10
10
Deaths
33
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
17
1
5
19.5
W
Bakasura
C1mxpz
Bakasura
9
4
0
2.25
W
Amaterasu
GaryWartooth
Amaterasu
0
2
10
2.5
L
Nemesis
Papi_Queso_
Nemesis
2
8
5
0.56
L
1
2
2
1
W
Aphrodite
ValkraeXD9347
Aphrodite
1
2
0
0.5
W
Yemoja
WolflybXd5
Yemoja
6
1
12
12
L
Charybdis
alan1014alan
Charybdis
2
10
2
0.3
L
Cerberus
4
4
2
1.25
L
Bellona
mspackman
Bellona
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,604
Damage
37,961
62,928
Taken
63,035
31,960
Mitigated
30,686
28,888
Healing
14,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
16,989
6,075
268
10,511
17,588
5,850
1,267
1,395
16,193
0
60,765
W
Bakasura
C1mxpz
Bakasura
8,976
7,058
0
2,142
12,238
4,841
834
4,519
7,719
0
66,460
W
Amaterasu
GaryWartooth
Amaterasu
7,460
3,646
0
5,020
12,659
6,502
359
5,890
6,769
0
52,085
L
Nemesis
Papi_Queso_
Nemesis
4,876
2,186
0
1,495
13,087
6,320
0
1,199
11,253
0
43,714
L
7,476
414
51
2,859
9,566
3,775
37
5,055
4,511
72,386
0
W
Aphrodite
ValkraeXD9347
Aphrodite
5,834
101
524
6,728
10,787
4,529
825
4,842
5,945
60,284
0
W
Yemoja
WolflybXd5
Yemoja
6,345
1,385
1,655
2,040
9,656
10,238
578
1,449
8,207
42,926
0
L
Charybdis
alan1014alan
Charybdis
8,226
4,536
526
2,828
13,851
3,411
0
2,021
11,830
0
29,963
L
Cerberus
10,444
1,044
0
4,640
13,854
10,555
0
161
13,203
47,343
0
L
Bellona
mspackman
Bellona
6,939
2,684
0
1,902
12,677
6,625
0
3,743
8,934
0
21,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,239
Gold Earned
39,336
485
Minions Killed
396
0
Camps Cleared
0
1,566,292
Distance Traveled
1,544,040
7
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,373
610
77
5
0
289,036
1
W
Bakasura
10,385
611
122
7
0
361,572
2
W
Amaterasu
9,454
556
102
6
0
336,171
0
L
Nemesis
7,734
455
78
5
0
314,533
3
L
Ra
8,625
507
130
8
0
326,264
8
W
Aphrodite
8,842
520
114
7
0
296,086
4
W
Yemoja
9,185
540
70
4
0
283,427
0
L
Charybdis
7,497
441
39
2
0
282,215
5
L
Cerberus
8,762
515
111
7
0
297,275
9
L
Bellona
6,718
395
38
2
0
323,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role