Player Matchup

Mulan
Mulan
BSN Yami Black
Mulan
Level 120
God Stats
2W - 0L
1,690 SR
Queue Stats
124W - 105L
1,604 Elo+
Party 3
Sol
Sol
IDrxgx
Sol
Level 113
God Stats
7W - 3L
1,724 SR
Queue Stats
204W - 181L
1,630 Elo+
Party 3
Artemis
Artemis
MeltedRumble1
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,313 Elo+
Party 3
Chaac
Chaac
vwarchi
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,436 Elo+
Party 2
Agni
Agni
xXJonyDayXx
Agni
Level 151
God Stats
6W - 3L
1,512 SR
Queue Stats
258W - 258L
1,547 Elo+
Party 2
Team Averages
Level 84
1,585 SR
1,506 Elo+

VS

Team Averages
Level 86
1,485 SR
1,520 Elo+
Osiris
Osiris
Lugee_11
Osiris
Level 150
God Stats
10W - 13L
1,560 SR
Queue Stats
375W - 344L
1,554 Elo+
Party 1
Tiamat
Tiamat
ThebestWitcher
Tiamat
Level 42
God Stats
8W - 11L
1,433 SR
Queue Stats
96W - 102L
1,381 Elo+
Solo
Charybdis
Charybdis
cpehl123
Charybdis
Level 25
God Stats
4W - 3L
1,706 SR
Queue Stats
52W - 46L
1,573 Elo+
Party 1
Artio
Artio
hazrn
Artio
Level 149
God Stats
1W - 4L
1,232 SR
Queue Stats
227W - 214L
1,546 Elo+
Party 1
The Morrigan
The Morrigan
love2grill
The Morrigan
Level 65
God Stats
1W - 2L
1,496 SR
Queue Stats
228W - 208L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 7
8,728
582
7,657
9,827
4,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
IDrxgx
Sol
14
9 / 1 / 5
8,507
567
9,390
11,415
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
13
1 / 2 / 5
7,282
485
4,920
6,292
1,896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
vwarchi
Chaac
13
1 / 1 / 5
7,599
507
5,592
11,227
7,656
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 1 / 7
9,384
626
15,968
9,279
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Lugee_11
Osiris
14
2 / 2 / 0
7,921
528
6,951
10,687
7,096
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 7 / 1
6,561
437
2,251
12,426
6,310
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
cpehl123
Charybdis
12
0 / 4 / 1
7,247
483
3,919
9,810
3,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
hazrn
Artio
10
0 / 6 / 3
6,495
433
7,191
15,767
8,011
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
love2grill
The Morrigan
12
5 / 6 / 0
7,864
524
8,188
10,384
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
25
Kills
7
7
Deaths
25
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
W
Sol
IDrxgx
Sol
9
1
5
11.5
L
Osiris
Lugee_11
Osiris
2
2
0
1
W
Artemis
1
2
5
1.75
L
0
7
1
0.07
L
Charybdis
cpehl123
Charybdis
0
4
1
0.13
L
Artio
hazrn
Artio
0
6
3
0.25
L
The Morrigan
love2grill
The Morrigan
5
6
0
0.83
W
Chaac
vwarchi
Chaac
1
1
5
3.5
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,527
Damage
28,500
48,040
Taken
59,074
20,385
Mitigated
27,916
18,250
Healing
14,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,657
520
0
1,965
9,827
4,154
0
2,941
6,886
0
49,138
W
Sol
IDrxgx
Sol
9,390
2,692
0
7,407
11,415
3,311
682
3,883
7,532
51,129
0
L
Osiris
Lugee_11
Osiris
6,951
2,169
0
2,874
10,687
7,096
780
3,346
7,341
0
46,590
W
Artemis
4,920
2,051
0
1,290
6,292
1,896
1,431
1,756
4,536
0
32,237
L
2,251
225
0
3,036
12,426
6,310
0
7,616
4,810
30,996
0
L
Charybdis
cpehl123
Charybdis
3,919
2,140
0
1,949
9,810
3,157
0
2,356
7,454
0
45,222
L
Artio
hazrn
Artio
7,191
729
759
3,810
15,767
8,011
270
8,301
7,466
22,140
0
L
The Morrigan
love2grill
The Morrigan
8,188
1,044
0
2,288
10,384
3,342
0
3,904
6,410
36,459
1,438
W
Chaac
vwarchi
Chaac
5,592
613
0
4,102
11,227
7,656
418
2,535
8,692
0
38,728
W
15,968
1,420
0
3,486
9,279
3,368
801
5,121
4,158
70,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,500
Gold Earned
36,088
425
Minions Killed
327
0
Camps Cleared
0
1,401,889
Distance Traveled
1,421,038
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,728
582
71
5
0
307,328
3
W
Sol
8,507
567
73
5
0
274,678
2
L
Osiris
7,921
528
90
6
0
295,321
3
W
Artemis
7,282
485
58
4
0
241,718
0
L
Tiamat
6,561
437
64
4
0
275,413
1
L
Charybdis
7,247
483
92
6
0
273,774
1
L
Artio
6,495
433
20
1
0
305,084
3
L
The Morrigan
7,864
524
61
4
0
271,446
0
W
Chaac
7,599
507
79
5
0
276,096
2
W
Agni
9,384
626
144
10
0
302,069
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role