Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
estrellitalol
Anhur
Level 29
God Stats
10W - 5L
1,628 SR
Queue Stats
102W - 83L
1,567 Elo+
Solo
Arachne
Arachne
loveyamyhuman
Arachne
Level 22
God Stats
19W - 15L
1,534 SR
Queue Stats
52W - 42L
1,504 Elo+
Solo
Cthulhu
Cthulhu
pepehands69420
Cthulhu
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
560W - 511L
1,715 Elo+
Party 2
Team Averages
Level 30
1,532 SR
1,557 Elo+

VS

Team Averages
Level 19
1,621 SR
1,476 Elo+
Hercules
Hercules
GreedyOffTheMud
Hercules
Level 28
God Stats
5W - 6L
1,625 SR
Queue Stats
111W - 108L
1,549 Elo+
Solo
Kukulkan
Kukulkan
Its_Axel_Thoe
Kukulkan
Level 6
God Stats
1W - 6L
1,573 SR
Queue Stats
10W - 25L
1,470 Elo+
Party 1
Janus
Janus
SR III JoeMaMa
Janus
Level 27
God Stats
53W - 55L
1,509 SR
Queue Stats
233W - 262L
1,480 Elo+
Solo
Bellona
Bellona
hectorcruz1234
Bellona
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 54L
1,333 Elo+
Party 1
Charybdis
Charybdis
hxmble
Charybdis
Level 25
God Stats
6W - 6L
1,899 SR
Queue Stats
312W - 257L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 1 / 3
7,539
628
5,884
6,531
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
 
Amaterasu
12
5 / 2 / 1
7,385
615
4,727
8,294
6,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
5 / 2 / 3
7,134
595
6,933
6,977
2,034
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Arachne
3
0 / 1 / 0
4,280
357
314
798
224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 1 / 4
6,722
560
5,173
7,977
5,608
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
2 / 5 / 3
6,705
559
5,068
12,605
5,667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Its_Axel_Thoe
Kukulkan
7
0 / 4 / 0
5,073
423
1,681
4,402
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 0
6,570
548
2,514
5,411
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 4 / 4
6,057
505
2,097
4,764
1,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
hxmble
Charybdis
10
2 / 2 / 1
5,928
494
4,467
7,162
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
17
Kills
7
7
Deaths
18
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
3
5.5
W
Amaterasu
 
Amaterasu
5
2
1
2.75
L
Hercules
2
5
3
0.7
L
Kukulkan
Its_Axel_Thoe
Kukulkan
0
4
0
0
L
2
3
0
0.67
W
5
2
3
3.25
L
1
4
4
0.75
L
Charybdis
hxmble
Charybdis
2
2
1
1.25
W
Arachne
0
1
0
0
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,031
Damage
15,827
30,577
Taken
34,344
16,315
Mitigated
11,624
9,811
Healing
8,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,884
1,436
0
2,202
6,531
1,996
942
1,616
4,807
41,546
0
W
Amaterasu
 
Amaterasu
4,727
2,386
0
2,838
8,294
6,453
900
1,126
7,168
0
35,301
L
Hercules
5,068
2,605
0
4,252
12,605
5,667
194
2,494
9,732
0
35,830
L
Kukulkan
Its_Axel_Thoe
Kukulkan
1,681
401
0
750
4,402
971
140
651
3,620
18,747
0
L
2,514
263
0
750
5,411
1,353
0
3,472
1,777
33,250
0
W
6,933
3,538
0
2,255
6,977
2,034
774
144
6,833
0
39,479
L
2,097
651
0
310
4,764
1,876
0
1,879
2,837
0
8,528
L
Charybdis
hxmble
Charybdis
4,467
1,984
0
2,572
7,162
1,757
0
2,275
4,861
0
30,019
W
Arachne
314
162
0
151
798
224
0
199
579
0
2,424
W
5,173
121
107
2,258
7,977
5,608
366
950
6,995
28,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,060
Gold Earned
30,333
276
Minions Killed
253
0
Camps Cleared
0
980,376
Distance Traveled
1,070,204
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,539
628
66
6
0
226,452
1
W
Amaterasu
7,385
615
75
6
0
257,336
4
L
Hercules
6,705
559
66
6
0
206,368
0
L
Kukulkan
5,073
423
42
4
0
205,350
0
L
Janus
6,570
548
75
6
0
197,119
2
W
Anhur
7,134
595
77
6
0
209,534
6
L
Bellona
6,057
505
15
1
0
264,240
0
L
Charybdis
5,928
494
55
5
0
197,127
2
W
Arachne
4,280
357
9
1
0
42,222
1
W
Cthulhu
6,722
560
49
4
0
244,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role