Player Matchup

Cthulhu
Cthulhu
Ahir
Cthulhu
Level 128
God Stats
16W - 28L
1,246 SR
Queue Stats
402W - 600L
1,289 Elo+
Party 2
Scylla
Scylla
AriadnesAsh
Scylla
Level 82
God Stats
83W - 142L
1,443 SR
Queue Stats
259W - 441L
1,230 Elo+
Party 2
Charybdis
Charybdis
TopackaTrip
Charybdis
Level 41
God Stats
6W - 6L
1,464 SR
Queue Stats
31W - 36L
1,283 Elo+
Solo
Team Averages
Level 84
1,385 SR
1,267 Elo+

VS

Team Averages
Level 36
1,466 SR
1,240 Elo+
Hel
Hel
OtakuNeko713
Hel
Level 42
God Stats
4W - 3L
1,692 SR
Queue Stats
13W - 15L
1,228 Elo+
Party 1
Charybdis
Charybdis
TheGroggyZombie
Charybdis
Level 38
God Stats
5W - 6L
1,303 SR
Queue Stats
16W - 17L
1,264 Elo+
Party 1
Bacchus
Bacchus
TibbyK990
Bacchus
Level 28
God Stats
13W - 15L
1,403 SR
Queue Stats
13W - 15L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ahir
Cthulhu
11
1 / 0 / 5
6,646
665
6,144
6,879
4,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Scylla
11
4 / 0 / 2
7,116
712
4,989
3,452
1,112
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
TopackaTrip
Charybdis
10
2 / 1 / 3
6,844
684
3,546
5,622
2,038
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,753
575
2,125
5,605
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TheGroggyZombie
Charybdis
9
1 / 3 / 0
6,201
620
4,576
6,981
2,158
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
TibbyK990
Bacchus
10
0 / 1 / 1
5,912
591
3,159
7,790
4,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
7
Kills
1
1
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ahir
Cthulhu
1
0
5
3.5
W
Scylla
4
0
2
5
L
0
3
0
0
L
Charybdis
TheGroggyZombie
Charybdis
1
3
0
0.33
L
Bacchus
TibbyK990
Bacchus
0
1
1
0.5
W
Charybdis
TopackaTrip
Charybdis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,679
Damage
9,860
15,953
Taken
20,376
7,592
Mitigated
8,100
4,375
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ahir
Cthulhu
6,144
148
465
1,321
6,879
4,442
69
2,087
4,622
18,962
0
W
Scylla
4,989
555
397
799
3,452
1,112
0
895
2,483
17,278
0
L
2,125
152
2,205
1,426
5,605
1,873
0
4,051
1,554
10,852
0
L
Charybdis
TheGroggyZombie
Charybdis
4,576
1,481
0
0
6,981
2,158
0
3,198
3,783
0
18,929
L
Bacchus
TibbyK990
Bacchus
3,159
34
245
2,376
7,790
4,069
0
4,080
3,710
11,622
0
W
Charybdis
TopackaTrip
Charybdis
3,546
1,945
676
717
5,622
2,038
0
2,221
3,287
0
19,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,606
Gold Earned
17,866
109
Minions Killed
74
5
Camps Cleared
2
533,376
Distance Traveled
525,074
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,646
665
23
2
1
197,504
1
W
Scylla
7,116
712
47
5
0
174,132
1
L
Hel
5,753
575
23
2
0
164,882
2
L
Charybdis
6,201
620
34
3
2
160,159
2
L
Bacchus
5,912
591
17
2
0
200,033
0
W
Charybdis
6,844
684
39
4
4
161,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role