Player Matchup

Chaac
Chaac
GugenKC
Chaac
Level 11
God Stats
3W - 4L
1,506 SR
Queue Stats
4W - 7L
1,774 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LordTantan
Kumbhakarna
Level 23
God Stats
3W - 1L
1,256 SR
Queue Stats
8W - 9L
1,432 Elo+
Party 2
Cernunnos
Cernunnos
Nhevek
Cernunnos
Level 14
God Stats
0W - 1L
1,654 SR
Queue Stats
2W - 7L
1,269 Elo+
Solo
Tiamat
Tiamat
Springed
Tiamat
Level 16
God Stats
6W - 3L
1,253 SR
Queue Stats
16W - 11L
1,526 Elo+
Party 2
Bakasura
Bakasura
St__1200
Bakasura
Level 27
God Stats
4W - 4L
1,638 SR
Queue Stats
178W - 218L
1,385 Elo+
Solo
Team Averages
Level 18
1,461 SR
1,477 Elo+

VS

Team Averages
Level 16
1,430 SR
1,470 Elo+
Neith
Neith
Farvas_04
Neith
Level 16
God Stats
5W - 6L
1,477 SR
Queue Stats
21W - 31L
1,281 Elo+
Solo
Ares
Ares
Killersillo
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,328 Elo+
Party 1
Sol
Sol
Mandibuler
Sol
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,627 Elo+
Party 1
Gilgamesh
Gilgamesh
Snakin
Gilgamesh
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,529 Elo+
Party 1
Freya
Freya
Talaxim
Freya
Level 22
God Stats
1W - 2L
1,171 SR
Queue Stats
9W - 5L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GugenKC
Chaac
12
2 / 5 / 1
7,421
464
4,138
11,522
11,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
LordTantan
Kumbhakarna
12
2 / 1 / 5
7,067
442
2,589
8,576
5,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Nhevek
Cernunnos
13
1 / 5 / 7
7,577
474
8,607
13,007
4,864
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Springed
Tiamat
13
3 / 4 / 1
7,741
484
5,061
11,515
5,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
St__1200
Bakasura
14
6 / 2 / 3
9,137
571
7,328
11,821
6,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Farvas_04
Neith
12
1 / 6 / 2
7,482
468
4,610
9,809
2,594
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 2 / 2
7,344
459
4,163
10,256
9,072
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 3 / 4
10,376
649
14,099
10,410
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Snakin
Gilgamesh
14
6 / 4 / 2
9,318
582
9,694
11,458
11,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
Talaxim
Freya
16
4 / 1 / 3
9,553
597
6,221
10,800
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
14
Kills
17
17
Deaths
16
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
Farvas_04
Neith
1
6
2
0.33
L
Chaac
GugenKC
Chaac
2
5
1
0.5
W
1
2
2
1
L
Kumbhakarna
LordTantan
Kumbhakarna
2
1
5
4.5
W
5
3
4
2.33
L
Cernunnos
Nhevek
Cernunnos
1
5
7
0.9
W
Gilgamesh
Snakin
Gilgamesh
6
4
2
1.75
L
Tiamat
Springed
Tiamat
3
4
1
0.88
L
Bakasura
St__1200
Bakasura
6
2
3
3.75
W
Freya
Talaxim
Freya
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,723
Damage
38,787
56,441
Taken
52,733
34,633
Mitigated
31,120
12,150
Healing
15,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Farvas_04
Neith
4,610
2,360
0
700
9,809
2,594
1,824
1,413
8,122
0
42,752
L
Chaac
GugenKC
Chaac
4,138
1,592
0
2,953
11,522
11,644
0
3,730
7,032
0
26,784
W
4,163
1,079
0
450
10,256
9,072
600
1,441
8,067
20,150
0
L
Kumbhakarna
LordTantan
Kumbhakarna
2,589
997
0
470
8,576
5,867
317
3,103
5,400
9,336
0
W
14,099
6,558
0
4,906
10,410
3,434
3,634
2,988
7,011
71,313
0
L
Cernunnos
Nhevek
Cernunnos
8,607
4,197
0
2,409
13,007
4,864
636
4,703
8,156
0
51,025
W
Gilgamesh
Snakin
Gilgamesh
9,694
2,215
0
1,803
11,458
11,476
0
265
11,193
11,421
27,207
L
Tiamat
Springed
Tiamat
5,061
976
0
3,011
11,515
5,877
187
9,071
2,444
35,279
0
L
Bakasura
St__1200
Bakasura
7,328
4,668
0
3,307
11,821
6,381
118
5,171
6,553
0
46,736
W
Freya
Talaxim
Freya
6,221
1,770
0
7,209
10,800
4,544
298
1,317
9,319
60,521
11,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,943
Gold Earned
44,073
327
Minions Killed
412
0
Camps Cleared
0
1,418,162
Distance Traveled
1,444,239
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,482
468
69
4
0
275,779
0
L
Chaac
7,421
464
55
3
0
273,645
0
W
Ares
7,344
459
27
2
0
283,433
2
L
Kumbhakarna
7,067
442
16
1
0
283,544
0
W
Sol
10,376
649
142
9
0
292,496
6
L
Cernunnos
7,577
474
86
5
0
256,923
1
W
Gilgamesh
9,318
582
64
4
0
298,299
1
L
Tiamat
7,741
484
72
5
0
282,742
1
L
Bakasura
9,137
571
98
6
0
321,308
5
W
Freya
9,553
597
110
7
0
294,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role